Guns Of Icarus Online
Main Site
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with email address, password and session length.
Forgot your password?
News:
Buy Guns of Icarus Alliance on
Steam
!
Home
Help
Search
Calendar
Login
Register
Guns Of Icarus Online
»
Main
»
General Discussion
»
Converting Light to Heavy
« previous
next »
Print
Pages:
1
...
7
8
[
9
]
Go Down
Author
Topic: Converting Light to Heavy (Read 92018 times)
MightyKeb
Member
Salutes: 78
[GwTh]
38
45
45
Re: Converting Light to Heavy
«
Reply #120 on:
May 03, 2015, 10:56:45 am »
My question is, why heavy clip?
Is this our beloved Maelstorm or...
OH, I GET IT
ELECTRIC STORM!
a-anyone?
Logged
Richard LeMoon
Muse Games
Salutes: 284
[Muse]
33
45
45
Re: Converting Light to Heavy
«
Reply #121 on:
May 03, 2015, 11:18:05 am »
Well... heavy clip because it was the ammo on the Gatling that had the same firing time as my animation. No other reason. In hindsight, I should have timed heatsink, and made my animation match that.
Logged
ShadedExalt
Member
Salutes: 76
[♫]
10
17
12
Re: Converting Light to Heavy
«
Reply #122 on:
June 29, 2015, 07:35:23 pm »
Raise the ROOOOOOF
(Bump)
Logged
Print
Pages:
1
...
7
8
[
9
]
Go Up
« previous
next »
Guns Of Icarus Online
»
Main
»
General Discussion
»
Converting Light to Heavy