...but you can afford to have a ship be a dedicated flanker and do shenanigans without risking as much...
Disagree. I love flanking on Sepulcher and Dunes. It isn't a problem with the maps, map size, or game mode, it's a probably with a lack of experienced players in the lobby. Which is fine by me. I'm all about growing. I'll deal with it.
Ideally to me, 3v3 would be the most common type of match in the game...
I could deal with this, but I really do see 2 vs. 2 as cancer on the game because of the small player base essentially "promoting" stacking and stomping.
4v4s to me are like 32 person servers in TF2. They're sometimes fun, but you better like chaos spam, and feeling like you can't change the tide at times.
Hm. I blame the map spawns for this one. Paritan, for example, desperately needs the spawns adjusted. I already logically and visually explained how to do this to Muse, so let's see if they take heed; as it is now it's an unfair clusterfuck (see
here). But even Water Hazard has this problem: the initial spawns are absurdly close to each other, ESPECIALLY in 4 vs. 4 VIP... Muse just needs to show us all the spawns and give us an editor. We'll do the work for them!
There's also the fact that half of the time they're running Crazy King, which I personally loathed as the most unfair and unbalanced gamemode (advantageous spawns, unintuitive plays heavily favoring anti-balloon builds)
Muse needs to #AuditTheSpawns. They've admitted they never really bothered thinking about how they could improve Crazy King and the spawn system, so even if we proposed changes, there's no infrastructure to accomodate those changes. Perhaps Alliance will change that. Hopefully. I rag on this issue
here.
...before Skyball took its place...
Don't get me started......and do not have a King of the Hill map, which is my personal favorite mode.
GET ME STARTED! #YoureWelcome
KOTH is coming to 4v4 , with the now renamed "Breach Occupation" map. The question is which of 3 reasons is responsible for the horrible mangling of suggested name and mode theme:
1 - They really insist on using a game mode themed name even though only 1 map will have the theme.
2 - We will soon be seeing the amazingly renamed "City occupation" and "Giant basket of sandstorms occupation" koth maps.
3 - They expect to be releasing more koth maps and want to start the theme with this one.
See above link. And I still hate all of the VIP map names. Groan.
Things 4v4 needs to get beyond 'meh, at least it averages out the balance a bit'
-Something to make crazy king less of a scenic tour of the least scenic maps and more of an actual airship combat game.
I actually really enjoy it SOMETIMES... when the spawns don't instantly fuck one team. It has tons of potential, it just needs the spawn system revamped.
-Some kind of fix to the inherent spawn camping of dunes and sepulcher
...Hm... perhaps "randomize" the Dust Storm? Instead of just rows 5 and 6, have it alternate randomly through rows 3/4 and 7/8 after the initial middle rows to force the relocation of fleets. Less predictable. I know I'm constantly telling allies to stay the hell out of rows 5/6 and get comfy in rows 4 and 7, so this could work (and screw me in the process, but all in the name of gameplay #ChristFigure).
-Some medium sized maps
#CanyonCantWait... Been begging for Canyon as 3 vs. 3 VIP and 4 vs. 4 VIP and DM for... months? Also no reason we can't have 3 vs. 3 Labyrinth KOTH... And why don't we have that Battle for the Ball map turned into a DM map called Graveyard? Essentially it would be a larger Duel at Dawn! You guys need to email this petition and spread it among your clan mates and the community at large:
click me click me #AdaptTheMaps petition click me