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General Discussion / Re: Hiding levels
« on: October 29, 2014, 01:28:45 pm »
It's funny to see how reliant people have become on little things that the beta-vets didn't want in the first place.
Levels? People said that they preferred their names to be recognized rather than a number.
Flags? People thought they made the ships look clunky and out of place.
Achievements? People complained about how they don't accurately represent experience.
I personally prefer that the levels don't show up in the lobbies. In fact, I'd prefer we didn't have a lot of things that make this game easier/give arbitrary information. Heck, I don't even like the fact you can see another ship's loadout.
I support the idea of less information being available and letting actions of the players define how good they are, not a number.
I also would prefer a hardcore mode with basically NO information handed out on a silver platter.
Levels? People said that they preferred their names to be recognized rather than a number.
Flags? People thought they made the ships look clunky and out of place.
Achievements? People complained about how they don't accurately represent experience.
I personally prefer that the levels don't show up in the lobbies. In fact, I'd prefer we didn't have a lot of things that make this game easier/give arbitrary information. Heck, I don't even like the fact you can see another ship's loadout.
I support the idea of less information being available and letting actions of the players define how good they are, not a number.
I also would prefer a hardcore mode with basically NO information handed out on a silver platter.