Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Inkjet

Pages: 1 2 3 [4] 5
46
Dev App Testing / Dev-App Testing change-log: 10 November, 2017
« on: November 10, 2017, 01:22:01 pm »
Typhon Heavy Flak Mk. I
  • 25% chance of 3 fires on Direct Damage (from 5)

Nemesis Heavy Carronade
  • 125 Direct Shatter (from 70)
  • 50kN Push Force (from 10kN)

Goldfish
  • Acceleration: 3.6 m/s² (from 3.5)
  • Speed 42 m/s (from 40)

Pyramidion
  • Acceleration: 3.5m/s² (from 4)

Squid
  • Turn Speed: 22 deg/s (from 19.11)
  • Lateral Drag: 0.75 (from 1.36)

Incendiary Ammo
  • Accelerated Fires: 100 (new)
  • Standard Clip Size (from -25%)
  • Fire chance: +25% (from +20%)

Blackcliff Butchery
  • New KOTH map based on Clash at Blackcliff

47
Dev App Testing / Dev-App Testing change-log: 3 November, 2017
« on: November 03, 2017, 04:45:00 pm »
Nemesis Heavy Carronade
  • 125 Direct Shatter (from 70)

Goldfish
  • Acceleration: 3.6 m/s² (from 3.5)
  • Speed 42 m/s (from 40)

Pyramidion
  • Acceleration: 3.5m/s² (from 4)

Squid
  • Turn Speed: 22 deg/s (from 19.11)
  • Lateral Drag: 0.75 (from 1.36)

Incendiary Ammo
  • Accelerated Fires: 70 (new)
  • -30% damage (from +0)
  • Standard Clip (from -25%)
  • 35% Fire Chance (from 20%)
  • Standard ROF (from -30%)
  • +50% self fire chance (from +0)

48
Dev App Testing / Dev-App Testing change-log: October 27, 2017
« on: October 27, 2017, 04:21:19 pm »
This week we're focusing on testing the Stormbreaker and Failsafe to ensure they're ready for PvP!

Stormbreaker
  • No changes from PvE

Failsafe
  • No changes from PvE

49
Dev App Testing / Dev App Testing 20 October, 2017
« on: October 20, 2017, 03:23:32 pm »
Infiltrate Game Mode
  • Hell Difficulty Speedrun Testing

Stormbreaker in PvP
  • No changes from PvE

50
Dev App Testing / Dev App Testing change-log: 13 October, 2017
« on: October 13, 2017, 03:13:29 pm »
This is the final test session before the next patch. Keep an eye out for any new bugs while you test!

Hwacha
  • Direct Damage: 24.66 Explosive (from 25)
  • Secondary Damage: 50 Shatter (from 45)
  • 4.25 jitter (from 5)

Light Flak
  • 0.5 jitter (from 1.25)
  • 400 m/s projectile speed (from 350 m/s)
  • 0.375 arming time (from 0.4285, to maintain arming range)
  • 3s projectile life (from 2.857), max range 1200m (from 1000)
  • 65 deg horizontal arcs (from 50)

Judgement in PvP
  • No changes from current PvE Judgement

Squid
  • Armor: 330 (from 335)
  • Hull: 450 (from 550)

Pyramidion
  • Top Speed: 32 m/s (from 30.36)
  • Acceleration: 4 m/s² (from 2.25)
  • Turn Acceleration: 8 deg/s² (from 6.25)
  • Mass: 200t (from 300t)

Miscellaneous
  • Midmatch gunner join blocked in slots 3 & 4
  • Gunner autoswitch to engineer in slots 3 & 4
  • Various UI changes
  • Choppy lives.

51
Dev App Testing / Dev App Testing change-log: 6 October, 2017
« on: October 06, 2017, 03:08:54 pm »
We're testing some changes to the UI and backend, so remember to report any bugs or issues you encounter!

Hwacha
  • Direct Damage: 24.66 Explosive (from 25)
  • Secondary Damage: 50 Shatter (from 45)
  • 4.25 jitter (from 5)

Light Flak
  • 0.5 jitter (from 1.25)
  • 400 m/s projectile speed (from 350 m/s)
  • 0.375 arming time (from 0.4285, to maintain arming range)
  • 3s projectile life (from 2.857), max range 1200m (from 1000)
  • 65 deg horizontal arcs (from 50)

Judgement in PvP
  • No changes from current PvE Judgement

Pyramidion
  • Top Speed: 32 m/s (from 30.36)
  • Acceleration: 4 m/s² (from 2.25)
  • Turn Acceleration: 8 deg/s² (from 6.25)
  • Mass: 200t (from 300t)

52
Dev App Testing / Dev App Testing change-log: 29 September, 2017
« on: September 29, 2017, 04:04:02 pm »
Judgement in PvP
  • No changes from current PvE Judgement

