Recent Posts

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91
Community Events / Sunday Community Skirmish #255 (14th of July)
« Last post by Portable Grump on July 11, 2019, 04:08:31 pm »

255
14th of July @ 7pm UTC


Please join the Discord
to talk to the event organizers, referees, other teams, and find valuable information.



SCS is a 2v2, time limited, competitive event not only for veterans. Teams consist of 2 ships (8 players). The event lasts from 1-3 hours depending on how many teams sign up. In the event no teams sign up, a passworded lobby will be opened and announced in the COG Discord



Sign up requirements:
Reply to this post with your Team Name and a Point of Contact that can be reached in game or through Discord before 5pm UTC (2hrs before the event starts).
Lobby passwords are sent to the team's point of contact.
Please do not sign up if you will not be able to produce at least 2 captains and 2 crew members. Playing with some AI crew is permitted but not recommended.

Anyone interested in refereeing or casting can contact Portable Grump on the COG Discord

Official Rules
Tournament Information (updated an hour before the event)
92
Community Events / Re: Crewcible
« Last post by Nerdhector on July 09, 2019, 07:21:24 am »

This Saturday, 13th of July, 19.00 London time
Gamemode: DM


Sign-up closes on Thursday,  11th of July, 23.59 London time!


Countdown to Event


If you want to participate, sign up here (either as an Individual, as a crew (2 to 3 players without a Pilot) or as a ship (2 to 4 players with a Pilot)) :
Sign-up form




Sign-up closes on Thursday, 11th of July 23.59 London time! Teams will be announced shortly after.
93
Community Events / Re: Sunday Community Skirmish #254 (7th of July)
« Last post by Mirwen on July 07, 2019, 12:22:57 pm »
heh i think its notreallly LLL, mirwen and guras against huh not really skbo sundstorm and rensen or something.
Sory it´s vague. but there should be two team, yay
94
Release Notes / 2.0.17 Summer Update: Colors of the Wind
« Last post by Inkjet on July 05, 2019, 12:26:12 pm »


It's time for the Summer Update! We've just received a shipment of newly balloon-approved dyes and we're giving them to you. Make those balloons shine!

New:
  • All costume and ship colors are now interchangeable! Can be purchased through the ship or costume menu.
  • New Voice command pack from Steam user Ripsaw (free for everyone!).
  • New profile pictures.

Changes:
  • ‘Yellow’ paint renamed ‘Antique Bronze’
  • ‘Jet Black’ paint renamed ‘Weathered Black’
  • Ship paint icons replaced with costume colored dust icons.
  • All dyes now renamed to “paint”.
  • Activated fireworks.
  • Magnate paint areas changed from balloons to sails.
  • Gunner and Pilot tool order changed - Spyglass will be in last slot on right while off helm.



Balance PvE:

  • Increased repair and rebuild ability of AI airship tool.

Normal Difficulty:
  • Reduced fire chance from boss ships.
  • Reduced number of enemies from 3 to 2 per player ship.

Enemy AA towers:
  • Reduced force attacks by 50%
  • Removed fire chance.
  • Increased turn arcs from 80 to 130.
  • Lowered down arc from 80 to 20
  • Lowered turn speed from 100 to 20
  • Reduced ammo count to 4 from 6
  • Increased range.
  • Reduced rate of fire.
  • Will now repair armor.
  • Repairs gun faster.

Boss ships:
  • Modified Hades with higher rate of fire.
  • Modified Flamethrower with lower ammo count, higher rate of fire, and more chance of causing fires.

Physics:
  • Removed ‘freefall’ from AI ships. They will now behave like player ships when balloons are destroyed.

Balance PvP:
Aten Lens Array [MK. S]:
  • Passes through all targets in line, dealing damage to everything it passes through.
  • Reduced charge time from 1.75 seconds to 1.
  • Reduced speed modifier from -88% to -30% while firing.
  • Reduced range to 800 from 1200

Roaring Tiger Heavy Detonator [Mk. S]:
  • Arming delay reduced to 0.2 seconds from 1
  • Jitter increase to 8 from 3
  • Velocity increase to 125m/s from 80 (range remains 500)
  • Fires a cluster of 8 detonators instead of 1
  • Ammo reduced to 1 from 3
  • Rate of fire increase to 2 from 1 to compensate for Extended Magazine.
  • Reload time reduced to 4 from 10
  • Side arcs reduced to 30 from 60
  • Primary Damage: Flechette - 11 per projectile, from 60
  • Secondary Damage: Explosive - 31 per projectile, from 80
  • Secondary feature unchanged. Explodes twice when activated.
  • Force removed.

