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Messages - Long Max

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1
Dev App Testing / Re: Dev-App Testing change-log: 1 June, 2018
« on: June 03, 2018, 08:10:16 am »
Are you sure that you want to know the details?

2
Ахой. Этот форум не то чтобы жив. Но. Хочу обратить на существование официального Discord сервера Guns of Icarus!  Теперь и с отделенным русскоязычным каналом  в нем, если по неким причинам вы не хотите спик фром ю харт в основных каналах. 

Ссылка http://discord.gg/gunsoficarus

для доступа к русскоязычному каналу набираем .iam russophone
для доступа к всему остальному серверу нужно еще приписать себя к одной из фракций

Соблюдайте кодекс поведения: http://gunsoficarus.com/playercommunity/#conduct
Прочтите его и, если вы согласны его соблюдать, можете выбрать свою фракцию, набрав в любом канале одно из следующих сообщений:
.iam Baronites
.iam Chaladonians
.iam Merchants
.iam Angleans
.iam Yeshans
.iam Arashi

Или же, если вы не принадлежите к фракции, или не желаете принимать участия в делах фракций, наберите следующее:
.iam Independents
Это необходимо сделать перед тем, как вы сможете общаться в #lobbies-of-icarus и других каналах этого сервера.
Обратите внимание на "s" в конце названия роли, если вы наберёте сообщение без неё, бот не сработает.

Если бот оффлайн или не отвечает, попросите о помощи в #help и человек с ролью @Mods или выше выдаст вам роль.

Эта же и быть может более подробная информация в канале правил.

3
Gameplay / Re: Best Ammo for each Gun
« on: May 21, 2018, 02:52:19 pm »
On Aten (Mk S), what greased actually does is reduce the shooting time from 20 seconds to 15, you sacrifice some of the damage for a chance to empty the clip before something bad happens, while the Burst or Ext only aggravates it. Perhaps a Charge is a better option if you want to literally squeeze a little more damage. Lesmok not work well because you do not just lose 30% of the clip, you lose half of the remaining clip after full charge. Normal rounds are a very balanced option here.

4
General Discussion / Black list
« on: May 18, 2018, 04:51:59 pm »
Damn, the previous topic is closed. I'll just leave it here.
It would be nice to have a personal black list of players in the interface, not just a list of blocked players. Just a list. The person did absolute nonsense in the match, no communication and everything goes really, really bad. And after match, i need noted him , since this can happen next time, if suddenly I meet him. But putting in block list does not give him any chance to explain in the next lobby, for example, that in the last match his dog played and so everything was so bad.

5
Good job. Always can say more, but this basic schemes perfect for start.  It is necessary to note that a ship more complex from the crew's point of view means more expansion of the base zones to neighboring zones. But Mobula, Crusader and Magnate on my opinion better to set before Goldfish and Spire.

6
Feedback and Suggestions / Re: PVE: Bosses Have TOO MUCH Mobility
« on: March 17, 2018, 05:59:44 pm »
Boss is too agile for you? Go to cheat, buy a Kalakuta Gas mortar for you ship.

7
Feedback and Suggestions / Re: Desert Scrap point increase and 4v4
« on: February 18, 2018, 05:01:16 pm »
It is necessary to name the version 4vs4 version Salt Desert Scrap.

8
Gameplay / Re: Mines
« on: February 06, 2018, 12:22:27 pm »
Don't worry, keep play more and someday, in some public lobby, Rumble, Labyrinth or maybe Canyon you will meet some stacked bastards on munker, who will explain all for you.

9
Ok, what with mobula, engineer work very straight, but do it will explain to novice to stay on different sides for better effect? Or pyramidion, easy for balloon engineer, but no so for main. Take a double gatling pyra and give more hell for your main engineer.  Maybe better to send people read guides for learn ships, we  have it.
It's possible to set difficulty level for every gun, why not.

10
Yes, learning old good ship give you good base, but the temptation is great. Judgement is op in low level lobby now. Answer, how "piloting" it is simple - like pyramidon. Go forward, keep  you front and stardoard "front" gun on target, don't let somebody pass you, ram softed enemy if you want, don't ram if you afraid of lost gun arc.  Guns loadout - you can take it from any Spire guide +  one more heavy gun, its all about concentrate fire. Crew management is more complex, but let's look on it like on Spire again, in start all crew sit on guns and supress enemy with massive fire, if you take to much damdge engineer(s) go for his sector of repairing, "gunner" keep switching between survaved guns for shooting enemy back.

11
Feedback and Suggestions / Re: Mount light gun in heavy gun slot.
« on: November 11, 2017, 04:56:59 am »
Ok, what if we talk only about Goldfish. Yes, fore light gun much more easy to rebuild. Can go with gunengineer, so can have two engineer close to armor most time. But you have squid firepower fore+side gun to attack enemy now, with less maneuverability. You can keep one side for long range, but using fore+side gun on mid-long distance will expose you ship to backfire with more hull profile and open engines. Do goldfish survivability, without easy disable heavy gun make it OP?
It's sad that the muse can't support the Mk2 version of the ships with different stats, fo balance gun changing. Alternatively, what if try goldfish with optional light gun only for PVE match.

12
Feedback and Suggestions / Mount light gun in heavy gun slot.
« on: November 08, 2017, 02:39:27 pm »
What if it would be possible, can it break anything in current balance? It can look strange, why need trade heavy gun for light one, but what if i really want  try for example set light carronade on fore of goldfish to have better bifecta with side gun and little better downward arc. Like more fat and tanky squid. Artemis, hades, lumberjack broadside on galleon, like on magnate but again more tanky? One Merc-Artemis broadside on shike, while keep another Manticore-Gat with normal heavy gun. Or more another build for try found good combo, balance lobby or just for fun.

13
These are far from new questions, go find answers to them on this forum. In short:
- boarding will not, this is a game about the battles of a ship against a ship
- The game has a fairly low price, the lack of f2p restrains the waves of trolls and players who do not note that this is not an ordinary FPS that saves the game in public lobbies
-increase of community greetings, look at the passed distribution of keys from the humble bumble, but the previous paragraph
- spectators in the match see the entire battlefield

14
Feedback and Suggestions / Re: Beep Beep
« on: November 01, 2017, 06:40:34 pm »
I thought this was a good way to show that this was not a new idea)

15
Feedback and Suggestions / Re: Beep Beep
« on: November 01, 2017, 01:21:20 pm »
In fact, where is this wonderful thing. Flying a few initial laps at Blackcliff, I thought that for some reason marco polo in the chat did not seem as cheerful as a couple of thousand matches back.

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