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Messages - RearAdmiralZill

Pages: 1 ... 131 132 [133] 134 135
1981
Feedback and Suggestions / Re: Ship Customization: EXPANDED
« on: February 25, 2013, 09:39:51 am »
Awhile ago I was told by someone at Muse (cant remember now) that they had no plans to implement a way to customize stats on a ship (balloon, engines, hull, ect.). They do want to do cosmetic customization, but Im not sure on what the flavor would be (flags, hull paint, balloon paint, ect.).

1982
The Pit / Re: First Thought Game
« on: February 25, 2013, 09:34:32 am »
I just want food.

1983
Feedback and Suggestions / Re: Duel at Dawn Invisible Wall
« on: February 25, 2013, 09:33:15 am »
What, like the edge of the map? If you don't know where they are, look at the map :P

It's kind of hard when you're piloting the ship and engaged in battle. In many instances I've had to abandon my mouse to fly my ship with two hands on my keyboard. I don't have time to check my map.

You cant really blame anyone but yourself then for running your ship into the map edge. I know the spot you are talking about, and it can be pretty unforgiving, but remembering a spot on the map that you cant go around else you get grinded into debris should be pretty easy.

1984
Feedback and Suggestions / Re: Ship Name Character Limit (Re-posting)
« on: February 25, 2013, 09:08:40 am »
Back when there was no limit, you would have these crazy long names that would mess up the gui and just take up the whole screen. Id be upset too if my once valid names were too long, but its hard to complain about a limit that keeps things clean in lobby.

1985
The Pit / Re: First Thought Game
« on: February 25, 2013, 07:42:14 am »
Dunno whats for lunch today.

1986
The Pit / Re: First Thought Game
« on: February 25, 2013, 12:51:39 am »
Tv is worthless.

1987
Q&A / Re: Questions about Piloting
« on: February 25, 2013, 12:48:06 am »
To give a little more description, when you have it selected, its on and running. Raise up and watch your boat soar. Once you de-select it, it still stays on for 3 seconds after that. Make sure you account for that since its burning up your balloon's hp. A handy trick it to just give it a quick tick so you get 3 seconds worth and you dont harm yourself too bad. All situational of course.

1988
Gameplay / Re: Balance Concerns & Questions 1.1.4
« on: February 25, 2013, 12:41:57 am »
Well, we all knew this would happen, never a perfect build just new ways to exploit.  All that aside, I dont think anything is truly unbalanced unless one ship can kill 2 ships like the old merc could months ago.  Am I being niave on this?
On another thought, what about if we looked at some weapons in a different grouping like, crowd control, armor damage hull damage.
From this perspective I'm able to take a look at certain weapons and notice how they overlap into more then one category, which in my mind makes that weapon more effective then one that occupies only one of those categories.  Using this kind of logic is how I usually approach ship load outs and can identify a cheap exploit rather quickly.
Thoughts?

I see what you mean. I never did say it was unbeatable. But the stacks of fire it puts out is, impressive. I just got out of a match where we got hit by one volley from the banshee. I walk up to our flaming balloon to find 12 stacks on there. I was surprised. Maybe it was the intent for, as you say, crowd control. It sure does pack a punch though.

1989
The Cantina / Re: Burning Skies Saloon
« on: February 25, 2013, 12:23:43 am »
*Turning to N-Sunderland*

"Well I had a brief encounter with some bandits. The idiots boarded, the ship I was commanding was under equipped for ship to ship fighting, but it was my crew that did the tearing..."

*His hand folds into his forearm revealing a massive serrated blade*

"limb from limb one might say, heh."

*He moves his blade along side Zills neck, using it to point past him at his jacket*

"Payments in the right pocket, mate. Along with a trinket I thought you might enjoy."

My face has seen much worse than your blade, but nows not the time for scaring away the patrons I wager.

*Walks over to the jacket and reaches in, pulling out a hefty purse and a circular block wrapped in paper. The smell of cheese fills his mask.*

Some of your famed Asiago I smell. I may of judged yea too fast you bag of bolts.


*sigh* So it might be a while. Hold on let me get back there as well. Been around the stuff so often that I know a thing or too. But noone ask for any Hellfire, Yiski's recipe is so delicate might as well let Sunderland blow up this place then let me mix it. So who needs what?

Pour me some No.3 would yea?

1990
Gameplay / Re: Balance Concerns & Questions 1.1.4
« on: February 24, 2013, 11:37:21 pm »
I have been noticing the banshee's getting spammed now. I swear its almost like a flamethrower in rocket form. The fire takes down the hull armor pretty quickly, and then rockets on the hull just add salt to the wound. Maybe something to look at in any case.

1991
The Cantina / Re: Burning Skies Saloon
« on: February 24, 2013, 11:32:35 pm »
*Leaves for a moment and returns with a mediocre barkeep at best to serve the thirsty patrons*

Yiski had some business to attend to. Something about an over extended tab. Judging from the guns he took from my warehouse, its been a long time comin'.

*Gives Papa a once over and sticks his mask in the old mans face*

You still owe me for that hydraulic fluid you old git. That trade mission should have given you plenty to pass around.

1992
The Cantina / Re: Burning Skies Saloon
« on: February 24, 2013, 05:23:36 pm »
Gotta head north for some specialty items. Ill be needing some crew soon that dont nag about a little frost on their mustache.
Ill help ye if ya need a spare pilot, this time I won't run into ya.

*Gives a loud dusty cackle*

Maybe when you learn port from starboard, you can just be good enough to clean the guns for me. What makes you think id trust you with one eye when you couldnt manage to use both of them the first time Sky?

All right, this has gotten too quiet and boring.

Where did I put my flare gun?

You want some action? Im sure Furry would be more than  accommodating.


1993
The Cantina / Re: Burning Skies Saloon
« on: February 24, 2013, 02:39:07 pm »
Pour me a mornin' brew would yea? Need to wake up after explaining to that last bunch why they only got half I promised.

*Yiski gives Zill a deadpan look*

Really? Morning? Just when did you wake up? It's blasted half past 4 in the afternoon.

*Yiski fixes a drink behind the bar*
*Hands Zill the drink*

Here, what you need now is a dinner brew.

*Chugs the dinner brew through his mask and beckons to Yiski*
 
Those friggen engies had me up all night. Something about me using too much hydrogen or some rot. The Council also gave me a new job. Gotta head north for some specialty items. Ill be needing some crew soon that dont nag about a little frost on their mustache.

1994
The Cantina / Re: Burning Skies Saloon
« on: February 24, 2013, 12:42:05 pm »
*Opens the door and the hinges snap. The old door falls the the ground in a cloud of dust*

Good Lord Yiski, did you let Sunderland work on this thing again? I swear my Caught Fire hasnt run the same ever since I let him aboard. Pour me a mornin' brew would yea? Need to wake up after explaining to that last bunch why they only got half I promised.

*Gives a once over of Psyran*

You look better than Skyraider ever has. Youll survive.

1995
The Cantina / Re: Burning Skies Saloon
« on: February 23, 2013, 11:25:56 pm »

*turns to Zill casually, not aggressively*
I have no problem giving respect where respect is due, but respect is a two-way street.

But then again, if I drink enough, I'll probably try and kiss every last one of you. Perhaps I just need a few more...

*walks back to the bar and gestures towards the keep with a few coins*

Give me your strongest stuff... and make it a double, please.

"Thats the spirit. Been awhile since ive met a stranger with that much sense. Dont go burning it off with that double Hellfire."

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