Fixes:
  • Adjusted material on Goldfish balloon for more consistent paint colour
  • Fixed material error on Goldfish sails (paint and team colors)
  • Fixed material error on Mobula square sails (paint and team colors)
  • Optimized water on Scars of Lutessa (again).

Known bugs:
  • Texture glitches on Goldfish, Galleon, Squid, and Magnate. Bear with us.
95
Community Events / Sunday Community Skirmish #254 (7th of July)
« Last post by Portable Grump on July 04, 2019, 03:07:42 pm »

254
7th of July @ 7pm UTC


Please join the Discord
to talk to the event organizers, referees, other teams, and find valuable information.



SCS is a 2v2, time limited, competitive event not only for veterans. Teams consist of 2 ships (8 players). The event lasts from 1-3 hours depending on how many teams sign up. In the event no teams sign up, a passworded lobby will be opened and announced in the COG Discord



Sign up requirements:
Reply to this post with your Team Name and a Point of Contact that can be reached in game or through Discord before 5pm UTC (2hrs before the event starts).
Lobby passwords are sent to the team's point of contact.
Please do not sign up if you will not be able to produce at least 2 captains and 2 crew members. Playing with some AI crew is permitted but not recommended.

Anyone interested in refereeing or casting can contact Portable Grump on the COG Discord

Official Rules
Tournament Information (updated an hour before the event)
96
Community Events / Re: Sunday Community Skirmish #253 (30th of June)
« Last post by Sundstrom on June 30, 2019, 01:19:51 pm »
Skyborne Rangers signing up!
POC: Sundstrom, Thewhitetoiletdemon
97
Community Events / Re: Sunday Community Skirmish #253 (30th of June)
« Last post by WATERitsME on June 30, 2019, 12:51:52 pm »
*picture may or may not represent product, but the ladder definitly isnt in the deal...maybe next week there is a new offer, with a ladder
98
Community Events / Re: Sunday Community Skirmish #253 (30th of June)
« Last post by WATERitsME on June 30, 2019, 12:40:50 pm »
Todays Special Offer:

GRANDMA INCLUDED
in every purches of a Zetnus's Sandwitch!
Rensen & WATERitsME Corp.


Do not consume or in any way diguest or injust the GANDMA. Rensen&WATER Corp is not responsible for irresponsible use, illigal tendencies or any other questionable actions performed by the consumer, consumer assosiat or stranger. The lifetime garantee does not cover injury, inciniration (spontanious or otherwise), suffication (via water vacume or other means), poisoning (via alcohol, ricin or other substances), falling from high places, decintigration (via explosion or lepra), loss of cabin pressure, missing organs or any other death or injury related scenarios. GRANDMA does not come with insurance. No Refunds are permitted, common features include visual, auditory, verbal, cognitive, movment or breathing imparment(s) and/or failure. aLLL rights recieved!

99
Community Events / Re: Sunday Community Skirmish #253 (30th of June)
« Last post by Captain Scrobeard on June 30, 2019, 10:13:45 am »

Legio Lepidoptera Leviathan signing up.
Contacts: Mirwen, Captain Scrobeard
100
Community Events / Sunday Community Skirmish #253 (30th of June)
« Last post by Portable Grump on June 28, 2019, 11:07:25 am »

253
30th of June @ 7pm UTC


Please join the Discord
to talk to the event organizers, referees, other teams, and find valuable information.



SCS is a 2v2, time limited, competitive event not only for veterans. Teams consist of 2 ships (8 players). The event lasts from 1-3 hours depending on how many teams sign up. In the event no teams sign up, a passworded lobby will be opened and announced in the COG Discord



Sign up requirements:
Reply to this post with your Team Name and a Point of Contact that can be reached in game or through Discord before 5pm UTC (2hrs before the event starts).
Lobby passwords are sent to the team's point of contact.
Please do not sign up if you will not be able to produce at least 2 captains and 2 crew members. Playing with some AI crew is permitted but not recommended.

Anyone interested in refereeing or casting can contact Portable Grump on the COG Discord

Official Rules
Tournament Information (updated an hour before the event)
Pages: 1 ... 8 9 [10]