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Messages - Ultimate Pheer

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46
The Pit / Re: Ban the User Above You
« on: August 11, 2014, 08:43:25 pm »
I ban Riggatto for not trying to future-ban someone.

And also Future-Ban anyone who says ANYTHING about a time machine.

47
The Lounge / Re: The most glorious Quotes ever
« on: August 11, 2014, 05:38:05 pm »
"Captain? Hey are you- wait, why are there three AI? Son of a-"

~Many people, on far too many occasions.

48
Feedback and Suggestions / Re: Those Japanese Signals
« on: August 11, 2014, 09:58:01 am »
Voice commands are also accompanied by a visual identifier, right?

49
The Lounge / Re: That Moment When...
« on: August 11, 2014, 09:30:16 am »
Most of the time I've seen a galleon ram it was accidental when trying to bring a broadside on another enemy and some unfortunate fool ended up hitting them instead.

50
The Pit / Re: Da Rules of Guns of Icarus v2.0!
« on: August 11, 2014, 09:28:14 am »
146: A Hwacha is ALWAYS appropriate.
146.1: Even on Sniper Spires

51
I like this plan.

52
Feedback and Suggestions / Re: New gun: no gun
« on: August 09, 2014, 12:32:44 pm »
W-why would a Gunner stick themselves on the Flare and not shoot ANYTHING else?

Removing a gun wouldn't help, because those players are bad.

53
The Pit / Re: Ban the User Above You
« on: August 09, 2014, 10:43:29 am »
I ban Queso for... Um... Hmm... How WOULD I ban someone from muse?

54
Feedback and Suggestions / Re: Suggestion: gun buffs
« on: August 08, 2014, 12:30:18 am »
Ok, in order:

The Flamer is a FLAME THROWER. In WHAT WORLD are those effective at long range? And in what world is the actual on hit damage the main selling point? You get them close and they melt what you point them at. That simple.

Second... The flare gun is a utility weapon for keeping a visual on enemy ships who are in deep cloud cover.

55
Feedback and Suggestions / Re: New gun: no gun
« on: August 07, 2014, 11:41:36 pm »
This seems... Baffling, truly.

If there were passive buffs in exchange for not equipping the gun (As there would have to be to ensure that the No Gun saw any use on all but the most niche ships) then there would likely be a LOT of powerful new builds relying on a lack of guns in places.

56
I rarely need more than 1, let alone 3!

And that, right there, is why Gunners as a class are considered Niche.

Because almost every gun works fine with just one ammo type, and far too often each person only needs to man one gun.

Make the ammo types more effective at changing the way the guns work, make it worthwhile to carry more than one ammo type, and it will be instantly fixed.

I still advocate some sort of nerf to the buff hammer, though.

57
The way I see it, the primary problem is that anything a Gunner gets, an Engineer will get as well.

At this point, I don't think it's completely incorrect to say that the Buff Hammer is, perhaps, a bit too good compared to any COMBINATION of ammo types. Especially given how many seem to have downsides that are rendered either irrelevant or completely negated by the buff. And far too many guns are capable of functioning perfectly well with only one type of ammo. Yeah, the Hwacha, and the flamer and Gatling sometimes can function with multiple types... but that's not much.

So, stupid solution: Only gunners get ammo. Every gun has a default ammo that it reloads into but only gunners can bring special kinds of ammo.

Less stupid solution: Every shot also decreases the buff timer in addition to however much it decreases per second. Like, a flamer chews up the buff time as it melts an enemy ship and, say, a mine launcher stays buffed for a significant amount of time.

Or something. I never claim to have good ideas, only interesting ones.

58
The Pit / Re: Ban the User Above You
« on: August 06, 2014, 10:52:16 pm »
Piemanlives for collaborating with foul necromancers.

59
The Gallery / Re: CRAZY RAVE VISUALS!!!!!!!!!!
« on: August 06, 2014, 07:29:52 pm »
I really wish I could experience events such as this.

Seems fun.

60
General Discussion / Re: Start streaming!
« on: August 06, 2014, 12:29:06 pm »
I don't stream... anything.

I admit I certainly don't have the connection necessary to do both at the same time, and probably a lot of other people don't have the connection either, but a replay function might be quite helpful in alleviating that issue.

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