It's still hard to get ships spotted. Many times they are in range, no objects close or in the way yet you can't get that spot down. Something seems to still interfer with it. Would be great to have it fixed. Idk if it's due to nearby clouds or mapspecific but it doesn't feel right.
Match options. Some more options for match host like maplist in active lobby so host can start a vote with his own map options and choose the maprotation order when starting it. This would greatly help tornaments too. Stealth mode as option. Meaning the other teams ships and loadouts would remain hidden so you see them only ingame. Important as option only. Lobby sound mute button in the actual lobby showing others you aren't listening. Also if mic is enabled or muted. If voice otherwise enabled in menu options it would work ingame. Would be for lobby only. Timelimit option. For setting a timer at prefered amount if needed with advanced options on when to reset or stop match.
And.. Some adv mode wishes.
- Environment variables. Depending on where you are flying to see a change in weather that is typical for each individual territory.
- Team/clan objectives. Conquer territory missions against ai to gain money or point together (similar to wh40kdark crusade map), gain technology from bossfights at specific locations that anyone mp can get to, free roaming thru adventurous wildlife with monster that have to be avoided similar to the monster in 3dmark that tries
to eat the airship.
- Teamwork based airship factory. Build your own custom airship with parts you can buy at special locations like hull, balloon, guntypes and engines of different types. This unique clan or faction ship could be used for special missions.
- faction bases that are upgradeable or possible to expand and build. Buildings to improve engineer, gunner and pilot skills and experience. Workshop, laboratory, garage, academy and airshipfactory.