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Topics - Grixis

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1
Release Notes / 6.20.17 Hotfix Notes
« on: June 20, 2017, 05:56:39 am »
- Fix a server issue preventing matchmaker from making new co-op lobbies in some cases.
- Include Blockade maps in rematch map vote options.

2
Release Notes / 4.10.17 Hotfix Notes
« on: April 10, 2017, 06:04:42 am »
  • AI now will now keep reticule on the target for Missile Circus.
  • Fixed an engineer tutorial issue blocking progress.
  • Repairs now count toward war chest coin accumulation + engineer extra XP
  • Fixed a bug where more than 7 leaders deployed in a location resulted in no leader bonus.
  • Added unlockables to faction selection page
  • Increase normal difficulty matches' gained faction reputation by 40%
  • Added popup reminder when Skills, Guns and Ships are unlocked
  • Fixed a world map bug where defender's efforts from the removed battles are not carried to the new battle.
  • Infiltration: Added Warning for when VIP ship is under attack
  • Fixed wrong storm sky.
  • Fixed overflow achievement text.
  • Fixed a bug where user level showed 0 in running lobbies.
  • Fixed an issue of not able to see any of the controls.
  • Fixed an issue of not able to switch tabs at PVP Match End
  • Fixed a bug where enemies couldn't pick up barges.
  • Fixed a bug where new skill doesn't show up when player unlocks it if a player got a client crash; also fixed a bug where user's "unlock x special abilities" got more progress.
  • Fixed a bug where faction reputation gained in weekly missions was lost.
  • Fixed a bug where difficulty did not show when joining a running match
  • Survival: Players will no longer lose if the enemy reaches their goal AFTER the boss is killed
  • Fixed a bug where spectators at match end does not show team (score) panel
  • Added click sound feedback on worldmap
  • Fixed an issue that Armor kit tool (crowbar) swinging sound delayed
  • World Map Unlock Dialog: The leader "activate" button should ghost out if the player has already voted there, and update once this status changes
  • Adjusted Size of Map Control Point Icons
  • Fix for playing music outside of time bounds
  • Fixed issue with Failsafe kit tool cut off when swinging
  • Grandmaster Acheivement reworked from 100, 150, 50, 150, 50, 150 matches to 30, 25, 15, 25, 15, 25 matches

3
Release Notes / 1.4.10 Hotfix Notes (Updated 1/9/2017)
« on: December 29, 2016, 01:16:20 am »
Release notes is posted at http://gunsoficarus.com/blog/december-open-period/

Hotfix 4: (b575)

Fixes:
  • Fixed a bug that sometimes caused distorted balloon decals when loading into a running match
  • Fixed spotted-state indicator not resetting on death
  • Fixed bugged scoreboard in 3v3 or larger matches
  • Spectators now spawn over normal spawnpoints (instead of potentially inside map geometry)

Hotfix 3: (b572)

Fixes:
  • Fixed import issue with profile pictures to make them less pixelated
  • Fixed non-clickable area on start screen
  • Fixed rematch vote UI overlapping other parts of end match screen
  • Fixed world map resource totals not displaying correctly

Hotfix 2: (b571)

Fixes:
  • Fix ship themes on Stormbreaker
  • Fix faction chat channel message spams

Hotfix 1: (b570)

Fixes:
  • Fix broken crew formation UI

4
Release Notes / Versoin 1.4.8 Hotfix 1
« on: September 27, 2016, 06:16:00 am »
Fixes:

- Mighty Pirate voice pack on helm/off helm repair commands swapped
- Mighty Pirate voice pack missing store description
- On second match of region, map is broken (white)
- AI routes going through components
- Partial fix to missing UI elements on Linux (more complete fix in the works)
- VIP rules description was updated
- Skyball’s "ball captured" text at start of next game
- Top part of certain texts cut off
- Collider from preventing hull fixing on Squid

