Recent Posts

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91
Deutschsprachige GoIO Community / Re: Dampf der Giganten - German Tournament
« Last post by Psi Crow on October 20, 2020, 03:24:13 am »
Anmeldung zum kommenden Turnier am Freitag 23. Oktober gibt's mal wieder auf dem Bootsmänner Discord!
Die Regeln findet ihr auf Steam.
92
Feedback and Suggestions / Match ends are jarring
« Last post by giupviecnha on September 29, 2020, 10:03:02 pm »
When the final kill is successfully completed to bring about the end of the match, the Victory/Defeat screen comes in far too quickly.


It seems that the millisecond the ship is destroyed, you're yanked out of the match and into the result screen. This makes it jarring and often even confusing, since you don't even get to see the ship debris for context. This is amplified when the match ends in a brawl at 4 - 4 and nobody has ANY idea who won right when it finishes.


The suggestion seems simple: extend the match view for even one or two seconds so that we can SEE who gets destroyed. Even just a glimpse should be enough to assign context. As it is now, it's simply unpleasant and opens up the door for confusing situations.
93
Community Guide / Re: Ship Scale Guide
« Last post by Zetnus on September 22, 2020, 09:40:30 pm »
Frontal comparisons of the Alliance ships could actually be interesting.  For the old ships it certainly is unexpected when you seem them put in perspective like that.
94
Community Guide / Re: Ship Scale Guide
« Last post by Richard LeMoon on September 05, 2020, 08:21:15 pm »
I can make more exact size comparisons of any ship or object in the game if you are interested in seeing more. Just let me know here or on Discord.
95
Release Notes / Magnate balance update Sept 5th
« Last post by Richard LeMoon on September 05, 2020, 01:45:12 pm »
Community feedback has indicated a few adjustments were needed for the Magnate. These are a small survivability reduction through lower hull HP and removing the ability for the pilot to repair the armor easily from the helm.

Magnate

Hull: 850 (from 900)

Armor fixpoint: moved down to prevent repair from helm deck

Helm: Moved back to prevent access from armor fixpoint.
96
The Lounge / Re: Glorious Quotes from Guns of Icarus Online
« Last post by Aayra on August 29, 2020, 03:41:55 pm »
Frostbound: Like I hate when they constantly change names, like, suddenly Pomelos are like whatever the fuck Im gonna call them Skyborne next time.


Marza: Lore come here!
Lore de Spades: ummmm....no...
Marza: you broke my heart...
Lore de Spades: thats fine.


Analus: Carronade is a gateaway drug to lumberjack


Aayra: big PP gameplay
Kruegerz: what,  big PP?
Aayra: yes.
Kruegerz: thank you.


Portable Grump: Kira carries, I nyoom
Kira: and other hilarious jokes grump tells herself before a stomp


Frostbound: How does it feel to be on the ship of the captain who single handedly got shrike nerfed?


Kira: I wanna go bully the stormbreaker...
Frostbound: yep. Ortagon, your ass is mine.



Kira:  *playing against triple crusaders* so many flat bois! Fucking pancake ships!


Ah2: Im just trying to make new friends in crewcible. It is like guns of tinder.


Frostbound: we have a severe case of where the fuck is team
Aayra: yes, how to tank 3 enemies on stormbreaker while allies are 1 km away – the tutorial.



*Kira reffing crewcible, after pause*
Kira: Hewwo and wewcome back to The Cwecibwe úwú
Kira: now that we pissed off frostbound, we can go to map votes
97
Release Notes / Small balance update to Judgement
« Last post by Richard LeMoon on July 26, 2020, 07:17:46 pm »
Based on community feedback, Judgement hull has been increased to 800 (from 666). No other changes have been made at the moment.
98
The Lounge / Re: Glorious Quotes from Guns of Icarus Online
« Last post by Aayra on June 02, 2020, 04:31:45 pm »
KapiteinKoek: Kickstart my private parts


TearsRfuel: who voted crazy king tho
Kruegerz: satan


HelFyre: Ana, wanna play for us this scs?
Analus: They say Im obsolete


Aayra: Sign us up for crewcible! What is the animal of the week? I think is chinchilla, becase it looks sad and we are sad.
Frostbound: I think it is actually hedgehog.
Aayra: You need  to be able to defend that decision.
Frostbound: eeeh...because they have spikes outside but they have a soft heart.
Aayra: FINE.


Frostbound: Im gonna give this ship a sad out of 10.


HulaTroopa: mortar on a mobula is like top mid bottom close, and snipey.


Aayra: I like this guy, he is pretty funny
Frostbound: do I need to unmute the voice chat?
Aayra: no, he is not that funny.


Pilot: *getting doubleteamed* I feel like Im getting bullied by like... 2 fat kids in the primary school man...


Aayra: how did you manage to lose keys from your keyboard?
Analus: I HAVE HARD HANDS!!!!


