Author Topic: PS4  (Read 7653 times)

Offline GeoRmr

  • Member
  • Salutes: 178
    • [Rydr]
    • 45 
    • 1
    • 45 
    • View Profile
    • Storm Ryders
PS4
« on: May 19, 2014, 09:04:25 am »
Anyone have any info on GoIO for PS4?

Offline Mod Josie

  • Muse
  • Salutes: 130
    • [Cake]
    • 45 
    • 45
    • 45 
    • View Profile
Re: PS4
« Reply #1 on: May 19, 2014, 09:12:22 am »

Offline Hunter.

  • Community Ambassador
  • Salutes: 23
    • [T.Pr]
    • 20 
    • 33
    • 35 
    • View Profile
    • My Hummingbird (Anime Website)
Re: PS4
« Reply #2 on: June 19, 2014, 03:19:36 pm »
Little bit of a necro post, but wondered what the server plans are for PS4, will us PC guys be able to play with the peasants? or will it be imbalanced for us to use our mustard race systems? ^^

Offline N-Sunderland

  • Member
  • Salutes: 281
    • [Duck]
    • 15 
    • 45
    • 23 
    • View Profile
Re: PS4
« Reply #3 on: June 19, 2014, 04:46:04 pm »
Little bit of a necro post, but wondered what the server plans are for PS4, will us PC guys be able to play with the peasants? or will it be imbalanced for us to use our mustard race systems? ^^

Muse said that they plan on letting PC and PS4 players play together.

Offline vyew

  • Community Ambassador
  • Salutes: 13
    • [SAC]
    • 30 
    • 45
    • 37 
    • View Profile
Re: PS4
« Reply #4 on: June 19, 2014, 10:06:18 pm »
Yay, more players during the off hours is nice :)

Plus this may be a game where PC and console players might be on a mostly even footing. As a seasoned console FPS player I feel that piloting and gunning will not be a problem, but some of the twitchier engineering jumps (squid circuit in particular) might be, because performing those requires ridiculously high look sensitivity on a controller. Many FPS console players play medium or medium-low sensitivity because they can leverage console autoaim to get shots off faster and more accurately.
« Last Edit: June 19, 2014, 10:10:01 pm by vyew »

Offline Imagine

  • Member
  • Salutes: 59
    • [MM]
    • 19 
    • 33
    • 22 
    • View Profile
    • Twitch Stream
Re: PS4
« Reply #5 on: June 20, 2014, 02:21:35 am »
When I visited Muse after PAX East, Awkm showed me the recently arrived PS4 dev kits, still in their boxes. I believe they were waiting for Unity to put out a PS4 version of the engine, dunno if that's happened yet or not.

Offline Squidslinger Gilder

  • Member
  • Salutes: 287
    • [TBB]
    • 31 
    • 34
    • 45 
    • View Profile
Re: PS4
« Reply #6 on: June 22, 2014, 06:04:57 am »
This is probably the best time to ask...is there a limit on the block list? Cause when PS4 players arrive I'm sure if I haven't crossed it yet, I will :D.