31
Feedback and Suggestions / Re: Clouds are getting riddiculous
« on: March 29, 2015, 02:05:21 pm »
Yeah my two cents are that the number of clouds on the maps are, at the very least, inoffensive but having played these maps so often I suppose I'm just used to it or familiar with the level design despite the visual obstructions.
Clouds are of course a necessity as some form of cover allowing for map movement against longer range ships. As far as canyon ambush is concerned though there are plenty of rock spires that act as hard cover so I suppose less cloud coverage there wouldn't be the end of the world but I agree that I do like the current feel of uncertainty wading into the ambushy areas of canyon ambush
Clouds are of course a necessity as some form of cover allowing for map movement against longer range ships. As far as canyon ambush is concerned though there are plenty of rock spires that act as hard cover so I suppose less cloud coverage there wouldn't be the end of the world but I agree that I do like the current feel of uncertainty wading into the ambushy areas of canyon ambush