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Messages - Schwalbe

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1051
Release Notes / Re: Version 1.3.8 Hotfix Release Notes
« on: October 27, 2014, 06:31:56 pm »
Redria, take count on fact, that Muse must had taken away any swapping options for it to remain like that. And honestly, many peoples are switching places, and there are many reasons for that.

I understand what you mean, but on the other hand - this system is absolutely, let's say, fool-sensitive ( to be more precise - I mean the opposite of foolproof ) , and therefore it's bad.

By the way - are seriously want us to invite 100 friends so we can have something like old match lists? That's something completely opposite to community, and looks rather like scheiss-book-pseudo-social-media-stuff...

1052
Release Notes / Re: Version 1.3.8 Hotfix Release Notes
« on: October 27, 2014, 05:42:37 pm »
The other, small, but annoying thing is, when you are suddenly thrown back to that bloody, matchmaking thing after the match. What if I wanted to end a sentence with person I was talking with during the match? HELL NO.

1053
Release Notes / Re: Version 1.3.8 Hotfix Release Notes
« on: October 27, 2014, 04:19:00 pm »
Before I state anything, I would like to apologize for my behavior. I know I shouldn't act this way, but I'm a hot headed tough basterd, who suffers from ADHD, and I sometimes have problems to hold myself from attack ( my mother's legacy, long story ) - especially when I'm angry enough to feel urge to kill impossible to tame.

I see many long posts, and people trying to argue about... things. It's good, of course, this helps to develop some diplomatic skills and so on...

But. Let me ask you a question.
 How many of you (I mean, Muse DEVELOPERS) played your game?
You know, with intentions to analyze "how it works in real world" rather than, I mean - cold-blooded, neutral analysis after getting rid with all the emotions and beliefs about "how hard I worked to achieve this and that goal" and just make some in-game observing?

I appreciate, that you guys are intelligent and creative, but for Christ's sake - I might be exaggerating a bit, but it looks like you actually didn't; I understand that, you are the ones who code, not ones who play ( and imagine me high-fiving you, 'cause in such particular case I'm alike with you ). But in fact - this time you SHOULD go and try to play, if you didn't. Because despite all the brainstorm I am sure you did - when it comes to practice it ain't actually worked, but you still continue on that course.


About the experience level - despite being newbie, I absolutely agree with Mr. Disaster.

And about that putting-high-level-players-with-less-than-10-level-ones--cause-we-think-it's-balance, well... It. Doesn't Work.

One of you asked if doing so will make that high level player to lose more frequently, and puts on the thesis, that he will not. Which is absolutely, pardon my french (no offense), bullshit. Newbies know much less than those experienced ones, and tend to act mindlessly frequently. I would even say, that if the crew - forgetting all that experience or level stuff - IS including one guy who doesn't act as he should, that crew is more exposed to be shot down, and therefore the whole TEAM is exposed to LOSE. I understand, that from pure mathematic point of view it is reasonable to compensate high levels with greenhorns, but for the love of God, in true game this will NOT work.

If I understand well that glicko2 thingy, the lvl 1 player with one match played and won is placed higher than lvl 45 with about 90% of his matches won? Don't you guys see that this is and Monty Pythonisque absurd?

Most of reasons for hating new patch were explained by Mr.Disaster few posts earlier. I will not repeat those thoughts.


I tried to explain my thoughts as clearly, civil, and transparently as it was possible. And here's my advice - listen what veterans are saying. These guys trusted you, and some of them may feel betrayed.

1054
Release Notes / Re: Version 1.3.8 Hotfix Release Notes
« on: October 27, 2014, 12:51:36 pm »
It is NOT balanced. I can tell you from the ACTUAL game experience. It ALWAYS comes to a MASSACRE.

I have no idea, how ship with crew 27-31-28-43 against crew of 4-1-1-7 can be BALANCED. I haven't took the screen, and that's my bad, I see.

I tried to start the custom game - nobody even popped in. I waited around, I don't know. Twenty minutes.

I won't even try to comment crew/captain thing. It's not going to happen. Really.

We tried to keep it civilised way on forum, you just never heard what old players and some newer ones were saying waiting for a game.



Edit: Imagine, yes, I KNOW what you were talking about. I just EXPLAINED to you what I mean, and you still seem not even try to understand.

1055
Release Notes / Re: Version 1.3.8 Hotfix Release Notes
« on: October 27, 2014, 12:36:54 pm »
I'm talking about previous monday, when the new update came out. And I tell from the experience of last week, when this patch is on. And I REALLY haven't seen a player to say "Wow, this matchmaking thing is good!"; only "Jesus, what is this crap? I can't do this, this and this. Why this is working like that? It's unlogical/uncomfortable."

I came here for last two week of lobbies, and honestly? I had nothing against manually looking for a match, it was faster, it was easy. Now most options are rather not transparent, unintuitive. I CAN see reasons behind some of the changes, but mostly they are poorly implemented. And I have to tell you, that despite being rather not giving up person, I ragequited few times because of how matchmaker put me.

