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Messages - Lord Dick Tim

Pages: 1 ... 64 65 [66]
The Pit / Re: First Thought Game
« on: February 22, 2013, 11:33:36 pm »
Flash mobs of people banging things that are mine.

Agreed Zill, I'm even toying with a long to medium range squid idea.  Having some difficulty overlaping weapons but I think the rocket launcher might be key.

The Pit / Re: The only image worth saving...
« on: February 22, 2013, 11:20:46 pm »
What about the no boarding image?

Feedback and Suggestions / Re: Permenant Wrecks?
« on: February 22, 2013, 11:18:01 pm »
wether its more work or not I personally love the idea.  Maybe someday we can have these battlefields strewn with wrecked ships like a bone yard.
While I'm being fancifull how about little crew men with lights waving thier arms on the ground for rescue.

Website and Forum Issues / Re: New forum!
« on: February 22, 2013, 04:58:26 pm »
So far liking the forum, it's something I'm familiar with being an MMO troll for years.

I felt the same way =(

Gameplay / State of the Community
« on: February 22, 2013, 04:54:59 pm »
(this post was originally made in the previous forums, with a few following posts by community members concering their thoughts on the presented issue.)

During the course of the previous day of testing and tinkering with the new game build a single thought, or phrase was brought up by a few players rather consistently. Generally there was a belief that GOI had developed a severe rift between "Awesome" players and well, everybody else.

Now, as is typical in any gaming community there is always the hardcore gamer and the casual, but rarely is it made so glaringly obvious which group a person belongs to in GOI, yet not in the typical way normally associated with many games.
Without perks, loot, extra bonuses or skills the elite players, which I really dislike using that word, are only distinguished by the crushing victories they have over other players.

Now this can't be attributed to only one person, as GOI takes a group of players on a ship, and a group of captains on a team working in concert with one another to be successful. Instead it's being attributed to a small upper class of players that regularly dominate casual or random crews without even being members of a clan or other social structure.

I'm talking mostly about us, the forum rats, the green names on friends lists that discuss strategies and dig through patch notes and debate tactics.
It's seems our debilitating advantage over most other players is communication. We talk, we are familiar with one another, we can adapt to each others tactics and strategies. We know who can shoot, who can fly, and who can keep a ship in the air with pixie dust and happy thoughts.

One instance during the day, a player was frustrated with repeated losses, crushing defeats and incapable crew mates and asked for some help from the lobby. I joined, a second later my ship is fully crewed with veteran players, all more then capable of outstanding performance. Instead of being happy for the help the player was further exasperated by what he saw as exactly why he had been loosing before, we had all automatically clumped together and true to form carried the match and slaughtered the opposition.

The Lounge / Re: Introducing the new CAs!
« on: February 22, 2013, 04:52:15 pm »
I (your name), before the presence of the Holy Whale of the skies, do hereby declare my unwavering faith, fealty and service to the community of Icarus.
I pledge to follow the orders of all Muse staff appointed over me, and field all the questions, great and small, difficult or annoying, addressed to me be they by the person, or the mob.
I will keep myself mentally sane, reasonably sober and regularly available as is necessitated by the Community Ambassador agreements and forms to which I have pledged my unconditional adherence. 
So say we all.

The Lounge / Re: Introductions!
« on: February 22, 2013, 04:47:29 pm »
I am Tim, the terrible, the tyrant, the Cloud Whaler.
I reside in the wild North East.  Well, the tamer well populated forested south east of the north east.  Buzzards Bay....  Wareham.
I'm a former combat engineer in the Navy, and since I love all things engineering that is what I started out on in Guns.

This gave me a good idea of gun position, repair times and how much damage a ship could take in a full flak broadside before we wen't POP.  I migrated to captain after a series of terrible relationships with drunk captains screaming in some strange form of Xbox language I've never been exposed to.
I love captaining, I also love team work.  I loathe fair fights or honorable combat and would rather gang up on a lonely pilot with a floundering crew and disorganized team with a terrible broadside of wrecking damage and watch their shattered ship plummet to the earth below.
So that's me. 

...  Cloud whales exist!

The Docks / Re: Quack Quack, it's Duck Time
« on: February 22, 2013, 04:39:42 pm »
The whale pod is moving.

Picture removed due to bad link, Keyvias

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