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Topics - omegaskorpion

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16
Feedback and Suggestions / Ship idea: Swan v1.
« on: May 24, 2014, 07:24:13 pm »
This is my ship idea

THE SWAN



(the model is not compleat)

Stats:


Armor: 900

Health: 1000

Balloon health: 1000

max speed: 30.0 m/s (same as pyramidion)

max turn speed: 7.5 deg/s

Mass: 600,000 kg

Acceleration: 1.2 m/s²

Weapons:

Top deck has 2 heavy guns faced to front.
Under deck has 4 guns, 2 faced to port and 2 faced to starboard.

Engines:

Upper deck has 3 engines: 2 light and 1 heavy.
Under deck has 1 heavy engine.

Other information

Swan is big ship (bit bigger than galleon) that is made for assaulting and ramming.
Balloon is located near the steer and hull is located near the underdeck guns.
Upper deck and under deck are attached with ladder.
Steer is at the front of the ship (upper deck)

Tactics

Capten can repear the balloon near the steer and 1 engineer should stay upper deck guns where he can repear the engines and shoot heavy guns. Other engineer should stay under deck where he can shoot with under deck guns and repear hull and 1 engine.
Gunner can use both upper deck and under deck guns when he is needed.

Front guns are made to soft the target for ending the enemy with ram. Front guns can be used for sniping.

Advantages

Ship is easy to use for ramming.
Ship has only 1 blind side.
6 guns.
Capten can see under the ship thru grid under the captens feet.
Heavy guns that have arming time have time to arm since they are shooted from back of the ship.

Disadvantages

Its big ship so its easy to spot and easy target.
Capten cant see behind the ship. (only very little)
Back of the ship has no guns.
if 1 heavy engine gets destroyed ship loses 40% of its speed. (if both engines are gone ship loses 80% speed)
Balloon is weak.
Close rainge heavy guns lose some of their rainge.
Slow turning speed.
Small corridors on some of the maps can be fustrating when using this ship.

 



(the textures are bad yes, but im trying to make bether version of this later.)

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