Of course I don't think you would ignore it, that'd be a distinct lack of ingenuity. I'd hoped people would've ignored it for longer, as having tested this thoroughly, it raises a lot of issues concerning how Muse wants the game to be played. Currently, A double Mine Launcher front Pyramidion can kill nearly all ships with two detonating Lochnagar Mines, and can survive the explosion itself. It's likely we'll see lots of suicide runs with moonshining Pyramidions, rather than balanced brawl gameplay, so for now we shouldn't advertise the Mine Launcher to be used in such a way. When this build does go live I would suggest not abusing Mines, but that's an inevitability as soon as the community at large get to grips with the weapon
All in all, we should be more worried about Mercuries.