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Feedback and Suggestions / Re: Lobby for competitive play
« on: August 25, 2013, 01:14:44 pm »Hi!
I've been thinking of several features for competitive matches which could help to run those games.
These ideas may not necessarily be groundbreaking world exclusive ones, but based on what I've seen in other games and such. So a competitive lobby with the options of:
- Set to enable/disable friendly fire, because why not? If you play competitive you should know which one is the enemy ship.
- A referee: now this one would be the huge deal. Referee would be a special slot in spectators with a set of rights. Rights like: change the map and game mode, start the map instead of waiting for countdown, restart map, pause/unpause the game, kicking unwanted players (like AFK spectators), putting on/changing lobby password, "muting" spectator chat, ??.
What do you think?
I like these ideas, they have a lot of merit. I know in the Sunday Rumble best of 3's it's been a royal pain when the map we require hasn't appeared so we need to create a new lobby.
A quick fix for that, for now, would be to extend the "voting for new map" timer a bit. Maybe some sort of prompt to remind people to vote as well. I am so sick of it defaulting to Dunes for the 100th time before anyone has the chance to vote for anything else. GOI isn't the sort of game where you start the next match ten seconds after one has just finished, anyway.