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Messages - ZnC

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31
Feedback and Suggestions / Re: New Ammo Type - Hybrid Rounds
« on: April 01, 2016, 01:05:06 pm »
Very cool idea, but mathematically difficult to balance and probably overpowered. Greased Loch anyone?

32
The Lounge / Re: Overwatch Tracer Pose Controversy
« on: March 31, 2016, 06:18:38 pm »

33
After hearing many versions from Kamoba, I think the funniest was: "Someone said ready up so I accidentally pressed the Add Time button."

34
The Pit / Re: Answer above, Ask below
« on: March 26, 2016, 03:55:12 pm »
A civilization that will stand the test of time.

Runner or corporation?

35
Feedback and Suggestions / Re: Harpoon damage
« on: March 26, 2016, 01:10:32 pm »
Needs "Right-click to reel" tool tip.

36
Well, I guess premature patching was good since Muse probably got a ton of feedback (and rage) :D.

37
General Discussion / Re: Are You a Troubadour?
« on: March 23, 2016, 07:34:55 am »
I thought Savvey's guitar cover was really awesome too. Much better than what I put together in a few hours rofl.

38
I'm just going to email muse and refer them to jedis post and google doc
10 out of 10 nail on the head feedback
maybe if everyone emails them linking it some good will happen

Geo, Keyvias told jedi to share his feedback with the community. So I'm pretty sure they already know. :x

39
He insta-KO'd me with his wall(s) of text.

While I not gonna read everything, I think jedi has a generally accurate and fair view of the game. I already lost all my energy doing the numbers for Loch and constantly saying all it needs is Rate of Fire reduction.

40
I don't really like this change because it will no longer be viable on the Light Flak and Hades. The primary role of Loch was to reduce arming time, which the Light Flak and Hades has. I hope the intention isn't to turn Loch into a mainstream, "high risk" high return super-ammo which doubles DPS.

Good
Lumberjack: 1 out of 2 hits instead of 1 out of 3.

Neutral
L.Carronade: 3 > 2 clip size.
Gat: DPS unchanged, 1220 > 980 armor damage in a clip.

Bad
Mortar: DPS unchanged, 1700 > 1415 hull damage in a clip.
Light Flak: 3 > 2 clip size.
Hades: 4 > 3 clip size.

What's wrong with Loch reducing rate of fire? I suggested that to balance the insane DPS of the Gat and Mortar. Been saying that for a while now....

41
General Discussion / Re: Applause Notice
« on: March 21, 2016, 10:34:40 am »
Oh yes, I see it now. Thanks Zanc! Case closed :)
Happy to help, know you'd have done the same.  ;)

42
General Discussion / Re: Applause Notice
« on: March 21, 2016, 09:23:39 am »
https://gunsoficarus.com

Every Friday they have written updates and announce the winners there. Click 'continue reading' - at the bottom of the posts.

43
Feedback and Suggestions / Re: Broken gun reload animation
« on: March 20, 2016, 04:41:41 am »
If it's a small annoyance, it is a small VERY annoyance.

I always thought they never fixed it because it's hard to implement or something, gotta freeze the gun animation when it breaks etc. But it would really helpful if they could sync the animation with its reload progress.

44
After much testing, I have concluded that 'Overpowered > Underpowered' and 'Kill meta > Disable meta' in terms of fun.

LIGHTNING DAKKADAKKA

45
Ok understood.  In summary, the areas that we need to pay close attention to are:  spire, squid, and loch.

Sorry that I'm repeating myself, but do review my email for Loch. I specifically address the key issue (DPS) in it.

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