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Messages - AbbyTheRat

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76
At the moment, Abby is rather sick and taking a moment to recover, expect everything to be delayed.. worse come to worse, I'll get everything posted by end of Thursday night to allow everyone time to adjust turns before the EoT.

77
The Lounge / Re: Introducing the new CAs!
« on: October 14, 2014, 07:02:56 pm »
Oh, right, *curtsies to GoldenGlade* is that right?

78
The Lounge / Re: Introducing the new CAs!
« on: October 14, 2014, 05:41:44 pm »
Good Oaths, good Oaths... *bows down to everyone* :D

79
The Pit / Re: Ban the User Above You
« on: October 14, 2014, 12:53:30 pm »
I ban everyone who didn't take part in round two of The Wall[v2] The KillStealer Edition.

80
The Lounge / Re: The Wall, take [2], Killstealer edition
« on: October 14, 2014, 12:38:09 pm »
Due to some silly stuff behind the scenes the GM is correcting a few things and bring things up to date.

Redria
redria health is now down to 142 hp, taking into account damage lost at the end of first turn.

GoldenGlade
Being in the medical tent, GoldenGlade health is restored by 6 hp, bring his health up to 98 hp

Everyone else records is correct and the Constructions information will be posted later.

81
The Lounge / Re: The Wall, take [2], Killstealer edition
« on: October 14, 2014, 01:25:50 am »
Keon:
As Keon moves to the Medical tent and lays down on one of the beds, feeling relaxed he gains 6 hp to his health, not content with sitting around, he went around and used a first aid kit to bring his health up gaining 15 hp to bring his health to a total of 28

GoldenGlade
After his research and Keon laid down again, you grabbed a fresh set first aid kit and worked on other injuries, healing for 21 hp bring Keon's HP to 49. With all your knowledge of first aid, you wonder if you could improve the medical tent with better felticiles or other sort of modification.

RedRoach:
You pop yourself into the Hangar and changed your construct several times to a repeater. Looking at the plan you could tell some of the features won't be available such as shooting different ammo sizes but it can build an adjustable speed into it.  The developer doesn't know this and at it best guess, it will take 3. Super fast. Seems like the developer you have got some extra steam speeding the whole process up. And the turn is reduced by 1 as you cancelled the previous construction and it still had some materials in memory. It be done 2 turns. As the developer, you drag it along with you into the hanger, running outside from the barrack leaving you exposed to any falling stuff.

redria:
You attempt to poke the kero, as you done so, you could sworn the Kero tank made an attempt to roll away and dodge you but your accuracy was far better than whatever the kero could do, but as you try to poke, you got resisted by the armor, as the kero got a natural success, you hurt your fingers for 2 hp while the kero's defense absorbed 100% of any damage you could have done to it. The GM comes to the conclusion, based on the rolls, that the kero is OP. You nurse your poor bruised fingers, leaving your hit points at a reasonable 142

Replaceable:
You pop into the research joining redria, you looked at him oddly as he nursed his finger then you set your developer to work building pestle and mortar. The developer somehow read your mind and is also producing all the stuff needed to make everything you need for your perfumé once it's spawned it all in. It'll be available next turn.

FredTheFifth:
You sat very still staring at your computer, not realising that your developer is already building the heavy flare cannon. It be done by turn 4. Maybe you lagged.

Felkin:
You got really into look around the bunker, it seems like that you forgot to actually take an action before the turn ended. One thing to say, that's one pretty Bunker Wall, even if the GM say so herself.

macmacnick:
As the research tent was right next to you, you popped in, grabbed the spare developer that was luckily hanging around in the tent and synced it to your construction job and your turn is halved, it be done by turn 6. However, the developer you grabbed seems to be old..

Queso:
You picked up the a computer and wave your hands in a really odd way. You truly believe you're rewriting time but time moves on and you're now an engineer still in the barrack. Seems like the game world does not respond to Muse inputs.

Cheesy Crackers:
You grab the kero and run into the hangar like a madman which the GM kinda think you are but anyway. You took an action to climb a ladder and board a Pyramidion. You are now a proud owner of a Pyramidion and you can fly with other people on the ship, but this is your ship and you're the captain. Ship is already to leave and attack the KillStealer next turn, if so desired. Although you noticed all the hard point are missing weapons. However you could see the Weapons are merely stored away, waiting to be mounted.

KillStealer:
Laughing evilly, the Killstealer just fires a huge wade of cannonballs from his high heights, mostly targeting any building but really, it's going everywhere leaving pits in the ground.

Hangar
Due to some really nifty construction the cannonballs merely rolls down the side, deflexing all the damage from the balls safely into the ground.

Barrack
The barrack was the hardest hit, taking many hits from the falling shower of cannonballs, chunking off 114 hp from it, leaving it at a mere 82 hp.

Basic Medical Tent
The Medical tent fared better, managing to avoid few hits but it after having 57 hp removed, it's down to 93 hp.

Bunker
The Bunker did it job, it dirt armor removing a fair amount of damage, only taking 15 hp, the Bunker is remained with 24985 hp.

Research Tent
The research took solid hit to a tent pole for 42 hp, leaving it at 108 hp.

macmacnick
As macmacnick backed off from setting the second developer down, a cannonball went whizzing down in front of their nose and missed all the toes and the developing construction.

FredTheFifth
Was completely ignored, in fact there's a circle around Fred where no cannonballs fall at all. He was so still, the KillStealer forgot about him.

