Author Topic: FRIST (goatie)  (Read 12692 times)

Offline Tropo

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FRIST (goatie)
« on: November 18, 2014, 02:48:42 am »
g'day all.

hope everyone is have fun with the game and when there no playing it making kool stuff with the steam work shop

it very early days for my goatie BUT have a look



in blender


so i haven't gone to the next stage yet wrapping mainly because i don't under stand muse rules and i'll ask for my mates help when i get a chance

Offline ramjamslam

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Re: FRIST (goatie)
« Reply #1 on: November 18, 2014, 04:16:40 am »
Cool goatie, and just in time for Movember!

Offline Schwalbe

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Re: FRIST (goatie)
« Reply #2 on: November 18, 2014, 04:38:51 am »
Well, this goatie reminds me of my, let's say, further friend Dagenoth, Chief Programmer at 11Bits Studios (I believe that they recently released new game, "This War Of Mine").

Offline Tropo

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Re: FRIST (goatie)
« Reply #3 on: November 18, 2014, 05:26:14 am »
i figure i would make a goatie because its not in the game and it should be

i have a goatie in real life and this would be rather close to it and i need to learn how to do it so this seemed liek a good place to start


Offline AbbyTheRat

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Re: FRIST (goatie)
« Reply #4 on: November 19, 2014, 10:34:41 am »
The shape is nice but the texture and colours need a bit more work, it looks almost like solid colours.

Offline Tropo

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Re: FRIST (goatie)
« Reply #5 on: November 19, 2014, 11:54:50 am »
there are no texture or colours yet. i'm scared to make the next step

Offline Richard LeMoon

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Re: FRIST (goatie)
« Reply #6 on: November 19, 2014, 12:24:14 pm »
It is just a solid color because there does not seem to be a UV map. We will have to get you up to speed on how to make one in the process of making a hi-res sculpt (or brush heightmap) for the normalmap.