Spire
  • Armor: 720 (from 400)
  • Hull: 1300 (from 950)
  • Forward Acceleration: 4.5 m/s² (same as current)
  • Top Speed: 24 m/s (from 28.01)
  • Turn Acceleration: 3.75 deg/s² (from 15.06)
  • Max Turn Speed: 12.08 deg/s (same as current)
  • Vertical Acceleration: 6 m/s² (from 3.75)
  • Top Vertical Speed: 14 m/s (from 17)
  • Slot 1 (Heavy Gun) angled 0° from center (same as current)
  • Slot 2 (Top Left) angled 10° to port (current 0°)
  • Slot 3 (Bottom Left) angled 60° to port (current 40°)
  • Slot 4 (Top Right) angled 10° to starboard (current 40°)

Squid
  • Acceleration: 10 m/s² (from 8 )
  • Mass: 50t (from 95t)

Pyramidion
  • Top Speed: 32 m/s (from 30.36)
  • Acceleration: 4 m/s² (from 2.25)
  • Turn Acceleration: 8 deg/s² (from 6.25)
  • Mass: 200t (from 300t)

Hwacha
  • Direct Damage: 24.66 Explosive (from 25)
  • Secondary Damage: 50 Shatter (from 45)
  • 4.25 jitter (from 5)

53
Dev App Testing / Dev App Testing change-log: 22 September, 2017
« on: September 22, 2017, 03:01:39 pm »
Judgement in PvP
  • Same stats as current PvE

Pyramidion
  • Armour: 650 HP
  • Hull: 700 HP
  • Top Speed: 32 m/s
  • Acceleration: 4 m/s^2
  • Turn Speed: 11.05 deg/s
  • Turn Accel: 8 deg/s^2
  • Vertical speed: 17.03 m/s
  • Vertical Accel: 2.73 m/s
  • Mass: 200t

Squid
  • Mass: 50t
  • Accel: 15.2 m/s2
  • Top Speed: 47m/s
  • Turn Speed: 19.11 m/s
  • Turn Accel: 47.5 m/s2

Spire
  • Mass: 320t
  • Armor: 900
  • Hull: 1500
  • Top Speed: 24 m/s
  • Turn Accel: 3.75 deg/s^2
  • Vertical Accel: 6 m/s^2
  • Gun Slot 1 angled 0 deg from center
  • Gun Slot 2 angled 10 deg to port
  • Gun Slot 3 anngled 60 deg to port
  • Gun Slot 4 angled 10 deg to starboard

54
Dev App Testing / Dev App Testing change-log: 1 September, 2017
« on: September 01, 2017, 12:33:39 pm »
Hwacha:
  • 5 jitter (from 4)
  • 5.5 AoE radius (from 7)
  • 300m/s projectile speed (from 250)

Minotaur
  • 18 Piercing Direct damage
  • 45 Shatter AoE damage
  • 300000N Knockdown
  • 0.66 RoF (from 0.33)
  • 4 buckshots (from 5)
  • 5 shots (from 4)
  • 10 second reload (from 10)
  • 700 projectile speed (from 550)
  • 2 jitter (from 3.5)
  • 40 horizontal
  • 30 deg arc up
  • 10 deg down arc
  • 40 deg/s rotation speed (from 20)

Judgement (PvP too!)
  • 1000 Hull
  • 3 m/s^2 Vertical Acceleration
  • 12 deg/s Turn Speed
  • 7 deg/s^2 Turn Acceleration
  • 28m/s top speed
  • 4 m/s^2 Forward Acceleration

55
Dev App Testing / Dev App Testing change-log: 25 August, 2017
« on: August 25, 2017, 01:59:08 pm »
Hwacha:
  • 6 jitter (from 4)
  • 5.5 AoE radius (from 7)
  • 300m/s projectile speed (from 250)

Minotaur v1
  • 18 Piercing Direct damage
  • 45 Shatter AoE damage
  • 300000N Knockdown
  • 0.66 RoF (from 0.33)
  • 3 buckshots (from 5)
  • 7 shots (from 4)
  • 9 second reload (from 10)
  • 800 projectile speed (from 550)
  • 2 jitter (from 3.5)
  • 40 deg arcs up + horizontal (from 30)
  • 30 deg arc down
  • 40 deg/s rotation speed (from 20)

Minotaur v2
  • 0.66 RoF (from 0.33)
  • 100000N Knockback
  • 12 piercing (from 90)
  • 16 shatter (from 225)
  • 6s reload (from 10)
  • 40 deg arcs
  • 40 deg/s turn speed (from 20)
  • 800m/s (from 550)
  • 2 jitter (from 3.5)

