Author Topic: Parts in games that make you go #$%*  (Read 5550 times)

Offline Arturo Sanchez

  • Member
  • Salutes: 119
    • [AI]
    • 45 
    • 45
    • 45 
    • View Profile
    • My spaghetti channel
Parts in games that make you go #$%*
« on: August 12, 2015, 08:39:35 pm »
Obligatory gyro controls
Rhythm games with no calibration/sync option (or even an options menu)
https://www.youtube.com/watch?v=K6DXOzNmodM

Notice the guy is getting perfect but the timing circles are nowhere NEAR the actual input circle.

godammit sega. You make such a good game but design it so poorly for users to actually play. Its space channel 5 all over again.
« Last Edit: August 12, 2015, 08:42:05 pm by Maximillian Jazzhand »