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Messages - Keon

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16
The Gallery / Re: Anyone else building an airship?
« on: June 10, 2014, 03:52:35 am »
How does everybody have landmark D:

17
Feedback and Suggestions / Re: new ship idea: Turtle
« on: May 29, 2014, 01:11:52 am »
... That looks exactly like the old Icarus with some plates on it and a treehouse in the back :D

18
Feedback and Suggestions / Re: Ship Cosmetics Wishlist
« on: May 29, 2014, 01:09:30 am »
Hold a competition. The winning clan gets a figurehead and a insignia, and second and third get a insignia on their balloons. Because the people that win tournaments are the kind of people that might be into buying a giant image to put on their ships.

Also a swan figurehead.

19
The Lounge / Re: Anime Discussions?
« on: May 29, 2014, 12:12:26 am »
I am watching Attack on Titan and I used to watch Pokemon. I'm not really an anime guy. But AOT is pretty good, so who knows.

20
The Pit / Re: The Description Game
« on: May 29, 2014, 12:08:55 am »
When a clumsy airhand forgets to tie up a mooring line, the rope can be seen below the ship spiraling around in the wind, bright as a flag. While most mistakes caused by spiral slacks are harmless, many mistakes such as a loose hydrogen vent have been fatal. Said airhand is doomed to be called "Spiral Slack" until somebody else joins the crew who is stupider than he or she. Every crew has one, it seems, so common that it's become an unofficial rank in most millitaries, fit only for swabbing the decks and arranging cargo.

Fishgliding.

21
The Gallery / Re: I asked random captains to give a speech
« on: May 24, 2014, 02:26:14 am »
"Fine ladies and gents gathered here today, here my words. We are gathered here to battle for our countries, our rights, and our honors. Let us not turn tail, let us stand strong, and let us let our enemies know that we will never fall back. We will never surrender! We will always step forward, when others would flee. Today, we fight for honor. We fight for our loved ones, our children, our kingdom and our lands. Let the rivers run red with the blood of the enemy and let the dunes be filled with the scrap of their ships! Forward! To a red dawn and victory!"

"Sir, why don't ya just say 'let's kill 'em!'?"

"hmph."

22
The Gallery / Re: Romance on the Airship Perry
« on: May 24, 2014, 02:25:25 am »
...

I've seen quite a few pics like this. Never get old though. It's great.

23
The Gallery / Re: Camouflaged advertising?
« on: May 09, 2014, 11:11:17 pm »
"It's James. Jame T. K. The TK stands for Team Kill. It tends to happen when you burn the world to the ground like I do. Well, what'll it be? A doughnut or a croissant?"

"Look, in the eyes of the law, I went clean five years ago. But there's been some private eyes snooping on my... pastry... shipments. Would ya take care of 'em? Lifetime of free cake if ya will."

"Need something cooked? Some bread, perhaps? Or maybe a pesky pirate? My ovens burn all."

24
General Discussion / Re: gun runner theme
« on: May 09, 2014, 11:02:09 pm »
Its in the DevApp and in the game code but was not released with the other themes because its not quite finished just yet. It has muskets, boxes of ammo, and grappling hooks scattered about the ship. Its first iteration in the DevApp was called "militant theme".

It has muskets, boxes of ammo, and grappling hooks scattered about the ship.

grappling hooks

Boarding confirmed.

(To all new players, boarding is never true and this post is a joke.)

25
The Gallery / Re: VASH'S BIG MOVING PICTURE GALLERY!
« on: May 01, 2014, 12:43:07 pm »
Guy working out with a flamethrower party popper behind him, carrying a huge can of soda.

26
General Discussion / Re: Community Event Ideas Compendium
« on: April 07, 2014, 01:40:41 am »
Risk Game:
Play Tier: Not really sure. Anybody, but high level teams have a huge advantage.
Parent: Keon
Duration: Very Long
Density: Medium
Number of Ships Needed: 2-4, as organized on a per-match basis
Flexibility: High - teams are allowed to hire "mercs", form treaties and alliances (including having players play for other teams, and scramble loadouts.)
Details: Teams play a standard game of Risk, the turn-based strategy game, on a map based on the GOI world. Clan leaders make decisions via forum post and PM, and the OP is updated with an updating image of the game board. Clans/teams receive reinforcements based on territory controlled, and can be deployed normally, like Risk. The difference comes in attacking/defending. The attacking team and defending team must organize a game of GOI to decide the battle's fate. For example, if Ducks attack Cake, and ducks have 5 ships in Paratius attacking Kian, who is defending with 3 ships, the two will go into a battle. As soon as the ducks get 3 kills, or the cakes get 5 kills, the match is over, and scores reported to the threadmaster. Say the ducks win 3-4. (That's still a win, even though cake killed more ships. Strength of numbers prevails.) That means that they capture the territory, as they killed all three airships above Kian, but they have lost 4 airships, leaving only 1 to occupy Kian. Cake and all the other clans can attack at the same time, etc.

Sorry to interrupt the other discussion, I'd love to see a football-esque league in GOI.

27
The Pit / Re: The Wall [v1]
« on: March 20, 2014, 11:23:14 am »
I'd like to build a super-high-power-kinetic-raingun-orbital-bombardiment-laser-death-ray and attach it to the firing range. I'd like to put in up to 7 turns of work to make this the best weapon it can be.

28
The Docks / Re: Quack Quack, it's Duck Time
« on: March 14, 2014, 02:15:33 am »
Labored on some duck fanart.



I love the flaming hair. And those shadows... wow.

29
The Pit / Re: The Description Game
« on: March 04, 2014, 10:06:42 pm »
An arkicar is a small blimp that is tethered to a cable and towed between two locations. Similar to the archaic chairlift or gondola, this machine is most often used in traversing hilly terrain, such as in Yeshan mountain ranges.

Despair Fog

30
I'd like multiple stuffs more than I'd like one thing. But if I could get a bunch of things and only a bit of stuff, I just want the things. Muse, please don't listen to these people. For the good of the community, do what you feel is best. And what's best is clearly things.

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