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Messages - Surette

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31
Gameplay / Re: 1.3.3 GUNS AND GUNNER SKILL BALANCE
« on: January 08, 2014, 01:21:54 am »
I'd already said I'd stop arguing because of the general consensus.  I don't think the consensus of a bunch of veterans who clearly want to brag about their skills is as powerful as you do though.
What? I'm terrible on a heavy flak; I just think it makes logical sense to practice gunning to more accurately predict where your shots will go, as that's kind of what gunning is about. How about instead of dismissing opposing viewpoints as "veterans clearly wanting to brag," you take them for what they are: opposing viewpoints.

I understand and agree that balance is usually more important than realism/game feel, but this is taking a butcher knife to a scalpel problem.
Yes, balance is always more important than realism, which is why more or less everything in the game doesn't make any sense realistically speaking. Sorry, but "it has two barrels" isn't an argument for changing game balance. How much of a chance have you given this change? Most of the people who have been playing consistently in the past year seem to agree that the heavy flak and lesmok ammo are (finally) in a good place. And that's not me saying your ideas aren't worth as much because you've been away from the game—because that's certainly not true—I'm simply saying Muse didn't make these changes lightly. The flak and lesmok ammo have been the center of numerous debates, and I think you're discrediting Muse for updates that they have been extremely careful with simply because it's different from how it used to be, and it's not in line with the fact that the gun has two barrels.

32
Gameplay / Re: Junker Novice Preset Builds
« on: January 07, 2014, 10:10:26 am »
Really glad to see another ship added to novice matches, but I agree with everything Djinn said. Gat/flak isn't very viable with the flak's arming time, and I'm pretty confused about the flak/artemis pairing. Plus double gatling is just going to frustrate new players when they inevitably don't get a kill using that side of the ship.

33
Gameplay / Re: 1.3.3 GUNS AND GUNNER SKILL BALANCE
« on: January 07, 2014, 10:03:36 am »
Yes, I've already explained this.  You aren't sure where your first shot will go, but having a second shot lets you adjust your aim.  The reload is too long to maintain a bead in all but the ideal situation.
It's harder to shoot with lesmok, which is why you have two shots. If you want the ease of firing with lesmok (and thus have less of a need to adjust your shot), you get one shot. Makes perfect sense to me. If you're truly completely unaware of where your first shot will go, you should practice more.

34
General Discussion / Re: Must I repeat Myself?
« on: December 28, 2013, 12:23:42 pm »
"Don't worry guys, I'm actually a better [pilot/engineer/gunner] when drunk."

35
Gameplay / Re: 1.3.3 GUNS AND GUNNER SKILL BALANCE
« on: October 30, 2013, 12:41:10 pm »
Wait, are there actually teams that are leaving because they don't like a particular patch, like, one day after it was released? Oh, that's priceless.

Also, I'm really happy that a gunner is functionally required for a mortar. Don't see any negatives here.

36
The Lounge / Re: Good Beers
« on: October 30, 2013, 12:17:46 am »
I love pumpkin beer. My favorites are Southern Tier's Pumking, Dogfish Head's Punkin Ale, and Harpoon's UFO Pumpkin.

37
The Lounge / Re: PAX East 2014
« on: October 25, 2013, 02:19:20 pm »
Any official word on if MUSE is even gonna be there?
"I think we are?" was Keyvias' response when I asked him, so I'd wait for Howard to confirm, but I know they'd like to be there.

38
The Lounge / Re: PAX East 2014
« on: October 24, 2013, 12:06:22 am »
California... Ugh... When will PAX come to Silicon Valley, where the land of technology R&D is.
The original PAX is already on the west coast...

39
The Lounge / Re: PAX East 2014
« on: October 23, 2013, 02:36:07 pm »
Yes, friends. Merry Men meetup 2014. It shall be glorious.

Also, DMax, Plasma, and I all live together in Boston—we offered to house any of the MM at our place, so I anticipate our apartment being a wonderful mess that weekend.

40
The Lounge / Re: CAs in Pictures!
« on: October 22, 2013, 10:34:52 pm »
Coincidence?

More like a conspiracy. Three CAs, all from the same location? Have we ever seen them at a party together? Don't trust the media!

Edit: Oh. Yeah. I guess we probably have.
DMax was actually in the first picture (you can still see his arm around me) but wished to remain anonymous so he can continue lurking in the shadows or whatever it is that he does. Don't worry, I'll take a picture of him sleeping tonight and post it.

41
The Pit / Re: Ban the User Above You
« on: October 21, 2013, 04:29:51 pm »
I ban Zill for being OP.

42
The Lounge / Re: CAs in Pictures!
« on: October 21, 2013, 08:25:23 am »
CAs in pictures? How about... TWO CAs in ONE PICTURE?!

left to right: myself & Plasmarobo





and here again—so much love (and perhaps drunkenness)

43
General Discussion / Re: Hey guys! (Buff Bug craziness)
« on: October 19, 2013, 01:24:29 am »
...Who has enough time to go through videos that carefully?

44
Gameplay / Re: Drogue Chute
« on: October 18, 2013, 03:13:27 pm »
Altitude is > Drouge Chute, but it is finite if you get into that locked state, which is where Drouge can mean life/death. The 3v3 tourney taught me that good lesson.
This. We would've lost the 3v3 had it not been for drogue chute, which is enough for me to take it when I'm going against carronades.

45
General Discussion / Re: Rape Jokes
« on: October 09, 2013, 04:32:47 pm »
I don't really have much to say that you didn't already say in your OP or that DMax didn't already say in his post, so I'd just like to say thanks for making this thread. I agree wholeheartedly.

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