5
Release Notes / Version 1.4.8 Release Notes
« on: September 19, 2016, 08:29:22 am »
New content:
  • Novice Deathmatch: Novices will now be placed into games versus AI ships. They may opt out at any time, but this will give them a safe place to learn the mechanics of the game. This also makes novice games easier to make since they require half the number of players as from before.
  • New game mode: Skyball. In this sports inspired game mode, compete against your opponents by dragging a cargo barge into their goals to score. Steal the ball by ramming into each other for dramatic plays. Run the ball or defend your own goal!
  • New 4v4 Paritan Rumble! Try not to crash :P

Cosmetics:
  • Decals:
    - Wrought Iron Manticore (Free, created by Skletch)
    - The Valknut (Free, created by Technoholic)
    - Profiled Pup (Pay, created by ashenlion)
    - Steam Rose (Free, created by Huckleberry Finn)
    - Harpoon (Pay, created by Addam)
    - Roman Insignia (Free, created by JubJub)
    - The Pouncing Fox (Pay, created by Little Miss Nuke)
    - Phenixian (Free, created by NextgenZ-)
    - Mad Hat (Pay, created by Dabzy)
    - The Liberator (Pay, created by Hue C. Sosnitsky)
    - Kabuto Musha (Pay, created by nebe)
    - Solaris (Pay, created by SteelShark)
  • Hats:
    - Mrs. Mad Hatter (F) (Free, created by Mr. Vibe)
    - Parrot’s Tricorn (M)  (Free, created by Akuu)
    - Bohemian Dreadlocks (F) (Pay, created by philsip)
    - Picklehauber Pith (M) (Pay, created by A_Harmless_Fly)
    - Picklehauber Pith (F) (Pay, created by A_Harmless_Fly)
  • Goggles:
    - Green and Gold Aviators (F) (Pay, created by A_Harmless_Fly)
    - Half Rim Glasses (M) (Pay, created by A_Harmless_Fly)
    - Half Rim Glasses (F) (Pay, created by A_Harmless_Fly)
    - Cedar Cifar Holder (M) (Pay, created by Jonasspil)
  • Voice Pack:
    - Mighty Pirate (M, English) (Pay, created by ATrueJedi)

Changes:
  • Revamped VIP rules to count escort kills towards the goal score. VIP kills now count for more.
  • No double reports of player joining/leaving if s/he is a clanmate and also on the friendlist.
  • Lochnagar changes: guns that drop to 1 ammo now do not completely destroy the gun, reverting to more familiar mechanics. However, for clip sizes greater than 1 the same proportional damage per shot still applies. The philosophy remains “repair while shooting” vs. “shoot now, rebuild later”.
  • Lowered intensity of gun effects, projectile trails and flare effects on dark maps.
  • Added notification for the store if steam overlay not enabled.
  • Increased Default Joystick Deadzone for better compatibility.
  • Changed perma-healthbar to 10 tick.

Fixes:
  • Fixed white texture because of painted detail map on Squid player ship
  • Fixed shadow artifacts on Dunes lightmaps on low quality settings.
  • [Linux] fixed rendering artifacts on terrain on some GPUs (primarily Intel HD cards)
  • Engine damage sounds were missing.
  • Reimplemented animations on the Mobula.
  • Fixed fog becoming bright when in both tar smoke and other clouds
  • Colliders on the Squid ship have been changed to prevent snapping, warping, and falling through the floor in some places.
  • Removed highlighting on targets that are in-range when the Tutorial Text option is on.
  • Cooldown ticking sound getting stuck
  • Fixed various unnecessary differences between shader quality settings
  • Fixed rendered fog distance to be more consistent with culling distance on low-visibility maps (e.g. Anglean Raiders), to prevent ships from vanishing while not yet in fog.
  • Fixed several cases of character “rubber banding” when just barely bumping pieces of ship geometry
  • Fixed different shades of fins on different shader quality
  • Fixed voice chat icons/text being under the gradient background of the map
  • Fixed typos in pilot tutorial
  • Fixed workshop decal icons having different background color
  • Removed unnecessary rope on Goldfish
  • Fixed Conductor costume repair animation issue
  • Fixed graphical glitch with Bowler hat
  • Fixed particle effect positioning issue with Hades
  • Fixed soft particles issue on Northern Fjords
  • Fixed an object placement issue with Traveller theme on Galleon
  • Fixed decals hard to see in store in some cases
  • Fixed missing “crew” tab at match end screen
  • Fixed unnecessary “Recruit from Queue” button in lobby menu when a match already started

6
Release Notes / Version 1.4.6 Hotfix 2
« on: June 22, 2016, 07:11:17 am »
Changes:
  • Reduce the limit of veterans necessary to open Vet Games
  • Rematch vote logic change: 1~2 DM, 0~1 VIP, 1 CP. Last played map will not show anymore.