RedRoach
Running as fast as he can, he dodged all the cannonballs, next turn he'll run into the hangar

Under Construction:
TO BE DONE SOON!

82
The Lounge / Re: The Wall, take [2], Killstealer edition
« on: October 13, 2014, 11:12:43 am »
redria:
After going into the tent you used one of the computer to research the kero.

Kero, Provide Extra Power To All Engines.  d10 to Accuracy and dodge, reduce defense by -2, last for d4 turns   1 Takes an action to use
Stats for your Kero, ID: Kero2. Owned by redria.  It has 30/30 Hp, d10 defense, and for an odd reason for such an object, d4 Dodge.

It use is considered infinite however the pressure remains steady due to failsafe, only to add in as used to keep the pressure steady. Values at one end face straight out, with a tap. Other use of the Kero have not been considered by the GM because she's lazy, even with all her omnipresence and foresight but not limited. However, it's possible that the kero will explode if handled incorrectly with modifications to it use.

Tools do not respawn upon destruction, however new tools do spawn upon players respawn so they may switch class.

(OOC: End of Turn Later today. Woo)

83
Community Events / Re: TimmyB Tournament Post Season One Suggestions
« on: October 12, 2014, 10:42:27 pm »
The random loadout I found fun, seeing how to use a certain setup. But then I think we were just lucky with the teammate.

84
Community Events / Re: TimmyB Tournament Post Season One Suggestions
« on: October 12, 2014, 01:54:09 pm »
I would have loved to see a list of bonus points or at least half of it. It was kinda frustrating guessing the points. Would an all harpoon ship net a bonus point?.. er.. I either try and not get anything or not try ..

The Rules could be a bit more clearer and consistence as well.

Found it super fun however when I was able to!

85
Should totally read up on the rules and stuff, Cheesy :P

86
The Lounge / Re: The Wall, take [2], Killstealer edition
« on: October 11, 2014, 03:42:28 pm »
macmacnick:
You looked up on Stream Icarus Search Net about how to speed up the developer at building stuff. There are several ways, you could borrow a developer from someone else to half the turn. Developer take time based on a number of factors, is there an existing item (final roll reduced by half, rounded up), is the item learned (as in, researched or has been built before, reduced by a third) the size of the object being built. Modifications naturally has a lower turn roll but the more complex the modification the longer it takes.

GoldenGlade:
You learned so much about first aid, that you can now save someone from dying and having to respawn as long as they don't go below -25 hp You only restore them to 1hp on this turn. Because of your amazing knowledge, everyone now have a choice to respawn or wait, losing 5hp per turn. Each turn you work on someone above 0 hp will restore d20 + 5 hp up to their max HP. You now carry first aid kit as standard.

RedRoach:
Assuming he is an engineer, what if he takes gunner? Action deemed invalid and you're left with staring at table and empty space.

87
The Lounge / Re: The Wall, take [2], Killstealer edition
« on: October 11, 2014, 09:27:24 am »
Keon:
Your research on body armor and helmet has come up with some information. All Engineers have basic body armor as part of their class, it's at d20+10. It works by reducing damage at a d100(min 10%) percentage. Armor does not work if the damage is too great to be blocked. (Armor can actually cause more damage if it doesn't block anything). There's also Armors on Vehicle that reduce damage taken to their HP. GM sorta tells Keon somehow secretly not so secretly that due to some random rule change that he still has an action.

Redria:
As you move inside the Research tent, you notice there's several tools that helps the developer as well as one or two computer, much larger than the Engineer's computer, maybe this will help engineers research more. Maybe that's something to try out. The tent flaps slightly to the breeze outside.

Replaceable:
It took some serious googling and quite possible talking to KillStealer himself to actually find out. (You pretended to be another Murderous AI to extract this information from him). It's a mix of human blood with a dash of fresh stream and used engine oil.

While you research, you took a moment to look at FredTheFifth's outfit. It's whatever he's wearing right now as a Engineer in GoI.

Felkin
The walls are mostly bare,  but there's some food you can find at the end of the bunker. You can see it's a really sturdy construction able to withstand a lot of the KS's attacks if he decides to attack buildings.

Your research have come up with

KillStealer-Attributes
HP1000000/1000000Critical Failure Immunity
Defenced6Mulit-target
Accuracyd10*d2Success is a Success
Damaged20*3Increased Mobility
Dodged10*d2Fly
- - Built-In Weapon

(ooc, I hate the tables in SMF, no options for borders :/))

88
You're still able to attack and it's not just foundation, it's the whole factory that can build bombs san connections and cannon which will need modification. Mortification is a faster process so not as long. And yeah.. the rolls were nasty for the building.

Ok, after some consideration when I was able to (not dizzy/tired like yesterday >_>) Research will be like look but limited to once per person per turn.


89
The Lounge / Re: The Wall, take [2], Killstealer edition
« on: October 10, 2014, 05:08:12 pm »
I pick up the SPRC and make my way outside.
Looking at the killstealer I realise I'm gonna need a bigger flare gun, so I move near a very stable server and start work on the heavy flare CANNON

You're actually building a heavy flare gun..

FredTheFifth:
After setting your developer down to build a flare cannon, taking 3 turns to do after the developer realised it could a modified blueprint of the flare gun that exists allowing for a faster build time, you notice a growing shadow upon looking up, you noticed that the Killstealer didn't see you.

all the looks will be done later, I'm half asleep at the moment

90
*waps Cheesy* if your computer can post to this forum, you can join the game, geez o_o

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