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Topics - Pomalo D'Estyr

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Feedback and Suggestions / Loadout tools
« on: July 06, 2015, 01:48:11 am »
Another thing!

I'd be super neat if I could name my loadouts! I tend to forget what I put under 1, 2 and 3, and sometime I need to pick the right one fast before the match start!

I'd also be great if we could store different loadouts for ships so that I can have rapidly access to my metajunker, my munker, my long range junker!

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Feedback and Suggestions / Gunner class is a bit underwhelming?
« on: July 05, 2015, 02:06:22 pm »
Hi!

I wanted to bring up the fact that on a LOT of ships, gunners are not very useful. They get to carry 3 ammo types and reload a tad faster.

There are a few guns/ships strategy that require multiple ammo type, but on a lot of set up, the benefit of switching ammo type is not as great as having 3 engineers that can chem spray, buff and repair your ship.

A lot of experienced captains fly mostly 3 engineers.

I'd suggest to buff a bit the class to make it appealing again. Maybe a reduction in jitter, a default faster reload time, increased damages, or something?

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Feedback and Suggestions / Dark maps, lights and deception
« on: July 05, 2015, 01:53:53 pm »
Hey!

So, I was thinking about a few things that could give a fun twist to the game.

It could be fun to have a very dark map at night, and have a spot lights that could be on a gun mount that would allow to look out for enemy ships. I think it'd be super fun for a squid to try to sneak up in the dark on a galleon that is exploring the dark with a spot.

Another idea that is a bit more out there would be to have another pilot tool which would be "spy paint" and would paint your ship in the color of the opposite team. Maybe in this mode, you wouldn't be able to be spotted by the enemy team, but it would enable friendly fire? That could be fun too!

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