So, I recently got a chance to play the Adventure Mode dev app and one thing really stood out....
What's with the airplanes??
I thought GoIO was a post-apocalyptic world with technology essentially capped in the (very) late 19th century, yet here we have fixed wing, heavier than air flight with four engines on a single wing none the less. These planes are able to vastly outmaneuver the airships and have guns and bombs (!) on board. Yes, I know the lightning gun will get rid of them but that particular weapon feels very much like an Deus ex Machina to avoid this:
Whoever owns aircraft and manufactuing facilities of that sophistication should be able to conquer the entire GoIO world. It's like 1940s technology being used against 1900s level technology; that's a 30 - 40 year gap in weapons technology that would, in a real world scenario, all but guarantee victory for the nation using the planes.
Also, from a pure gameplay / fun perspective, I was getting much more of a WWII air raid feel from the game than a steampunk / post apocalyptic feel. Keeping combat monoplanes in the air requires a technology level way above airships and it just feels very unnatural to mix the two.
Is there any way we can at least downgrade the planes to something more appropriate, like bi / triplanes carrying only one fixed weapon? Something like this:
https://en.wikipedia.org/wiki/Aviation_in_World_War_I#/media/File:Lanoe_Hawker%27s_No_1611_Bristol_Scout_C.jpgAlso they probably shouldn't respawn; in WWI aircraft were relatively unused compared to WWII and later engagements due to how difficult early aircraft were to use effectively, combined with the overall expense of production and training.