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Feedback and Suggestions / Re: Diminishing returns on custom Alliance maps
« on: November 16, 2016, 04:48:41 pm »
How do you change retrieve? Move the refinery further from the starting point? As for now, that didn't fix anything. The proposed ideas won't change the major design issue - take the cargo from point A to point B and congrats you won. Muse has a weird habit of introducing game modes heavily oriented around Squids.
Deathmatch or KoTH: "They are beginning on the south. We'll take the High Passage and fight from within The Pocket. We have to play it smart. I will engage first and disable their galleon. Then you attack it while we'll switch fire to the other one and keep it pinned."
Skyball & Retrieve: "LOL more speed LOL must go fast LOL"
That's how I see it.
Deathmatch or KoTH: "They are beginning on the south. We'll take the High Passage and fight from within The Pocket. We have to play it smart. I will engage first and disable their galleon. Then you attack it while we'll switch fire to the other one and keep it pinned."
Skyball & Retrieve: "LOL more speed LOL must go fast LOL"
That's how I see it.