Author Topic: Heavy Clip  (Read 7884 times)

Offline BlackenedPies

  • Member
  • Salutes: 134
    • [Duck]
    • 30 
    • 45
    • 45 
    • View Profile
Heavy Clip
« on: May 06, 2015, 01:58:05 am »
Reduce clip reduction from 25 to 20%. 4 more gat and 1 more hwatcha shot.
« Last Edit: May 06, 2015, 02:02:52 am by BlackenedPies »

Offline Daft Loon

  • Member
  • Salutes: 47
    • [◕_◕]
    • 45 
    • 45
    • 45 
    • View Profile
Re: Heavy Clip
« Reply #1 on: May 06, 2015, 02:22:45 am »
They could have just increased clip reduction to 26%, giving the severe heavy clip heavy carronade nerf we got anyway and barely touching the other guns that make use of it.

Offline BlackenedPies

  • Member
  • Salutes: 134
    • [Duck]
    • 30 
    • 45
    • 45 
    • View Profile
Re: Heavy Clip
« Reply #2 on: May 06, 2015, 02:52:42 am »
If it's staying like it is then clip needs to be -20%. Nerf the heavy carro less. I love the hwatcha buff too much.
« Last Edit: May 06, 2015, 03:06:17 am by BlackenedPies »

Offline The Sky Wolf

  • Member
  • Salutes: 43
    • [Wolƒ]
    • 26 
    • 30
    • 40 
    • View Profile
Re: Heavy Clip
« Reply #3 on: May 06, 2015, 04:08:45 am »
Incendiary needs buff. Incendiary should boost max clip size like 15% or something and boost fire starting chance from 20% to 25%.

Offline BlackenedPies

  • Member
  • Salutes: 134
    • [Duck]
    • 30 
    • 45
    • 45 
    • View Profile
Re: Heavy Clip
« Reply #4 on: May 07, 2015, 02:43:20 am »
Incendiary is +20% fire chance for direct and aoe damage (40% total). It reduces clip by 25% and rof and velocity by 30.

The primary use of the ammo is to reduce arm range by 30% because the low dps is too much to make it useful in anything except carronades.

I think the fire chance should be buffed from 20 to 30%. Your suggestion of 25 is good if rof was buffed from -30 to -20.
« Last Edit: May 07, 2015, 02:55:06 am by BlackenedPies »

Offline Richard LeMoon

  • Muse Games
  • Salutes: 284
    • [Muse]
    • 33 
    • 45
    • 45 
    • View Profile
Re: Heavy Clip
« Reply #5 on: May 07, 2015, 12:37:26 pm »
I once suggested removing something like 60% or more damage from the gun and increasing the chance and number of fires by quite a bit by doubling the clip size and increasing the chance to start fires. Less damage, more fires, more fun. Like flamethrower, mostly useless against chemsprayed parts. Change the name to Thermite rounds.

Or, just add that ammo type.

Offline Koali

  • Member
  • Salutes: 56
    • [Sass]
    • 15 
    • 13
    • View Profile
Re: Heavy Clip
« Reply #6 on: May 07, 2015, 03:28:00 pm »
Rather than thermite, it should be Sprinkles in honor of the Cakes.

Offline ShadedExalt

  • Member
  • Salutes: 76
    • [♫]
    • 10 
    • 17
    • 12 
    • View Profile
Re: Heavy Clip
« Reply #7 on: May 07, 2015, 04:44:33 pm »
That means that Heavy Clip (The topic of this thread, ahem ahem) should be Pound Clip

Because Pound Cake

Offline Koali

  • Member
  • Salutes: 56
    • [Sass]
    • 15 
    • 13
    • View Profile
Re: Heavy Clip
« Reply #8 on: May 07, 2015, 04:54:59 pm »
Well, they can't have everything. Heavy clip stays heavy clip. Eat too much cake and you'll gain a few pounds, making you heavier.

That was a joke, thanks for coming.

So heavy clip... Imagine a box magazine, like for an automatic rifle. It has to be the same form factor as a normal container, but you want to add weight to reduce recoil. So you add some dummy rounds made of osmium (heavy stuff). Cuts recoil nicely, but leaves less room for real bullets.

tl;dr I think the recoil reduction and lost ammo should be proportional.