Bug fixes:
  • Added tutorial loading screen pictures
  • "ChatCrew" correctly binds to ‘L’ by default, default binding of “TaskList” moved to ‘T’ (was conflicting)
  • Fixed TAB Scoreboard data issues in Practice
  • Player popup shows in ESC scoreboard again
  • Fixed an effects leak on the Banshee that was causing lower frame rates

7
Release Notes / Version 1.4.6 Hotfix 1
« on: June 03, 2016, 06:40:12 am »
Changes:
  • Allow players to change to opposite team's empty slot if balance allows
  • Easing rematch requirements
  • Increased Voice Over volume in Tutorials

Bug fixes:
  • Fixed store's tooltip header issue with some items
  • Fixed respawn and loading issues on 3v3 Fight Over Firnfeld
  • Fixed floating map elements in Paritan/Labyrinth
  • Fixed some subtle effects and UI errors that were causing performance issues
  • VIP icon in lobby intersecting with other text
  • Captain command icons missing
  • Player name above gun selection menu
  • Tabs missing on match end screen
  • Pressing Enter or Space in chat at match end screen un/checks the rematch vote
  • Match end stat text issues
  • Mastery achievements aren’t listed
  • Can't block players on score menu

New Content:
  • New tips for matchmaker waiting screen created by the community and vets to make sure players get the best advice.

8
Release Notes / Version 1.4.6 Release Notes
« on: May 23, 2016, 07:33:56 am »
New content:

New VIP Game Mode:

You’ve gone out on your own to play this mode, and we’ve seen how much fun you all have.  We’ve connected with Tropo, Richard, and KitkatKitty the creator and organizers of the player run VIP matches to discover how your rules and nuances make the mode fun.  Score points by killing each team’s VIP.  If the VIP kills another VIP, you get bonus points!  First team to get the required points wins the match.  Important thing to note, the first ship on each team in the match lobby is designated as the VIP.  Plan accordingly!  There are 5 revised maps to play this hectic mode on with a set of achievements to boot.  Happy Hunting.

New Tutorial:

The best crew member is a crew who knows how to complete basic tasks on the ship.  This is why we’ve completely revamped our tutorial to ensure that new players can have a place on every ship.  It even offers mini-game challenges that even the experienced players can test the skills with and earn medals.  There are tutorials for all classes and each one is meticulously instructed by Captain Morrison via radio (just in case you crash the ship).  These revisions should offer a more in-depth yet concise, and highly engaging way to learn how to play the game.

New Friend Referral:

Our players have gone out of their way to recruit, refer, and bring in an amazing number of friends, and it’s vital to the growth of our community. It’s the reason we have such great clans and upstanding players. To reward and push for more players to do the same, we’ve added in a referral system. On the main page you can click the “Review and Recruit” button to get your code and give it to friends. Once they redeem this code you and them will earn items, dyes, and exclusive titles! Each player can only be recruited once so make sure to grab your friends quickly and look for more.

New Coupon System:

A new reward has been added into the game. Coupons! You’ll be able to receive these in the new friend referral feature and in other upcoming reward systems. These coupons will give you your choice of items from the store at a discount instead of simply being assigned a reward. Once you get one all you have to do is use the store and you will see your coupon applied on checkout.

