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« on: January 28, 2014, 08:43:20 pm »
I don't know if these have already been said, but here are my recommendations (how I pilot normally):
Always know the capacities of your ships before charging into battle. Sometimes it is better to be sneaky than to face the enemy head on, depending on your ship.
My recommended standard captain load-outs are: Phoenix claw to boost turn, Moonshine/Kerosine to boost speed, and Hydrogen/Drogue chute to alternate altitude.
Even on the Spire (the fastest turning ship) Phoenix claw is extremely helpful.
I recommend that you put mine launchers on the back of your ships which allow guns there, the Galleon and Squid. This makes running away easier as it is distracting for the enemy.
If you are a squid and you are battling a Pyramidion, Mobula or Galleon, ALWAYS get behind them. Do not use this tactic when battling a Spire, however, because they turn quickly and have their gun on you while you are still flying around them.
If your ally dies and you are stuck in a 2v1, concentrate mostly on repairs and try to standby while your ally comes back. Your ally then can provide a distraction while you fix your ship.
And yes, patience and planning are essential - never underestimate them!