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Messages - Spud Nick

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796
Feedback and Suggestions / Re: Phoenix Claw and Kerosene
« on: May 31, 2013, 10:10:07 am »
I was thinking the damage per sec should be switched. Right now kerosene does less damage to the engines than phoenix claw.

797
Feedback and Suggestions / Phoenix Claw and Kerosene
« on: May 31, 2013, 09:40:10 am »
I think the phoenix claw needs a small boost in order to balance out the pilot tools. A lot of pilots have figured out that they can use kerosene to turn the ship faster while damaging there engines less. Making phoenix claw unnecessary.

798
Gameplay / Re: Any good loadouts BESIDES Gat/flak?
« on: May 30, 2013, 07:53:21 am »
What about a heavy flak and merc? oh wait... thats really just a long range gat flak.

799
Feedback and Suggestions / Harpoon
« on: May 27, 2013, 10:40:20 pm »
Have a set length for the rope so it will reel in the enemy ship and hold it there until the rope is snapped.

800
Feedback and Suggestions / Re: Lighting Gun
« on: May 25, 2013, 12:44:03 am »
It would be like a weaponized tesla coil that shoots out a bolt of lightning that would spider out. If would have a large spread and would be as accurate as a gatling gun with no ammo loaded.

http://fusedweb.pppl.gov/cpep/chart_pages/Graphics/Lightning-Albers-Small.jpg

801
Feedback and Suggestions / Lighting Gun
« on: May 24, 2013, 02:45:11 pm »
Short range heavy weapon that does shatter and fire damage.

802
What if only gunners could use ammo.

803
Gameplay / Re: Watch out for air mines!
« on: May 21, 2013, 11:01:50 pm »
Holy crap! I never thought that mines would have balloons!

804
Feedback and Suggestions / Fire Charges
« on: May 21, 2013, 10:28:54 pm »
Reduce the number of charges it takes to kick someone off a gun from 8 to 5.

805
Gameplay / Re: Heavy piercing weapon
« on: May 21, 2013, 07:51:03 pm »
Arming time on a heavy piercing weapon would be a good idea.

806
Gameplay / Re: The Manta Ray
« on: May 21, 2013, 02:04:42 am »
-Low mass
-High armor
-Low hull
-Moderate speed
-Slow turn speed
-High vertical speed

Names: Locus, Flap Jack

Two heavy guns in the lower ports and three light guns on the top would be very cool.

807
Q&A / Flame stacks
« on: May 18, 2013, 12:13:19 pm »
If you put greased rounds in a flamethrower will it increase the speed at witch the fire stacks? (Will it put 8 charges on a gun faster)

808
Gameplay / Watch out for air mines!
« on: May 18, 2013, 12:02:18 pm »
I think I will be flying a squid a lot more when the air mines are introduced to the game.  The speed the ship has and the back mount weapon seems perfect for a mine launcher. 

809
The Lounge / Re: Silly Ideas That Would Break the Game
« on: May 18, 2013, 11:42:54 am »
http://guidesmedia.ign.com/guides/748468/images/18.jpg

Floating power ups around the map that you can pick up.

810
Gameplay / Re: pyramidions, pyramidions everywhere
« on: May 18, 2013, 11:35:35 am »
I see more Junkers than pyramidions these days.

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