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« on: August 07, 2013, 07:52:45 pm »
I agree with RomanKar about there are not enough players for a proper matchmaking system. Think about it: How many lobbys are there in average? Maybe 8-10? How many of those are in your region? Maybe 3-4? How many of those can you join with your friends to play on the same ship? So as you see, not many choices will remain.
I also think that the skill level is very hard to determine. It might be based on all the rank level, the invested time, the win/loose ratio of that played class, but having done that you'll still only have the relative skill level of a single member of a crew. All of this may mean nothing if the ship loadout is choosen poorly and/or the crew's class composition is bad, and/or there are communication problems (due to language barriers or whatever reasons), personal issues. So taking an average skill level of a whole crew would be as accurate as a random number.