Currently the lobby timer starts when 2 people are on each ship, which is 50%, which means 50% full of AI, and it is in no way guaranteed that within 5 minutes the lobby will be full and ready before the new lobby timer force starts the match.
As it is now, the timer feels too short, because it starts too soon and does not add enough time when new crewmembers join, if it adds any time at all.
Suggestion to improve on this:
- Remove the lobby timer entirely. If matchmaking works as it should then there should not be a problem getting the lobby full and thus started sooner then the pre 1.3.8 lobbies.
- Start the lobby timer later. For example, when 3 people are on each ship or the entire lobby is full.
- Add more time for each person that joins the lobby, unless they join as a spectater, which would delay the lobby timer for no reason.
"Lobby Timer" is not to be confused with the "Match Start Timer", which starts only when enough captains have readied up.