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Messages - Meriwether

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1
The Pit / Re: You should probably take a break from GOIO when...
« on: April 19, 2013, 09:54:56 pm »
...when you find yourself imitating Mawdjulus's voice whilst you are at work directing your worker bees (in England), and wonder why nobody else gets it.

2
General Discussion / Re: Played for the first time tonight...
« on: April 19, 2013, 09:46:16 pm »
Welcome to the community!

3
The Lounge / Re: The perfect crew
« on: April 10, 2013, 06:47:26 pm »
Captain/Pilot:  Captain Malcom 'Mal' Reynolds ("Firefly", 2002) - No-nonsense captain, capable pilot, braver than a honey badger, inspirational leader, commands loyalty from crew.

Engineer:  Dr. Octopus ("Spiderman") - technological know-how and many limbs!  This guy can build fusion reactors and can hold a tool with each limb, with some spare limbs to scratch a crew member's itch should they have one.

Gunner:  Alex Rogan ("The Last Starfighter", 1984)  - Video game kid turned galactic saviour.  Will hopefully bring Death Blossom ammunition for his gun.
 
Auxillary:  Tron ("Tron", 1982) - He knows tech, he knows trajectories.  Ideal all-rounder, 'nuff said.

4
The Lounge / Re: Most Ridiculous Things You've Done
« on: April 10, 2013, 01:25:39 am »
Squidpoon match:  After Zill said "If we score a harpoon Loch kill, that's it - I'm done", I had to oblige, and a Lochnagar Shot kill was scored with a harpoon at spitting distance.  Is there a rarer kind of kill?  Ridiculous indeed.


5
$160 already pledged; worthy cause is worthy.  Put it to good use!

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The Lounge / Re: A quick note for Papa Paradox -
« on: April 05, 2013, 08:34:05 pm »
I could have, but I felt profoundly stirred.  I wanted to share the love.

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The Lounge / A quick note for Papa Paradox -
« on: April 05, 2013, 08:10:05 pm »
I discovered _ensnare_ thanks to your stream.  I always like to say thanks when I discover something new that I enjoy, so... thanks!  See you in the skies.

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The Lounge / Re: Someone asked me "What is the meta?"
« on: April 01, 2013, 08:20:59 pm »
Also of note, me backing up Papa and my name isn't in green.  #Sadface.

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The Lounge / Re: Silly Ideas That Would Break the Game
« on: April 01, 2013, 08:10:18 pm »
Mega Harpoon which pulls ships together at the speed of Moonshining Squids,

Electrohull pilot tool, kinda like the opposite of Impact Bumpers (to be abused with the Mega Harpoon, naturally), zaps both vessels for mutually assured destruction,

Superheavy Gatling medium weapon, fires Piercing with Explosive AOE, witness Galleons pretending they are floating ED-209's,

WoW-style Hunter pets for all crews.  Inb4 clouds of duck pets and deafening quack attacks.



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The Lounge / Re: Someone asked me "What is the meta?"
« on: March 31, 2013, 07:25:31 pm »
Well, what can I say about this incident.  Gatling strips the armour faster than you can repair it and then an Echidna-armed gunner with a decent aim wrecks the hull before you can get the armour back up - current Meta explained.

Personally speaking, if I had been our opponents, I'd have been infinitely more annoyed by the subsequent Lumberfish domination match that followed..

11
General Discussion / Re: Just Awesome
« on: March 30, 2013, 10:44:15 pm »
Welcome Sir.  I've flown with and against you, all good games.  Welcome to the community!

May your skies stay clear!

12
Gameplay / Re: Will Firing When Turning Ever be "Fixed"?
« on: March 30, 2013, 09:00:30 pm »
Meh, I find the light flak easy to aim regardless of turning. The gat, on the other hand, is a bit harder to judge. The shots will often end up going where you don't expect them too (hence the point of this thread).

I find the gat easier - I can adjust the stream very quickly and keep the enemy in the sweet spot, I struggle more with the Flak.  Different strokes for different folks..

13
General Discussion / Re: I played with X
« on: March 30, 2013, 08:54:59 pm »
Have recently been playing with Zill, Yiski, Jace, Mawdjulus (sp?), Sammy BT and numerous others.  All in all, great games.

Ah yes, it was pretty funny when Mawdjulus said "I'm not giving you a gun, Meriwether. Last time I did that, you shot Zill" :P

I had voice comms with one person on the crew, could hear nobody else and nor could they hear me (weird in itself) - all enemy ships disappeared, we were pointing at a Goldfish which had opposite team colours.. .. .. much strangeness was had that day.

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General Discussion / Re: I played with X
« on: March 29, 2013, 10:38:04 pm »
Have recently been playing with Zill, Yiski, Jace, Mawdjulus (sp?), Sammy BT and numerous others.  All in all, great games.

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Gameplay / Re: Will Firing When Turning Ever be "Fixed"?
« on: March 27, 2013, 10:21:17 pm »
I'm getting varied results.  Aiming when the ship is turning is fine, as the gun continues to rotate to keep you on target - you fire and because the ship is turning the round seems to come out almost sideways.

I expect shots to inherit momentum (10+ years of Tribes means I have a rather good understanding of the physics involved), but you try firing flak from any turning ship!

If you have a frame of reference (the front of a Goldfishes balloon, as the main Goldfish gunner as an example) then you can adjust to compensate.  You know the ship is turning, you can manually adjust.  If you have no frame of reference, such as a lower gun on a turning Junker when firing broadside, then I wish you the best of luck with your hail-mary shots.

I know communication is key with this, and I know most captains will try to keep it steady.  However, with things as they are, ships like the Pyramidion and Goldfish are a little more.. user friendly, as you will be pointing your nose at the target, whereas a Junker will often circle to keep guns to bear, endlessly turning and ruining gunner's aims.

My two cents.

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