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Messages - Ofiach

Pages: 1 2 3 [4] 5 6 ... 18
46
Gameplay / Re: Spire Discussion.
« on: June 14, 2013, 09:50:21 am »
The spire blows. It's only good when the enemy captains aren't coordinating. Any other time its 5 free kills and GG.

47
The Lounge / Re: That Moment When...
« on: June 14, 2013, 03:02:21 am »
That moment when you open a beer during a game and it explodes in your face..... and everyone on stream starts laughing at you.

48
Gameplay / Re: GUNS Balance Questions and Concerns v1.2
« on: June 14, 2013, 02:37:13 am »
I actually have been using carronades as a disable/hullcrush weapon for the ramming achievements. Dual carro Pyra with greased rounds can do alot of hull damage, along with engine crippling. Not exactly "meta" but still fun.

49
IMO the game will last if its community is diverse. I built the Falconeers from scratch and alot of the guys say the only reason they still play is because they can hop on any time and play with people they like and know.

So finding a clan or building one of your own is probably the best way to keep people interested. Rather than being stomped or slaughtering in every match you can balance it out between clan teams and have great battles.

50
The Docks / Re: The Falconeers
« on: June 11, 2013, 05:18:44 am »
It was a great day indeed! PaFa are definitely some tough mofo's! AND we made Flynn eat a cactus!

So this was the semi finals of the SKY Tournament for those interested http://www.twitch.tv/qwerty2jam/b/414367057 go to 45 minutes

51
The Pit / Re: I can't be the only one hearing this
« on: June 10, 2013, 09:42:47 pm »
lol MUSE is trolling your game sundie, Keyvias is just letting loose evil laughs every time you post in this thread. OR maybe it's Cullen.

52
The Pit / Re: I can't be the only one hearing this
« on: June 10, 2013, 06:23:20 pm »
LMAO sunderland I know you're trolling here but....It's the damn combat drums when you're in a cloud near an enemy but don't have him spotted.

53
I only muted qwerty when he started talking about Dust... because I didn't want spoilers. Other than that hearing him melt down about sniping just brings a big ol smile to my face. It's like Crocodile Dundee Jr. going absolutely apeshit. Good fun.

54
Community Events / Re: The Cogs - Season 2 Rules and Format
« on: June 10, 2013, 06:19:34 pm »
In other news betting on Guns of Icarus COGS matches has swept the nation.

55
Gameplay / Re: GUNS Balance Questions and Concerns v1.2
« on: June 10, 2013, 05:52:42 pm »



BNSHEE SOUND OP NEEDZ NERFZ NOW



Fixed that for you sundie! Seriously though! Every other gun sounds great and then it's just like having Flava Flav pop out and scream "yeah boi!!!!" right into your eardrum! Ok maybe it isn't that bad....

56
Feedback and Suggestions / Re: Junker relook
« on: June 10, 2013, 05:25:57 pm »
@ Gilder I rewatched your game against Polaris, as I think that is the one you were referring to, and there are actually alot of missed gat shots. Yeah you guys had double gats on them but it looked like you weren't getting even a full clip into them. Same went for when Polaris was shooting at the .... errrrrmmm harikari?? furryfury?? XD

I know we missed plenty of shots because of that slim line hull, but lets be honest, it needs a hull that small with a lumberjack bait balloon like that.

57
Community Events / Re: 3v3 Tournament day?
« on: June 10, 2013, 05:20:42 pm »
Woohoo a 3 v 3 tourney! I think this is an awesome Idea BUT lets not play raid on the refinery. The spawns in that map are completely stacked for red team.

As for the whole CP v DM I think there should be a format where at least one of each is played by the teams fighting eachother. Just my initial reactions, and skrim good luck organizing. :D

58
Gameplay / Re: GUNS Balance Questions and Concerns v1.2
« on: June 10, 2013, 05:18:51 pm »
NERF BANSHEE SOUND!!!!!

The gun is great fun to use now and is a complete pain to deal with, it actually feels like "hey a banshee we should deal with those fires" instead of "hey a banshee... well who cares"

But oh my dear lord, the whistling...... in 3v3..... all junker..... all banshee matches..... I had nightmares about whistling fire......

Seriously though, that guns noise is so much louder than everything else, even a junker running 3 (front and one on each side) was molesting my eardrums.


59
Feedback and Suggestions / Re: Junker relook
« on: June 10, 2013, 09:20:17 am »
I have to agree with Zill here. We (TehPao) had no problem dropping Zwaene's armor.(we just had other issues like my crap piloting) I mean the junker is meant to be tanky and with a good crew on one it's supposed to be an absolute bitch to take down. I truly don't see a problem with it, I absolutely love the ship and if we didn't have to think about murdering snipers we would probably be running Pyra Junker.

60
Feedback and Suggestions / Re: Borderless Windowed mode, where is it?
« on: June 10, 2013, 08:40:25 am »
I actually like it like that in the menus because i can go load music between rounds. HOWEVER IIRC there is an option to lock the mouse until you alt tab but i never looked it up.

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