Is it understood?
The fact that I'm around here for a month doesn't mean I speak mindlessly. Only grammar incorrectly.

Give me 4 hours, and I'll give you cold-headed analysis of what I consider stupid/crappy/not working. So far, I have to pass coming test at University, pardon me.

1056
Release Notes / Re: Version 1.3.8 Hotfix Release Notes
« on: October 27, 2014, 11:38:33 am »
GeoRMR, this should depict your post perfectly:


1057
Release Notes / Re: Version 1.3.8 Hotfix Release Notes
« on: October 27, 2014, 11:30:13 am »
Because when it was "lovely" and polite, nobody cared 'bout what some of us were saying. I haven't so far stumbled upon a match where matchmaking was considered a POSITIVE thing.

1058
Release Notes / Re: Version 1.3.8 Hotfix Release Notes
« on: October 27, 2014, 11:24:38 am »
^ Here, grab my salute

1059
Release Notes / Re: Version 1.3.8 Hotfix Release Notes
« on: October 27, 2014, 11:13:45 am »
...I suppose that this sounds reasonable. But I bet none of them would listen to a polite request like that.

1060
Release Notes / Re: Version 1.3.8 Hotfix Release Notes
« on: October 27, 2014, 10:34:43 am »
Why I say this? Because for me it looks like you did not applied the most reasonable solution (by which I mean merging matchmaking WITH normal access to lobbies, and not giving matchmaking higher priority) because you haven't considered it on the stage of prototype, and built the whole module so sloppy you haven't left easy backend access to implement it this way.

Worst part is -  we even told them not to get rid of the match list.


By prototype I mean something which is faaar far before pre-alpha, when you code the small module of the game and test it, whether it works or not. You can throw it away if not, or correct it / leave it intact.


Edit:

Dear Muse,
I am noob, and I think you made this game unplayable, which serves NOBODY, excluding yer own ego.

Yours sincerely
Stupid Newbie Who Owned This Game A Month Ago, And Liked It Despite Its Flaws.

1061
Release Notes / Re: Version 1.3.8 Hotfix Release Notes
« on: October 27, 2014, 10:22:47 am »
I can't even imagine, how the fuck such stupid ideas can come to one's mind. I'm no expert, but I can't understand the point of all these bloody changes, making a game unplayable. It's not just a normal butthurt - it's justified butthurt. I consider myself a noob, and just can't fucking stand what you guys are doing around here.

I'm a game developer myself, and when I think about what the blood-soaked hell is going around here lately, only one thing comes to my mind - you screwed your job on the stage of prototype-testing, or even worse, on the stage of prototype.

Why I say this? Because for me it looks like you did not applied the most reasonable solution (by which I mean merging matchmaking WITH normal access to lobbies, and not giving matchmaking higher priority) because you haven't considered it on the stage of prototype, and built the whole module so sloppy you haven't left easy backend access to implement it this way.

Pardon both my language and grammar - english is not my native language, and it's even harder to express my thoughts because I'M ABSOLUTELY LIVID.

1062
Release Notes / Re: Version 1.3.8 Hotfix Release Notes
« on: October 27, 2014, 09:20:09 am »
https://www.youtube.com/watch?v=XAT15I-QnBY

Edit: I'm not downloading this - I have limited internet transfer per month, so I'll wait for a real hotfix.

1063
Release Notes / Re: Version 1.3.8 Release Notes
« on: October 21, 2014, 05:30:20 pm »
Yes, I understood that. And I see a sort of reason behind that, as you explained it now. BUT. Why on earth matchmaking COMPLETELY replaced normal lobbies? When I heard about it coming, I thought it would be sorta' reinforcement [ I lack certain vocabulary, I
m sorry ] for players. Any players. Because now it supports nobody, in my opinion - not newbies, nor veterans... And I haven't (yet?) stumble upon an active player who would liked that matchmaking thing as it is now.

By the way - time-left management in "lobbies"; this thing doesn't really help. Sometimes it's annoying as hell.

1064
Release Notes / Re: Version 1.3.8 Release Notes
« on: October 21, 2014, 04:19:40 pm »
Not. A single. Person.

Well, in fact, my post was quite unprecise. I was a member of a crew, not a captain, and in fact such button was propably not displayed to me at all.

Edit: By the way... come on, seriously? Do I have to click a button to allow other players to join the lobby? Like, seriously? Who really thought it might be a good idea? And the other sad thing is, that one of my friends, who had played quite a lot, and liked this game despite it's flaws just told me, second day after this update, that he seriously thinks about deleting the game. That he didn't have fun today, and only got frustrated...

1065
Release Notes / Re: Version 1.3.8 Release Notes
« on: October 21, 2014, 03:54:10 pm »
I'm generally dissapointed with matchmaking, especially by the fact that you have removed normal lobbies as they were. I think that the player should be given a chance to choose, whether he want to look for a game manually, or rather if he want to be put somewhere automatically. The matchamking should be (imho) a sort of extension, not a replacement. And don't tell, that "custom games" exist, because in practice they do NOT. (just tried to set up one, and forsaken it after, like, 10 minutes with nobody passing by).

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