New Workshop Items:

Decals

Hats

Changes:

  • Anti-aliasing method is now stated in the options menu
  • Different animation for Character in customization window when zoomed in
  • Notification when a novice player’s class gets changed from pilot in non-novice matches
  • Increased character limit for notifications
  • Functionality of hold R and F to throttle forward and backward
  • Performance optimisation for multiple Flares
  • Bounty and bounty hunter scoring improvement
  • Different mechanics for Captain's recommendation spam filter (now works in a similar way like chat spam filter)
  • Disallow players to move to the other team via spectator in system-made lobby

Bugfixes:

  • Engine sound cuts off abruptly when changing direction
  • Match end screen gunner stat text overlaps
  • Match end screen effect out of borders
  • UI bug when you're inspecting a ship from a running lobby, but the lobby ended
  • Multiple notifications when AFK kicked
  • Clipping on top deck of Pyramidion
  • Seats misplaced on heavy guns after swapping them in practice mode
  • Floating smoke on Junker and Spire
  • Message saying guns are locked because player is in novice yet he isn't
  • All-weather Service Cap is missing the upper half of the model
  • Clan page text might get out of border
  • Display issue with hair 'Cropped Pixie'
  • Display issue with hair ‘Nihongami’
  • Dye confirmation UI element shows up when viewing another players’ load-out
  • Message saying guns are locked because player is in novice yet s/he isn't
  • Too long titles at match end screen
  • Ship type name cut off on match end screen
  • The size of gaps vary between the notches of the hull health
  • Hwacha fire animations missing occasionally

9
Release Notes / Version 1.4.5 Hotfix 2
« on: March 08, 2016, 05:41:46 am »
- Fixed an issue where tar barrel didn't deal expected damage.
- Fixed an issue sometimes getting stuck at match loading screen when joining mid-match.
- Fixed an issue where renaming your character failed (used by others, containing special characters, etc), but the wrong name would show in match lobby.
- Fixed an issue where sometimes other player's skills displayed in character screen or recommended skill panel are wrong.
- Fixed an issue when accepting skill loadouts, the same skill is sometimes moved to another slot.

10
Release Notes / Version 1.4.5 Hotfix
« on: March 01, 2016, 05:58:54 am »
* Your client version should be 1.4.5 (517)

- Match end screen:
  - Fixed score display
  - Fixed XP display
  - Fixed missing last crew member's name
  - Fixed missing crew tab
  - Made it easier to give commendation to players (bigger icon, increase screen duration, adjust color)
  - Rematch vote is moved to bottom center
  - Pressing space/enter in chat should not toggle rematch vote anymore

- Practice/tutorial should no longer show in match list

- Tab scoreboard should no longer show when match ends

- Fixed mine launcher's projectile path in practice

- Other fixes


11
Release Notes / Version 1.4.5 Release Notes
« on: February 23, 2016, 05:25:11 am »
New features / new content:
  • Player and voice channel hierarchy and color
  • Added 2v2 water hazard to novice map rotation
  • New skirmish match-end with crew stats and match summary
  • Notification for being autokicked
  • More video options:
    - Soft Particles (was part of Postprocess Effects, improves cloud/ground intersections when enabled)
    - Shader Quality (older GPUs may see a performance improvement if set to Limited or Low)
  • Captain target mark is now visible offscreen too
  • More information for Need Help button
  • Tutorial text improvements (overheated guns, gun info)
  • More tools for practice (showing projectile path, spawning targets in different distances, switching guns ingame)
  • Clan level 11~15 with new rewards
  • Added tooltip help for why the guns are locked for novice players
  • Added game mode rules in the lobby too
  • Added clarification for the way most active clan leaderboard works
  • Active helm skill icons shown on affected components
  • Recommended loadout would save just like other loadouts.
  • Notification when pilot leaves/comes back
  • Score panel is now available on the deploy screen too
  • New workshop items:
    - Decal: Oculosprocket (free)
    - Decal: The Bounty Hunters (free)
    - Decal: 1812 WarHawk
    - Male goggles: Green and Gold Aviators
    - Female hat: Dapper Dame's Veiled Hat

Changes:
  • Players are default switched to pilot when they’re in captain seat. Novice players can’t change class if they’re in captain seat.
  • Hats and outfits of the same type now stack in character customization inventory UI
  • Rematch map vote would at least have one CP map as option
  • Ship kills will stay longer in match news feed (at top left)
  • Steam client will be used for achievement notifications from now on
  • Different colors for un/completed achievements
  • Running water effect removed during rainstorms (due to performance, quality issues)
  • "AFK" changed to "Inactive"
  • Deployed mines for Mine Launcher is easier to read
  • Shorter component names in kill feed so there will be less messages cut off
  • In-game store will charge USD, Steam will handle currency convert
  • Spectators are not allowed to vote map
  • Clan chat is now visible in all chat tabs
  • Report window doesn’t disable chatbox
  • Match system changes
    - Novice are put into regular queues automatically after waiting for 85 seconds
    - Team balance logic fix
  • Changed the way character hair is rendered slightly (it gets shadows properly now, but lost some subtle soft edges)

