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Messages - Captain Magellan

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16
Feedback and Suggestions / Re: Loading Tips
« on: August 29, 2013, 08:35:32 pm »
All I'm talking about is a short "Hey did you know?" at the bottom. Just put in a slightly large letters with TIP next to it and presto: noob now understands to pre-buff things.

17
Feedback and Suggestions / Loading Tips
« on: August 28, 2013, 09:23:45 pm »
Just had a totally random idea. But I think it would help new guys pick up the tips and tricks if we have them periodically pop up in the loading screens. I don't know about you guys, but I learn a LOT from games with those. Seriously. They get old after awhile, but oh well. A new pilot wondering how ramming is any good reads a tip about using Moonshine to get extra angular drag so he doesn't turn too much afterwards. Tips for an engi on damage absorption using spanners and pipe wrenches to repair sometimes instead of ALWAYS using the mallet.

18
Feedback and Suggestions / Re: Dynamic Armor
« on: August 28, 2013, 09:20:02 pm »
EPIC idea, Zenark. I seriously love this idea. It wouldn't be too big of a deal for new people as long as you add the color coded hit markers and make the ship customization screens less confusing and more information based. Give them either better data, or put the numbers back and merely mention the strong and weak points of the ship. Maybe even outlining them in some kind of blueprint (yes I liked the blueprints, shoot me).

19
Feedback and Suggestions / Re: Ship Stats
« on: August 24, 2013, 02:53:47 pm »
Thank you, Sunderland! Not as DELICIOUS as numbers, but the data is much appreciated!

20
Feedback and Suggestions / Re: Ship Stats
« on: August 23, 2013, 12:45:41 pm »
Well at least I have the health, but I was more interested in the other factors of the ships. Size, weight, vertical acceleration, all that jazz. But thank you, Smollet!

21
Feedback and Suggestions / Re: Ship Stats
« on: August 23, 2013, 11:43:07 am »
Just found the GOIO Wiki! It has nice little information bits on the ships AND their stats. Except the Mobula, which hasn't been updated yet.

EDIT: Actually turns out the other ships need to be updated. It lists Squid armor as 200 (rather than 210) it also lists the Junker's health as 500 (pretty sure it's 450). Updates would be awesome!

22
Feedback and Suggestions / Re: Sound for being hit by the chaingun
« on: August 23, 2013, 11:34:04 am »
You know you guys may be right about the Gatling sounds. It may definitely add to the feel of everything. But just like with everything else, they should experiment. Maybe through it into the Dev App to see how it is?

23
Feedback and Suggestions / Ship Stats
« on: August 22, 2013, 07:09:57 pm »
Having all the numbers removed the game was very disappointing and I can't help always being confused by the current system (all bars and graphs look the same to me :P ). I have appreciated though that you have kept the damage modifiers and gun damage charts around off-game for users, but I really miss the numbers for the ship stats. I would love it if you guys would post those somewhere.

24
Feedback and Suggestions / Re: Sound for being hit by the chaingun
« on: August 22, 2013, 07:06:59 pm »
At first, the idea of having the sound of bullets shattering and pinging across your hull would be neat, it would probably get annoying fast due to the amount of Gatling fire that most ships experience.

However, you should have no problem noticing your hull being damaged, because any engi worth his wrench notices when something is damaged, and any engi worth their Moonshine always keeps an eye on the hull health bar. So noticing damage shouldn't be an issue.

25
Community Events / Re: uncompetitive scrimmage day
« on: June 07, 2013, 08:22:35 am »
Careful what you ask for.

26
Community Events / Re: uncompetitive scrimmage day
« on: June 05, 2013, 08:19:51 am »
Yeah, The Valiant hit the skies 12:00 PM EST on Saturdays.

27
Community Events / Re: The Captains Tourney Signups.
« on: June 04, 2013, 09:18:25 pm »
Name: Captain Magellan
Clan: The Valiant

I'm hoping this is less serious than the Sky tournament. That was stressful.

28
Quote
I'm gonna have to switch keyboards. My mac keyboard requires you to press the 'fn' key to make the function keys work.

Keybind my friend.

29
Community Events / Re: Tipping Group C: Icarus Sky Tourney
« on: May 31, 2013, 01:59:05 pm »
1st Qualifier: The Valiant
1st KO: Everyone else
2nd Qualifier: The Valiant
2nd KO: Everyone else

30
Gameplay / Re: Spire Collection
« on: May 29, 2013, 01:23:17 pm »
When before you could get out of a situation with Hydrogen you can no longer, if you get into a bad situation you either die or your buddy saves you.

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