Analus: I love you Valhalla, I love you. You are my son...............SUCK MY DICK!


FredTheFifth:  *picking ship for crowns gambit* What should I take?
Aayra: painkillers
Aayra: this map gives headache


Aayra: *Fred joins lobby and people start leaving* Fred you killed the lobby
*lobby actually dies*
FredTheFifth: My work here is done *leaves*
Mr.mr. ghost: ez win


*70 players online*
Lore De Spades: THAT 70TH PERSON NEEDS TO LOG OUT
99
Release Notes / 2.0.19 Release Notes
« Last post by Richard LeMoon on June 01, 2020, 07:52:41 am »
Welcome Airship Captains and Crew, to the Spring Update!

We have lot of new cosmetic options, balance changes, and more!

Cosmetics:
Crusader armor is now paintable instead of its balloon. Paint responsibly.


Dyes
Spring is in the air! And with it, some lovely Pastel colors that will be given out via events and quests.


Decals
Many new workshop decals. 12 new decals from Broken Hammer Games, 6 of which are full color.


Badges
New badges for Sunday Community Skirmish for their 300th event! Two badges for Chaos (distribution to be determined by Chaos staff)! One badge for Crewcible!



Figurehead
New Iron Skull figurehead! Terrify your enemies or keep your crew in line.


Profile Pictures
One new Profile Picture: Gem in the Rough. A lovely emerald Junker. Player submitted. Want to see more? Submit your own!


New Voicepack
Kestril’s over the top classic stereotype Pirate voice added! Be a scourge of the skies, matey!

And More!
  • Most costumes can now be used by any class. They must still be earned through class progression.
  • The Workshop is now accepting colored decals.
Balance:

  • Wall Rose - An alternate armed version of Wall Maria that dislikes anyone being near it. Two large force guns will hammer any ship that gets too close. First use will be on the modified Scars of Lutessa map (see below). Image shows the new, more hefty wall model.
  • Wall Maria - added end caps and more bracing, adjusted collision hitboxes, and added an internal device to discourage trying to ram through the wall. Damage taken reduced. Walls will be harder to kill now
  • AI Emplacement tool adjusted. This is the tool used exclusively by AA turrets and walls. It will now put out fires and repair at a rate similar to the failsafe
  • Boss Hades changed from chain to cluster Hades. Less dangerous mid to long range, more dangerous close range
  • AI enemy extinguisher changed to prevent fire locking
  • Adjusted Anglean Frigate mass and movement.
  • Small adjustment to Anglean Corvette hitboxes.
  • Duel at Dawn expanded 500 meters to a 4x4 grid from a 3x3 grid and new map image added. Wind removed and spawns moved further away from each other
  • Crew AI have increased accuracy on guns
  • Scars of Lutessa changed from Intercept to Assault with some trial changes. Players now start in the opposite corner and travel to the dam. This Assault will have AA turrets and Walls that block the path to the next base. This is a very challenging map. We will tune this map with live feedback.
  • Shrike hitboxes changed to better fit the model
  • PvE: Armor kit lasts until destroyed. Does not degrade noticeably over time
Fixes:
  • Clarified Tempest missile description
  • 3v3 added to Misty Mutiny
  • Adjusted Squid decal position, size, and rotation for better viewability
  • Loading image and map for Batcave Returns cave map concept testbed
  • Fixed misplaced flag on Valentine Crusader theme
  • Fixed Embr theme axe misplacement on Spire and Pyramidion
  • Fixed overlapping/misplaced lanterns/banners on Royal theme on several ships
  • Adjusted ladders on all ships with reported consistent problems. Please report any other ladder issues.
Community:
Want to contribute? We have a few ways to make that happen!
  • Submit images for profile pictures. This can be done via Discord, forum, or email.
  • Try out the workshop. Submit decals, hats, goggles, and voicepacks for vetting.
  • Check out Discord to contribute to two new community projects, a ship theme and a new map.
100
Community Events / Sunday Community Skirmish #300
« Last post by Portable Grump on May 31, 2020, 02:23:56 pm »

Come celebrate 300 Sunday Community Skirmishes!

Time and Date: June 7th @ 7pm UTC

With special guest: FredrikKnudsen (Down the Rabbit Hole) aka Fourth Oracle


Rules can be found here !
Sign up via Discord in the #scs-signups channel

Prizes:

1st place
-Gold profile badge and profile picture

-1st place decal
-Title "Skirmish Grandmaster"
-3d printed Spire model courtesy of Tigg Kazzuma MD
[Example made by Richard Lemoon]


2nd place
-Silver profile badge and profile picture

-2nd place decal
-Title "Skirmish Journeyman"

3rd place
-Bronze profile badge and profile picture

-3rd place decal
-Title "Skirmish Journeyman"

Participants
-Emerald profile badge and profile picture

-Participant decal
-Title "Skirmish Apprentice"
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