Fixes:
  • Client connection times out less quickly under unstable networking conditions
  • Add smoke trail at hull break
  • Several achievement descriptions on Steam
  • Light sources on ships (lanterns etc) are now disabled by distance/settings rather than flickering weirdly
  • Flares (and other light sources) no longer stack brightness as crazily on clouds
  • Guns being fired by other players aren’t played
  • The carpets of the traveller theme have strange light smears
  • Hitmarkers are now shown as your own if you get off the gun after firing
  • Fixed display/music issue where buffing the hull was interpreted as damage+repair (triggering drums)
  • Start screen’s "Play" button not clickable in some aspect ratios
  • Friends should not join tutorials
  • Character loadout doesn't get updated if accepting recommended loadout while being on customization screen
  • Going “Inactive” no longer activates combat music

12
Release Notes / Version 1.4.4 Release Notes
« on: October 29, 2015, 05:42:28 am »
New content

  • new map: 3v3 version of Clash at Blackcliff
  • costume pieces:
    -   Blood and Brass Tournament hats (male and female)
    -   Birthday hats (King and Queen)
    -   Daybane hat - workshop (male and female)
    -   Javanicus - workshop (male and female)
    -   Soulseeker mask - workshop (male)
    -   Old Straw Hat - workshop (male)
    -   Octagonal Spectacles - workshop (male)
    -   Garrison cap - workshop (male)
    -   Peaked cap - workshop (male)
    -   Trusty pipe - workshop (male)
  • decals:
    -   Hold Fast (unlocked through Clan Progression)
    -   Thick as Thieves (unlocked through Clan Progression)
    -   bless of éole - workshop
    -   Nysa Orchard Bee - workshop
    -   Wings of SoShi - workshop
    -   Polaris - workshop
    -   Grim Reaper - workshop
    -   Sandstorm Republic - workshop
    -   Imperial Order - workshop
    -   The Four of Us - workshop
    -   Cephalopod Tentacle - workshop
    -   Steampunk Dragon - workshop
    -   Ghost in My Journal - workshop
    -   I Define Balance - workshop

Features
  • Clan Progression: levels 6 to 10 unlocked, each with new rewards!
  • Practice Maps: practice maps for all region types, hooray!
  • Improved Match Loading: match start is now delayed until all players have loaded! (up to 60 seconds)
  • fireworks are back
  • added "Searching" status for social menu
  • confirmation that a friend was added
  • launcher
  • warning when pilot mid-match join to inform crew slot that role will switch
  • AI crew now listens to ship captain’s voice commands: gunning direction & repair type designation. General crew orders overwrite the voice commands, so sometimes you’ll want to order them to “All repair” or “All guns” first.

Balance
Minotaur: Increased jitter to 3.5 degrees (from 3), increased muzzle speed to 550m/s (from 350), increased AoE burst size to 10m (from 8), reduced pitch and yaw to 30 degrees in all directions (from 45), decreased rate of fire to 0.33 b/s (from 0.44), increased piercing damage to 90 (from 60), increased shatter damage to 225 (from 140), increased knockdown force to 200000 on both direct and burst hit (from 160000)