Judgement (PvP too!)
  • 20% Force reduction from all engines
  • Reduced Vertical Acceleration to 3.5
  • Balloon hitbox moved upward
  • 12 deg/s Turn Speed
  • 3.5 deg/s^2 Turn Acceleration

Goldfish
  • +50% angular drag
  • 200 kt mass
  • 701,000N force (to maintain mobility)
  • 700000N Lift Force (to maintain mobility)

Incendiary
  • +35% fire chance (from 20%)
  • 100 AccelerateFires

56
Dev App Testing / Dev App Testing change-log: 18 August, 2017
« on: August 18, 2017, 03:41:49 pm »
Hwacha:
  • 5 jitter (from 4)

Minotaur
  • 18 Piercing Direct damage
  • 45 Shatter AoE damage
  • 100000 Knockdown
  • 0.66 RoF (from 0.33)
  • 3 buckshots (from 5)
  • 7 shots (from 4)
  • 8 second reload (from 10)
  • 800 velocity (from 550)
  • 2 jitter (from 3.5)
  • 40 deg arcs (from 30)
  • 40 deg/s rotation speed (from 20)

Minotaur v2
  • 0.66 RoF (from 0.33)
  • 1/2 current force
  • 60 piercing (from 90)
  • 80 shatter (from 225)
  • 6s reload (from 10)
  • 40 deg arcs
  • 40 deg/s turn speed (from 20)
  • 800m/s (from 550)
  • 2 jitter (from 3.5)

Judgement
  • 20% Force reduction from all engines
  • Reduced Vertical Acceleration to 3.5
  • Balloon hitbox moved upward
  • 12 deg/s Turn Speed
  • 3.5 deg/s^2 Turn Acceleration

Incendiary
  • 100 AccelerateFires

57
Dev App Testing / Dev App Testing change-log: 11 August, 2017
« on: August 11, 2017, 02:29:25 pm »
Hwacha:
  • 6 AOE (from 7)
  • 5 jitter (from 4)
  • 275 m/s velocity (from 250)

Minotaur
  • 0.66 RoF (from 0.33)
  • 3 buckshots (from 5)
  • 7 shots (from 4)
  • 8 second reload (from 10)
  • 800 velocity (from 550)
  • 2 jitter (from 3.5)
  • 40 deg arcs (from 30)
  • 40 deg/s rotation speed (from 20)

Judgement
  • 20% Force reduction from all engines
  • Reduced Vertical Acceleration to 4.68
  • Balloon hitbox moved upward

58
Dev App Testing / Dev App Testing change-log: 4 August, 2017
« on: August 04, 2017, 12:39:59 pm »
Improved Controller Support:
  • Controllers now support continuous input on helm
  • Controller Aim now uses a Dual Zone sensitivity for increased precision

Aten MkS:
  • Reduced horizontal arcs to 35 degrees
  • 1 Piercing / 0.4 Fire
  • Fire chance: 5%

Extended Mag
  • +45% Clip Size
  • -15% Damage
  • -10% ROF

Lochnagar changes:
  • +12 self fire damage per shot
  • x200% chance of loaded gun catching on fire

Maps
  • Graveyard 3v3, 4v4 - Test Spawns
  • Voyager's Cove - Terrain added to prevent bosses from shooting over ridges.

Mk2 Alliance Weapons!
  • Balance adjustments
  • New effects, models, sounds

59
Dev App Testing / Dev App Testing change-log: 28 July, 2017
« on: July 28, 2017, 02:35:03 pm »
Aten MkS:
  • Reduced horizontal arcs to 35 degrees
  • 1.2 Piercing / 0.4 Fire
  • Fire chance: 10%

Extended Mag
  • +45% Clip Size
  • -15% Damage
  • -10% ROF

Lochnagar changes:
  • +16 self fire damage per shot
  • x2 self fire chance

Maps
  • Graveyard 3v3, 4v4

Mk2 Alliance Weapons!
  • Balance adjustments

60
Dev App Testing / Dev App Testing change-log: 21 July, 2017
« on: July 21, 2017, 03:21:37 pm »
Aten MkS:
  • Reduced horizontal arcs to 35 degrees
  • 1.2 Piercing / 0.1 Fire
  • Fire chance: 10%

Magnate:
  • Reduced Turn Accel to 4.5m/s2
  • Reduced Turn Speed to 11.5m/s
  • Reduced Armour to 525

Incendiary Ammo:
  • Accelerated Fires: Additional 1 stack of fire per 100 points of base gun damage

Extended Mag
  • +45% Clip Size
  • -15% Damage
  • -10% ROF

Lochnagar changes:
  • +16 self fire damage per shot

Maps
  • Graveyard 3v3, 4v4

Mk2 Alliance Weapons!
Changes from last week:
  • Februus - Short charge up, multiple shots
  • Aten - No damage ramp-up, small clip, short reload

Pages: 1 2 3 [4] 5