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Messages - TehPao

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16
Feedback and Suggestions / Re: Fire! *Suggestion*
« on: May 23, 2013, 12:13:21 am »
Actually, I like the suggestion. It adds some synergy and options to combat, which is always a good thing.

But yeah, everything shouldn't ignite at once, but tarred ships could be more susceptible to burning while tarred. That sounds fine to me.
Thanks for the feedback. This is what I'm aiming for. Not everything will ignite at once while being tarred, just the part that's being aimed at.

17
Community Events / Re: The Icarus Sky Tournament [GROUPS]
« on: May 22, 2013, 10:32:39 pm »
Kinda thought I'd be playing this week, but oh well.

18
Feedback and Suggestions / Re: Fire! *Suggestion*
« on: May 22, 2013, 10:23:49 pm »
Tar's flammable

I don't think realism is Muse's priority here.
Thanks for being critical over everything... Even realism.

19
Feedback and Suggestions / Re: Fire! *Suggestion*
« on: May 22, 2013, 10:16:29 pm »
Squid --> drops tar --> uses rear flamer

Tar is effective enough as it is.
Name tar to something else then? Tar's flammable. Name it to "ROCKS AND STUFF"
Else, my idea is rather cool. Just add a few more fire ticks, and voila! It isn't necessarily game breaking. Just a few more fire ticks.

20
This would be useful. I forget my achievements as soon as I go in-game. This means that I have to literally write all of my achievements in a notepad and bring it up in-game. I have it chilling on the left side of my screen since I have my game windowed. An Achievement button for in-game usage would be really cool.

21
Feedback and Suggestions / Fire! *Suggestion*
« on: May 22, 2013, 10:01:27 pm »
This comes in two parts.

1.
OK. Tar is extremely flammable. After one gets tarred, I want that ship to be somewhat blackened by the the tar. Then, if a flamethrower, flare, or any other flame-inducing weapons shoot a part of the ship, that tarred part should be damaged a bit more with the fire than it usually would.

2.
Fire spreads.
That friggin' "Flaming Goldfish" comes out of nowhere, hitting this "LJ Galleon" balloon. Fire spreads everywhere, and no one has an extinguisher! Oh noes!
If something is on fire and is unattended to, the fire could easily spread to the nearest item. Every... 10 seconds or so.
*Player 1 flames Balloon*
*Balloon fire spreads to Back Gun*
*Back Gun fire spreads to Main Engine*
*Main Engine fire spreads to Bottom Engine 1* etc. etc. etc.

That's all I have to say about that.

22
Gameplay / Re: GUNS Balance Questions and Concerns v1.2
« on: May 20, 2013, 01:31:03 pm »
@TehPao:
you might be right, if you don't count all the guns that are easier to shoot (merc, gat, l. flak, flamer, l.carrorade, h.carrorade, artemis, banshee, manticore).
I think that the only  thing easier than a lumber is the carronades. (I wouldn't count flamethrower as a gun.)

23
Gameplay / Re: GUNS Balance Questions and Concerns v1.2
« on: May 20, 2013, 12:09:51 pm »
Shooting a squid with the lumberjack is really hard. How sure are you that he was new?
I'm the guy he's talking about. New? I'm not terribly new. I played a few weeks ago and failed, but I got serious last week once college let out.
I'm the WORST shot on the crew. That's why I'm good at being an engineer. I was SHOCKED at how easy the lumberjack is. I was laughing so hard when I put lesmok in. Seriously. Lumberjack is the easiest gun a person can use, and it's the deadliest.

24
Gameplay / Re: GUNS Balance Questions and Concerns v1.2
« on: May 19, 2013, 12:42:23 am »
I watched some vids of the old flak and that seemed to be a tad harder to shoot than the current lumberjack and was absolutely raped by the nerfhammer.

I'm gonna have to disagree with you there. As somebody who used the heavy flak a lot pre-nerf, I can attest to the fact that it was an extremely easy gun to hit with, regardless of the range. That contributed to it getting nerfed.
What about all of his other points?

25
Community Events / Re: The Icarus Sky Tournament [SIGNUPS]
« on: May 18, 2013, 11:10:27 pm »
The Falconeers would love to make an appearance!

We are still going through structuring and finalization of our 2nd ship but we should be ready by, at latest, mid week.

Feel free to ask me for any more detailed information if it is needed.

Signups close on Monday. You'd better hurry.
Is there a specific time on the deadline?

26
The Docks / Re: The Falconeers
« on: May 18, 2013, 10:28:18 pm »
I can't wait for the match!
Team Falconeers!

27
Feedback and Suggestions / Re: No mohawk for men avatars... ????
« on: May 06, 2013, 02:47:12 pm »
I agree. The men need mohawks!

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