I want to make hats, unfortunately I have not got a copy of maya and use blender. Everything was fine until I got to this step
" and snap it to the charac-ter’s head joint (Male_Rig_Base05_Head). The item will be parented under this joint when it is equiped"
I imported the .fbx and there is no rigging. What do you think a workaround for blender users would be?