4th ship idea from me
Swan 1:
https://gunsoficarus.com/community/forum/index.php/topic,4156.0.htmlTurtle 2:
https://gunsoficarus.com/community/forum/index.php/topic,4160.0.htmlDragonfly 3:
https://gunsoficarus.com/community/forum/index.php/topic,4161.new.html#newThe (SKY)ReaperStats:Armor: 400
Health: 400
Balloon health: Ship has 2 (3) balloons and both have 600 hp. if other balloon gets destroyed the ship cant accelerate but wont go down either.
max speed: 50 m/s
max turn speed: 9 deg/s
Mass: 40.000 kg
Acceleration: 11 m/s²
Weapons: 1 heavy gun mounted on front. and 4 light guns. 1 on upper deck and 1 under deck on port and starbord side.
Engines: Has 2 hevy engines on upper deck and 1 light engine on under deck.
Other informationSteer is under deck and near it are side guns. Ladder attaches under and upper deck, near the under deck part of ladder is hull component.
Balloon components are located front and back of the upper deck.
TacticsThis ship should be used in destroy and run tackticks, since its fast but big.
1 engineer should always stay on top deck and other engineer under deck. Gunner should mainly use upper deck guns.
Advantages+ Fastest ship
+ Slim profile ( very hard to hit with rockets, bullets, mortals)
+ dual balloon
+ has 5 guns
Disadvantages- Slow turning speed
- its slim ship but still bit big, making hit and run tackticks harder on maps that have many corridors
- not usefull for ramming
- easy to destroy with ramming
- low armor and health