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Messages - DJ Logicalia

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16
Feedback and Suggestions / Re: Level requirement to create clans
« on: March 23, 2016, 07:33:25 am »
Add level requirements to chat pls

17
Hooray for admitting mistakes \o/

I saw the loch changes coming, as they were needed, but I was pretty sure Spire wouldn't be fixed. Thank you for not hurting my favorite ship any more

18
That's not what GoI is about. If you want planes, just play warthunder

19
General Discussion / Re: How would you balance/change the game?
« on: March 20, 2016, 08:26:44 am »
I can easily balance the game with this balance change:

Stamina is removed.
Piloting tools are removed.
Engineering tools are removed.
Gun ammos are removed.
Classes are removed.
Normal ammo is removed.
Guns are removed.
Ships are removed.
Maps are removed.
Asymmetry is removed.
Lobbies are removed.
Game is removed.

Ez changes.
- Boarding is added

20
Yeah, my biggest point of confusion is "why"? Loch was fine. It was standard ammo in Lumberjack, H.Flak (well, the old one anyway), H.Carro, and mines. That's a majority of heavy guns. It was a niche, heavy hitting ammo for heavy, hard hitting weapons. It was in a fine place. If any ammo type needed changes, it was Heavy, which is unoptimal in every gun, the exact opposite of Loch which is totally optimal in almost every gun

21
I disagree on it putting an emphasis in sniping. It changes the brawl meta, but long range is relatively unchanged

That being said, the loch changes are disastrous as a whole

22
The Lounge / Re: Prove you're oldfag
« on: March 19, 2016, 06:02:32 pm »
UnleashTheBeast

23
Gameplay / Re: New Lochnagar - Math and speculation
« on: March 19, 2016, 05:56:03 pm »
ZanC's idea is give loch -50% RoF, which I agree with. Additionally, we could just revert the loch changes, since I'm not really sure what the point of it was

24
Loch is super broken. Like, unbelievably so. That needs to change ASAP

What's wrong?  Played a few games earlier and everything seemed normal (besides squid change, and actually having to fight a flak which was great!)

It's super OP in almost every light gun. Loch L.Flak kills better than H.Flak, loch L.Carro pops quicker than H.Carro, It's absurdly strong in gat and mortar. It's silly

25
Loch is super broken. Like, unbelievably so. That needs to change ASAP

26
General Discussion / Re: How would YOU nerf the Mobula?
« on: March 19, 2016, 10:27:46 am »
The mob was good even before the pyra nerf. People just started gravitating to the Mob after the go-to ship to win with was nerfed

27
This update got me super salty. I'm honestly completely baffled that feedback was basically wholly ignored. The Pyra was nerfed in a way that basically everyone said was the wrong way. It's not too squishy, it's too slow. The mob was nerfed in the most frustrating way, making fun builds all but gone, leaving Hades/art still the best build. AND The Spire nerf. The Spire is my favorite ship. It's a challenge to use effectively, and it's already pretty weak. This nerf is totally unprecedented. And, added on top of all that, untested changes went in the official release, showing that community feedback is basically totally irrelevant 

I've resigned as a CA over this. I no longer feel like I can trust muse to appropriately listen to and respond to feedback. It's all the Hand of Balance running the show, sweeping feedback aside. These release notes are proof of this long help suspicion that I had.


28
Q&A / Re: Canon lore
« on: March 18, 2016, 09:59:48 am »

29
Feedback and Suggestions / Re: Skirmish Content Kickstarter ?
« on: March 16, 2016, 02:28:18 pm »
I'd give the price of a new game if we got some new content for sure

30
Despite how desperately we all want it, nothing major is coming until Alliance is finished

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