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Messages - shaelyn

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16
The Lounge / Re: Introducing the new CAs!
« on: November 08, 2015, 06:47:29 pm »
we need more oaths in general...

17
I'm sure there will be times that the songs people will want on a ship won't be shanties.

If anything happens to the Bards, I'm going to be incredibly disappointed.

18
The Lounge / Re: Introducing the new CAs!
« on: October 21, 2015, 08:42:09 pm »
welp, we got one oath out of the new recruits.  :p

19
The Pit / Re: On the 1st day of GOIO my muse lords gave to me
« on: October 20, 2015, 08:25:33 pm »
they basically said, as long we're just using subject matter from the games for lyrics, they don't have any reservations towards this project.

I may add a stanza to mine, and make the current last stanza an ending.  because the song traditionally loops, and that's a pretty definite end I gave it.

and Hunter, I would like mine in the album too, but there's a question of how to go about it.  at the least, I would like to sing it.  producing the whole track myself would probably take too long for it to be included.

20
General Discussion / Re: stuff about the game
« on: October 19, 2015, 12:30:10 am »
Hi, Friday Blues.  I believe this has already been addressed on Steam, but I wanted to weigh in here, as well as post for posterity.  I am an intern for Muse.  What that means is, May 2014, I started enjoying this game as a player.  I fell in love with the game and community, and wanted to do more - and I was accepted as a Community Ambassador that October (which is essentially a teacher/helper role - CAs are distinguished players that have the ability to go into novice matches), and a few months later, I became part of the dev team.  personally, I typically try not to refer to myself as a developer because, while I am a part of the team and have all the bells and whistles that go along with the package, I'm essentially doing the same thing I've always done as a player, just in a different way (bug reporting, providing feedback, and providing community support).  I do have a review up on Steam - originally written before I became a part of the team, and edited after, all of my own accord.  When you strip away all the fancy stuff, I am still just a player that loves this game and its community and does all she can for it.
What I'm about to say goes for all of the interns: we are volunteers.  Muse isn't paying us or providing incentive for us to do what we do, nor are they forcing us.  What we do is a labor of love, and if we have a review, it is our own thoughts - just like any other player's.  Muse is currently requesting and reminding players provide a review of the game, but there is no incentive or pressure to do so.  The playerbase can do as they will.

I hope this makes things a bit more clear; let us know if you have any questions or if we can assist you otherwise.

21
The Pit / Re: On the 1st day of GOIO my muse lords gave to me
« on: October 14, 2015, 12:05:46 pm »
HAHA! I take this all as Muse consent to get to work on arranging an album sell at christmas for charity? I emailed Keyvias but no response :c

I can't imagine there being any objection for this sort of project, but let me double-check with Howard.

you may want to check with the people that wrote the lyrics too.  personally, I'd love to create an arrangement for Carol of the Mines and record it myself for something like this, but I know that'd take forever. others may want to do their own thing with it as well.

22
The Pit / Re: On the 1st day of GOIO my muse lords gave to me
« on: October 11, 2015, 11:36:47 pm »
Carol of the Mines



Hark how the mines
Sweet floating mines
Burst into flame
Friends have no shame

Labyrinth is here
"Shoot, engineer!"
Can't keep in arc
Tarred into dark

Ping, pong, ping, pong
Ships bounce along
through the minefield
"Bring up the shield!"

One ship will rise
Through deadly skies
Ally in tow
Globe just below

Oh how they 'splode
Time to reload
Launch merrily
(Tread carefully)

Gunners deploy
Spiked balls of joy
Foes disappear
Labyrinth is here

Fire, fire, fire, fire lochna
Fire, fire, fire, fire lochna

Point is taken
Match at its end
Hell of a brawl
GG to all

23
Feedback and Suggestions / Re: Preview Lobby's of Friends
« on: October 10, 2015, 05:36:12 pm »
yes


yes5

added it to our ideas pile.  :)

24
The Lounge / Re: The game you mostly play
« on: August 24, 2015, 09:12:31 pm »
mostly guild wars 2.  my friends play it with me some, and that's about all I have time for now.

seems I have a lot of friends playing rocket league now too...

25
Feedback and Suggestions / Re: Probably a bad idea but..
« on: August 01, 2015, 12:32:13 pm »
Galleon...with 6 MINE LAUNCHERS!!!



holy...  move over, munker and muid!  malleon's got you covered!
I once again petition for a heavy mine launcher.

If ever a Heavy Mine launcher gets released, I swear Gilder and Over Watch players would never use anything beyond "Mallions"!! By the love of everything good in this world... Make it happen!!!

Carn, what benefit would that have over a light mine launcher?  what would the difference be?

Kamoba, same with Clan Clan.  every match, every map would be a mine field, always.

26
Feedback and Suggestions / Re: Probably a bad idea but..
« on: August 01, 2015, 11:26:12 am »
Galleon...with 6 MINE LAUNCHERS!!!



holy...  move over, munker and muid!  malleon's got you covered!

27
Alliance = coop mode.  If you preordered for adventure mode, you will get Alliance.

Muse will email the key to donors KS backers when it's released ready

fixed that for you.

28
The Gallery / Re: I made a trailer!
« on: July 20, 2015, 08:28:46 pm »
oh man, I love this.  have another salute.

29
The Gallery / Re: GOI - Screenshot Gallery!
« on: July 11, 2015, 11:18:19 am »
ooooooh the mines make me happy <3

dat mallet in teh first slot tho...

30
The Gallery / Re: GOI - Screenshot Gallery!
« on: July 09, 2015, 10:12:19 pm »

hey man, you aight?  yo, Douglas, Douglas man, don't you get sick there, that's the vent for the kitchen- OFF THE SIDE OF THE SHIP, MY GOD MAN.



just a cool one.

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