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Messages - MasX

Pages: 1 2 3 [4] 5 6 ... 19
46
Gameplay / Re: 1.3 General Speculation
« on: July 04, 2013, 10:14:56 am »
who ever does the balancing  doesn't play enough Icarus

47
Gameplay / Re: The Mobula
« on: July 04, 2013, 07:54:31 am »
ALL I SEE IS  a giant merc platform

48
Gameplay / Re: 1.3 General Speculation
« on: July 04, 2013, 07:47:03 am »
Mercs !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! whyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
mercs!!!!!!!!!!!!!!!!!!!!!!!!! whyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
whyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
upgrade whyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
WHyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy MUSE WHYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
WHYYYYYYYYYYYYYYYYYYY    MINE LANCHER IS FUN THO  BUT MERCS NOOOOOOOOOOOOOOOOOOOOOO ON A MOBULA WHEN U CAN HAVE 4 MERCS FIRING WHY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

49
Gameplay / Re: 1.3 General Speculation
« on: July 04, 2013, 07:16:21 am »
new build  sucks game play wise new meta mob with 5 mercs    why the hell would u buff the merc muse  u dropped the ball on this one

50
News and Announcements / Re: Come test the new build!
« on: June 28, 2013, 09:11:34 am »

51
Sounds good cant wait

52
The Docks / Re: The Gentlemen Are Recruiting!
« on: June 26, 2013, 09:31:08 am »
Im sure he is
: )

53
The Pit / Re: Honeybadgering and you!
« on: June 25, 2013, 07:08:52 am »
honeybadges are u with the clan skybadgers

54
The Docks / Re: The Gentlemen Are Recruiting!
« on: June 25, 2013, 07:05:43 am »
seen me ur steam and Skype and will see  if your gent material

55
Gameplay / Re: orignal flamethrower
« on: June 25, 2013, 06:53:34 am »
i forgot who it  was but somebody on my crew was like let 1 engine burn it makes good ground effects 

56
Gameplay / Re: orignal flamethrower
« on: June 24, 2013, 08:32:34 pm »
I laugh at todays flamethrower

57
The Pit / Re: GoIo trading card game
« on: June 24, 2013, 04:48:04 pm »
Thing?
there really  are trading cards now

58
The Pit / Re: GoIo trading card game
« on: June 24, 2013, 04:35:31 pm »
So this is a thing now

59
The Docks / Re: The Gentlemen Are Recruiting!
« on: June 23, 2013, 08:55:42 am »
chronos1112 is my steam if u cant get roy or anyone else u can contact me 

60
Gameplay / Re: orignal flamethrower
« on: June 23, 2013, 08:49:16 am »
flamethower use to be a real threat  we should bring tha back  creating use for a gunner and new gameplay styles
That's uh... quite a lot of completely non-descriptive stuff bunched all into one....

However, on the topic of the flamethrowers, they're a pretty big threat currently since the changes in last patch. Having it go back to where it was where any fire at all would knock you off a gun would be pretty silly.

No they still aren't a threat. Only a threat to inexperienced crews with no chem spray prebuffing. Run them against a vet crew and you'll just be sitting there in front of their guns spewing flames while their engineers keep everything perma chem sprayed. You might get lucky with maybe 1 or 2 components damaged but until Chem is reverted, you can't do squat against it. Yeah that is so much better than it was before.../facepalm.
This is assuming, of course, that your engines have all the time in the world to run around doing nothing but chemming. Yes, a ship with nothing but flamers you'd do quite well against, however that's not the correct way to use it.

I will, however agree that heatsink ammo isn't quite worth much, but once again, that is a different topic.

why would it be silly   don't u think gat/flak is pretty silly  don't u think mercs are pretty silly
I don't know why you're trying to compare all these things, this thread is about flamethrowers. However, since you bring it up, just because you would consider gat/flak or mercs to be silly, that doesn't mean that have any fire knock you out of the gunner seat not be even more so.

My point has been that reverting fire to work the way it once did is, well... preposterous.

maybe so but it would through the current meta off its ass  which is what we want right
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