Bugfixes
  • primary dye changes the secondary color's shade on Boneyard costume
  • rope flag covering sight at rear gun on Squid
  • bottom part of dropdown menu in progress is missing
  • map coordinates are blurry
  • "win conditions" on map actually shows the map description
  • offline players aren't listed in order of the time last being online in the social menu
  • wrong images for Paritan Rumble
  • at achievement progress the hotkey is also shown
  • a random clipping flag on Northern Fjords
  • steam leaking from gun
  • typo in matchmaker tip
  • match loading screen glitch
  • can't change letter case in player names because of name "already taken"
  • some sound effects can't be heard
  • issue with dust cloud and steam layered on each other
  • the barrels of the light flak are steaming
  • hitmarker on enemy projectiles
  • spectator marker and red ship marker have almost identical colors
  • kill feed goes missing
  • balloon decal changes to an other one
  • scratched overlay when joining a match
  • loading mid-match problem
  • compass visual issue fixes
  • when private match is opened to matchmaker password is not removed
  • chat switches to global
  • captain voice chat icons for non captains on match end screen
  • title rewards for veteran achievements are showing up blank in the profile title selection
  • being listed as featured player with no reason
  • team chat becomes visible for spectators in some cases
  • deploy screen issues on multi-monitor systems
  • kill feed gets covered by deploy screen
  • clan description overlaps clan XP if the text is long enough
  • mines' sound effect gets stuck
  • ship name disappears from map
  • team indicator arrow icon glitch

Changes
  • removed duplicate "LeaveGun", “LeaveHelm” entries from controls menu
  • Traveller theme adjustments on Junker and Goldfish
  • more tutorial text
  • spectators aren't allowed to vote map
  • Junker’s default loadout adjusted
  • added “Instructions” button to workshop client
  • when choosing a new leader for a clan, choose those who played the game within 7 days first
  • matchmaker adjustments
  • menu music volume slightly lowered
  • added description for practice loading screen
  • guns’ level of distance models adjusted
  • separate spawn points for all 4 crew members
  • changed colliders on Mobula & Spire to not have “invisible walls” on ships with themes
  • adjusted the position of Goldfish’s turning engines
  • kill feed wraps to two lines for long messages, that makes following the feed much more harder

13
Release Notes / 1.4.3 Hotfix
« on: September 21, 2015, 05:32:53 am »
Server just restarted at Sep 21th 5AM EDT (9AM UTC) from a hotfix, which is supposed to fix an issues for some players stuck at "Loading Lobby Data". If you still have problems entering the game, please email to feedback@musegames.com. Thank you!

14
Release Notes / Version 1.4.3 Release Notes
« on: September 16, 2015, 04:44:09 am »
New features/content:
- Optional DirectX 11 mode (improves performance on supported systems)
- Vet game system: for players with level 30 and higher, available when enough qualified players are online.
- New map: 3v3 Paritan Rumble
- UI Map and Deploy Screen Redo (grid size on maps adjusted to a fixed length of 500m)
- Clan Leveling System
  - Clans have 5 levels (more to come later), each with required XP which can be contributed by clan members finishing matches. XP is adjusted by the number of active members in the clan.
  - Clan member can earn their personal reputation by finishing matches too. Bonus will be added if you play with your clan mates in the same crew, and more bonus for playing with clan mates 10 or more levels lower than you are.
  - Each clan level provides a reward with a reputation requirement. Players joining a new clan will have their reputation cleared.
- Spam protection for captain’s suggestion
- New achievements for playing with novice players and in vet games.

Changes:
- TAB won’t block movements and actions anymore (to reach the old functions select Scoreboard in the ESC menu)
- When accepting recommended skills the game will put the same skill at the same slot, if the skill is currently in your selected loadout
- Altitude meter recalibrated: now uses map boundary as minimum
- Underdog achievements are no longer granted to mid-match joins
- Updated help text in gunner tutorial

