Selectable titles would not prevent me from just selecting the highest one. But it might introduce more 'puff titles' like Pirate or such ambiguity that sounds cool-ish but is not some kind of advancement. I dislike random or custom titles or titles that seem to break the progression. I don't want to see CoD-like titlespam.
That's exactly my point of view. The ones we got just could be rewritten if most people don't like them, but this may lead to chaos.
Also one point I could think about is high level players changing it to level one titles, joining a running game so they may be seen as beginners, and running around trolling/just doin achievements, leaving before the game is won/lost.
This is personal. Some real talk coming at you here.
I see level as my rank. It's a measure of how well I can follow "orders" (achievements) from my superiors (the devs).
Basically, unless I get demoted, my rank will never go down. I am my rank. I will always choose the highest one.
Well I don't quite think like that. If your rank would show the ratio of lost and won games, yes, agreed. But I don't think it's a measurement of how well you can follow orders - just because many people don't listen to their captains and bring other stuff to advance in ranks for example, which is the complete opposite of what was just written.