Author Topic: The Skies have no Limit Discussion  (Read 282334 times)

Offline BdrLineAzn

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Re: The Skies have no Limit Discussion
« Reply #210 on: January 17, 2014, 01:51:55 am »
Pie, wasn't there schematics of the modular in your character's warehouse?

Offline Piemanlives

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Re: The Skies have no Limit Discussion
« Reply #211 on: January 17, 2014, 02:17:07 am »
There was, a copy was sent off to Firnfeld in fact for testing purposes, it was a minor thing, though when my characters get back (Eventually) they'll have those waiting for them.

Offline Piemanlives

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Re: The Skies have no Limit Discussion
« Reply #212 on: January 17, 2014, 09:30:33 pm »
Secondary note for Mac, the Militia HQ is a separate building, the customs office handles trade for the larger docks however an office for militia adviser in matters pertaining to city security, it also serves as an access point to the larger militia communications network. Notice how I didn't refer to the customs house during that conversation. I can make this work though, that will be easy.

Offline macmacnick

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Re: The Skies have no Limit Discussion
« Reply #213 on: January 17, 2014, 09:33:06 pm »
Yeah, kinda thought they were all one amalgamated body, just separate divisions.

Offline BdrLineAzn

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Re: The Skies have no Limit Discussion
« Reply #214 on: January 17, 2014, 11:10:31 pm »
Can we remap the city, I forgot where was most of the buildings.

Ok in the south is Alex's warehouse and a military section that I can't remember
West have the inn and I think more decking sections for cargo ships
The north have more space and  another military section
The middle are shop sand other accommodations

Anything else I'm missing or need more clarification?

Offline macmacnick

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Re: The Skies have no Limit Discussion
« Reply #215 on: January 18, 2014, 01:29:35 am »
someone needs to make a google doc for the finer details such as layouts, etc.


Offline Piemanlives

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Re: The Skies have no Limit Discussion
« Reply #216 on: January 18, 2014, 02:43:51 am »
I have a draft of the city layout, any comments will be welcome

https://docs.google.com/document/d/1G3ML8UvdVCsefZF2-apPZInoZXqmPwuSrUlTAuM9Av8/edit

Offline Gryphos

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Re: The Skies have no Limit Discussion
« Reply #217 on: January 18, 2014, 03:18:47 am »
With free time on my plate, I'll be all too happy to jump back in

Offline Piemanlives

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Re: The Skies have no Limit Discussion
« Reply #218 on: January 18, 2014, 04:34:19 am »
For those of you just joining us let us give you a summery of recent events:

Several government officials in the Yeshan Empire are planning a covert operation to take over the guild, several of our characters have latched onto this plan and strive to end it, this includes Bdrline's characters, Gryphos's characters, and a portion of mine (I really need to cut down my cast, hopefully without killing anyone off) My main set of characters is currently off escorting a Militia Galleon as they move to retrieve replacement ships for the guard, another one of my set of characters is on their way to inform them of the Yeshan plot and have them head towards the guild as soon as the ships are picked up.

Offline BdrLineAzn

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Re: The Skies have no Limit Discussion
« Reply #219 on: January 18, 2014, 11:57:22 am »
Gryphos is back  :) . Now I won't have to commendeer his characters and make them out of place.

And I will make a post soon later in the day.

Finally if those who want to join feel free and write in.

Offline Captain Lockheart

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Re: The Skies have no Limit Discussion
« Reply #220 on: January 18, 2014, 12:09:17 pm »
Already done. I've managed to find time to get back into the Cantina, and unleash Lockheart back into the World of guns of Icarus.

Offline Piemanlives

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Re: The Skies have no Limit Discussion
« Reply #221 on: January 19, 2014, 03:14:50 pm »
Welcome Aboard Lockheart

Offline BdrLineAzn

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Re: The Skies have no Limit Discussion
« Reply #222 on: January 19, 2014, 03:46:20 pm »

Offline Captain Lockheart

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Re: The Skies have no Limit Discussion
« Reply #223 on: January 19, 2014, 05:54:48 pm »
Glad to be back in. I loved being involved in the latter part of the Burning skies, even though my entry brief. But i have a nice story planned...

Offline Piemanlives

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Re: The Skies have no Limit Discussion
« Reply #224 on: January 19, 2014, 06:40:25 pm »
Ah, thanks for the map BdrLine, people can use that now.