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Messages - SaintR.L.

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16
Feedback and Suggestions / Re: Ship Idea: Barge
« on: November 05, 2014, 09:41:58 pm »
Would it be strange if I said that I had a dream of being on that exact same ship a few months ago? Strangest coincidence...

Lol I do believe that is very strange indeed. The design for the ship is rather generic though :P.
Yeah, in my dream the differences were the hull and piloting were swapped and there was a raised portion in the back deck. I guess great minds think alike.

17
Gameplay / Re: Why does everyone hate Gunners?
« on: November 05, 2014, 02:31:23 pm »
noting relaxes me more than a gunner that can use heatsink properly.
but it's still not better than a buff engineer and some good well practiced crew ammo rotation.
i get such a kick out of goldfish with 3 different ammo types on engineers.
Ah, if only...

18
Release Notes / Re: Version 1.3.8 Hotfix Release Notes
« on: November 05, 2014, 12:53:08 am »
OH IS THAT SO? If that is the case then you wont mind refunding Me, my three cousins, and a handful of friends. Right? Since money isn't a big concern of yours it wouldn't be a big deal to fork out of your own pocket to refund us then? Since you know you want to be as far from EA as possible you wouldn't mind doing this at all. In fact you feel obligated to refunding me right? I mean only some big bad wolf company like EA wouldn't dream of using their own pockets to refund those who demand it.  ::)
So hostile. You're practically waving your fists in his face asking for your money back.



I've been hearing that another hotfix is coming up but when can we expect that? Seems the game has been changing a great deal in just a few weeks.

19
The Gallery / Re: Matchmaking hard at work.
« on: November 05, 2014, 12:43:56 am »
I did warn about how easy manipulation of the ratings would be. Though..... why does it keep sticking me with paste-eaters?
Sometimes... that paste is airplane glue.

20
Feedback and Suggestions / Re: unbinding keys
« on: November 05, 2014, 12:43:02 am »
I don't see this causing issues for a controller since you aren't using typed chat anyways. The chat box might have to become larger to accommodate my idea but it should not take away from overall screen real estate. I believe my suggested changes would remove the default key bindings of "J K L H O , ".

edit: so keys can be unbound by binding something to the same key after mapping it. This is somewhat tedious and a key such as "ESC" pressed while binding would be a better alternative.
I still have to use chat too you know. If there's more button and crap I have to rebind then this is going to be a frustrating,

21
Gameplay / Re: Why does everyone hate Gunners?
« on: November 05, 2014, 12:42:08 am »
Anyone else kinda sad that the gunner stats don't track accuracy any more?
It probably still does but it's now hidden.

22
Feedback and Suggestions / Re: Ship Idea: Barge
« on: November 05, 2014, 12:40:32 am »
Would it be strange if I said that I had a dream of being on that exact same ship a few months ago? Strangest coincidence...

23
Didn't even notice this! +1

24
Feedback and Suggestions / Re: unbinding keys
« on: November 04, 2014, 02:55:25 pm »
As someone who is forced to use a controller to play this game for health reasons I am worried how this may effect me.

25
The Lounge / Re: Get to know people's GOI preferences (uncomfortable well)
« on: November 04, 2014, 02:51:52 pm »
1. Favorite ship to fly: 3-way tie between goldfish, galleon, and pyramidion
2. Favorite ship to engineer on: pyramidion, I can take a nap while doing so
3. Favorite light gun: Hades Light Cannon (everything else is too easy for me  :P )
4. Favorite heavy gun: Typhoon Heavy Flak Cannon (this and Lumberjack are the only ones that I find to not be too easy)
5. Favorite gun overall: Dragon Tongue Light Flamethrower (burn!!!! mauhauahauhauhauahu!!!!!!)
6. Favorite 2v2 map: Dunes
7. Favorite larger than 2v2 only map: Red Sepulcher
8. Favorite map overall: Red Sepulcher
9. Favorite ammo type: Lesmok
10. Favorite ship build: Double merc mobula <---- this is not a joke
11. Favorite headgear: Tied-back
12. Favorite outfit: Desert Nomad Outfit
13. Favorite Goggles: Khavinsky Goggles
14. Favorite ship theme: none
15. Favorite figurehead: Spear, Lion, Gun, OP
16. Would you rather, Deathmatch, King of the Hill or Crazy king? Deathwatch
17. Rank in order of preference, Pilot, Gunner and Engineer: Gunner, tied for Pilot & Engi
18. Buffgi/Gunji or Main: Gungineer
19. Lion gun OP? See number 15.
20. Are there too many questions?  NO THERES TOO LITTEL!
21. Have you found a better community than GOIO? Yes ;)

26
General Discussion / Re: GoIO Metascore
« on: November 04, 2014, 02:41:57 pm »
Mmmmm lets hope that the main game becomes great when co-op comes out and stays that way so the new scores will be an accurate representation. 64/100 though. Dang, who're all these haters? I remember the score being in the 70's when I first bought the game.

27
Feedback and Suggestions / Re: Replace Levels with Badges
« on: November 04, 2014, 02:40:17 pm »
Current level system is  good andclear. I'm against hiding levels or changing them into badges.
Badges are fine, but having that outright replacing what we have now seems unnecessary.

28
General Discussion / Re: Hiding levels
« on: November 04, 2014, 02:38:50 pm »
I really wonder why they would carry over levels from achievements to the current level system. With how you gain levels now you could use that as a more accurate level system but by carrying over the old level you get some inaccurate representation.

29
Feedback and Suggestions / Re: Problems with matchmaking
« on: November 04, 2014, 02:35:05 pm »
AND LOBBIES ARE NOT LONG ENOUGH TO TEACH IN!!!!!!

Yesterday during a countdown my teammate switched to a triple flak squid.  I started trying to explain damage types and why it was an ineffective build, but then the match started.  Every person on the ship ragequit after their first death.

Matchmaking and enforced lobby timers hard at work.  Such balance.
You can only imagine what it's like when this happened every match in some way. You start to hate... playing in such lobbies.

30
The Gallery / Re: Matchmaking hard at work.
« on: November 04, 2014, 02:34:16 pm »
My frustration knows no bounds. How do you even miss with a flamethrower?!?

*sigh* *forever teaching mode activated*

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