Bug fixes:
- Gun UI ammo icons are pixelated
- Clan leaderboard panel text width fix
- Gears are not animated anymore on the Mobula
- Camera issues with Spyglass and Rangefinder
- Outfit list shows first dye twice instead of the second dye
- Inconsistent costume piece order in outfit list
- Engine running sound when ship respawning
- Gun UI not always showing the new ammo
- Capture Point stuck on compass
- Wrong figurehead and decal shown in some cases
- Projectiles explode too late
- Texture setting has effect on crosshair
- Typo in achievement description (The Art of War)
- All the lamps on galleon are floating
- Misplaced steam when rebuilding engine
- Firefighting tools' animation skipped when using two times in a row
- Flag is not waving on Northern Fjords
- Changing tool while falling restarts the wind sound effect
- Grabbing the ladder while falling doesn't stop the falling sound effect
- Battle on the Dunes’ warship collision issue
- "New unlockables available" icon doesn't disappear on rewards tab
- Railing intersecting wall on Galleon
- Invisible impacts on Duel at Dawn
- Checkmarks occasionally missing in tutorial
- Flickering around the body of chem spray
- Repair tools have no effect on components yet animation and sound feedback suggests it does and vice versa
- Dummy shots on certain guns when leaving right after reload
- Engine smoke is instantly removed when ship dies
- Red health bar always on top of blue in spectator
- Balloon decal doesn't appear properly when joining mid-match
- AI switching tools too quickly cutting off animations
- If the gun gets destroyed while reloading, the reload animation restarts
- Voice chat is not working if you enable it during match
- Registration screen related menu issues
- Show what hotkey closes the achievement panel

15
Release Notes / Version 1.4.2 Release Notes
« on: July 03, 2015, 08:06:57 am »
New content:
- Voice Packs
Russian (M) by Vladibear
English (M) by Renaulde Northwind
- Costume Items
Fly Goggles (M) submitted by Lindashee (free)
Fly Goggles (F) submitted by Lindashee (free)
Traditional Pickelhaube (M) submitted by A_Harmless_Fly
Traditional Pickelhaube (F) submitted by A_Harmless_Fly
- Decals
Archangel’s Sigil submitted by Lone Seeker 777
Give ‘er a Whirl! submitted by Comb Stranger
Angry Army submitted by BluberryStar (free)
Steam and Ice submitted by Ashenlion (free)
Deceiver
Sorcerer
The Harbinger
Iron Rooster
The Stag
Stallion

- New Map: Clash on Blackcliff.  A new 2v2 Deathmatch map based on Raid on the Refinery.
- 2 new Underdog Win achievements and titles

New features:
- New in-match HUD/UI
- Applaud
   When you click on someone’s name, you’ll see a new Applaud feature.  Now you can positively report players you believe are being good teammates or just good people. We will be going through all the positive reports every week and choosing both the worthy players and their applauders to receive free items!  The deeds will be showcased in our forums as well (at the players’ discretion of course).
- Gamemodes are now included when voting for next map
- Clan Name Management: Clans will be deleted immediately when the last player leaves
- Spectator “class” for social menu
   You’ll now be able to tell when your friends are watching games.  When you click your friends list a special symbol will show for any of them currently watching games instead of playing in them.
- AI crew adjustments - Removed AI gunner loadout (all AI crewmembers use engineer loadouts)

Bugfixes:
- Component health UI has missing elements and wrong colors in some cases
- Can't see the top objectives in the lobby
- Can't see score on deploy screen
- CP marks remain on compass after playing a CP game
- AI jumping on stairs and slopes
- Typo in gunner tutorial
- UI doesn't show Flare getting armed
- Tooltip suggesting manual is (still) in-game
- Skill particle effects no longer show up on components when a ship dies while using pilot skills
- Visual effect doesn't go away if pilot disconnects while using a helm tool
- First tracer is misplaced (Gattling, Flamethrower)
- Misplaced UI element (arrow)
- Tar barrel icon doesn't disappear after button release
- ESC doesn't cancel chat at main menu
- Weather damage can be applied to the hull multiple times when components are broken
- Rewards aren't listed in order of level
- Seasonal store items are out of season
- Harpoon rope remains when target is destroyed
- Can't switch back to level title once you select a custom title
- Pilot command and spotted UI stuck in spectator
- Game defaults to global chat tab
- Typo in "reported" notification
- Bounty’s WANTED button is not clickable
- Getting stuck on several spots
- Pilots reconnecting to their ship as engineers
- Returning to crew form with the wrong class
- Wrong loadout shown
- Tool icon on gun UI
- Blocked players can spam clan invites
- Arrows pointing at damaged components misplaced
- Crash when running the executable while Steam is not running
- Ammo counter showing wrong value for max ammo
- Bottom part of dropdown list of titles is missing
- [LINUX] DLCs are not shown in Steam client
- [LINUX] confirmation mail not being sent on some setups

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