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The Docks / Re: Sky Badgers Inc. Guild Recruitment
« on: May 23, 2013, 11:11:02 pm »
Loved the video you guys posted
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16/17, last tear is Senior year and you're *normally* 17/18Thanks, and that's if your about 17/18?Next to last year in high school (or whatever the exact equivalent in the US is), attending the really plain and boring Natural Science programmeSecond to last is Junior year here in the States
Next to last year in high school (or whatever the exact equivalent in the US is), attending the really plain and boring Natural Science programmeSecond to last is Junior year here in the States
You don't know how hard I had to resist doing that...Hmm, guess that information was miscommunicated somewhere along the way. Thanks for clarifying
Don't you mean Clara-fying?
Hmm, guess that information was miscommunicated somewhere along the way. Thanks for clarifyingJust as a quick note, Muse does intend to do more kick starters for each phase of AM to get it properly funded
Actually, we never said that. We've said we'll have to seek out additional funding to get to our $500,000 target, but we don't intend to make anyone who's already Kickstarted Adventure Mode have to pitch in for another campaign. Everyone who's backed us for Adventure Mode is entitled to receive everything we release towards Adventure Mode using the "season pass" model, and we're not going to Kickstart each pillar separately now.
We'll continue raising funds through other avenues, like the PayPal store that will remain active after the Kickstarter campaign.
Another note as a captain, be open to suggestion and encourage your crew to call out EVERYTHING regardless of whether or not they think you know; the communication should flow both ways. When I gun or engi, I never shut the hell up for more than ten seconds. I work as my captains peripheral vision and keep eyes out for any sign of foe, our ally's position(s), and any ideas I might find staring at that map in the lull of action. Many, many captains appreciate the additional input, especially when I call out that Hwacha or Blenderfish on our six before he's in range to strand us in the sky.Much agree with your whole post and I think this part is very important. Its better to call out something your captain may already know than to not call out something they may not. I feel a good captain (or anyone for that matter) should avoid the habit of saying something like "I know" when a call out is made. It makes others feel like what they're saying is pointless and begin to neglect making observations for each other, which in return causes more mistakes.