PvP:Tempest Stress TestingThis week, we're going to be stress testing the Tempest in 4v4 maps. We would like each player to email their log along with their impression of these matches.
For Windows:
\Steam\steamapps\common\Guns of Icarus Dev App\GunsOfIcarusOnline_Data
On a Mac, open the Console app in your Utilities folder. Find Unity on the side panel (it’ll be under ~/Library/Logs if it’s not expanded), and the file we need is player.log.
On Linux, look for your client log in the following directory:
~/.config/unity3d/Muse Games/GunsOfIcarusOnline
Hellhound Mk2:(changes in
italics)
Fires round cannonballs instead of grape shot.
3 shot clip
Projectile (will likely still use Lumberjack projectile during prototyping stage)
Drop: 13m/s2
Velocity: 350m/s
Jitter: 2
Range: 800
Arcs: 40° side 15° down 25° up
ROF:
2 seconds between shotsReload: 5 seconds
Primary:
Shatter- 70 Secondary:
Impact- 140 with 5m AOE
PvE:Stormbreaker Player Ship
Judgement Player ShipArashi Enemies:Yesha Enemies:You can submit feedback via
this form, or by emailing it to feedback@musegames.com. Don't forget to attach your log to your email!