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Messages - macmacnick

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The Lounge / Re: The Bragging Thread
« on: February 14, 2015, 05:01:21 am »
I'm the most elusive CA...
Now to disappear from the forums for another few weeks...

The Pit / Re: Who is Rethburn?
« on: February 14, 2015, 03:32:53 am »
If you want, I can break out my second-rate slashfiction and sacrifice it to summon Reth for you.

The Lounge / Re: Introducing the new CAs!
« on: February 14, 2015, 03:30:53 am »
You new CAs all owe me oaths. I don't care what deity (including thy holy scientific method for you atheists out there) you swear to, just take the damn oath. One CA who hasn't taken the oath *Coughcough*Abby*coughcough* is enough. And yes, I'm still alive.

The Gallery / Re: GOI Board Game
« on: February 12, 2015, 08:21:19 pm »
You can use me as a character, Hamster.

Name: Macmac
Favorite Class: Engineer (Gunner second)
Favorite part of the game: Hitting things with mines (Allies count too)
Special attribute (If you can): Demoralizing Snarkasm (Snark, puns and sarcasm) — enemy crew is slightly less effective at tasks when character is present.
Quote: "Someone say mines? I shall indulge myself. Pay no attention to the puns and snark."
Faction: Any (you can make my character harder to get than others, as after all, I am elusive.)

The Lounge / Re: Lend me your mouse pointers and 10 seconds!
« on: January 28, 2015, 04:18:08 am »
Heh, I'd probably buy it even if it was just to show support. He is such a nice guy, after all.

The Cantina / Re: what happened to rp
« on: January 22, 2015, 03:43:18 am »
Dry season? all I know is that the main players have left the scene, such as gryphos.

Gameplay / Re: Replays and Post-Game Statistics?
« on: January 18, 2015, 05:50:48 am »
Replays? In UNITY? HAH, FAT CHANCE! (I mean, literally. And also muse ain't a multi-million dollar game studio with tons of extra money to throw at the servers to allow for extra storage.)

General Discussion / Re: Steam Sales
« on: January 18, 2015, 05:42:16 am »
When we got matchmaking, I died a little on the inside...

The Lounge / Re: Show us your face!
« on: January 18, 2015, 05:34:39 am »
A picture of one elusive CA.

I hate taking pictures of myself. (Took it with my laptop's camera.)

The Lounge / Re: Introducing the new CAs!
« on: January 18, 2015, 05:26:43 am »
Just take the damn oath, Abby... It's not like you're selling your soul or anything... (I'll buy it if it is for sale.)

(PS, Call me when we get something new, the match list makes a sort-of comeback, or adventure mode comes out.)

General Discussion / Re: Steam Sales
« on: January 15, 2015, 04:32:01 am »
Call me when there's an update or Adventure mode comes out. I'm putting GOIO in the backseat for now, though any invites to play on steam will be accepted if possible.

The Gallery / Re: When the servers go down....
« on: December 28, 2014, 01:29:19 am »
Get me a picture of the inside. Once I level up and have more CPU, I'll make one, and then maybe platoon? heh. The armor would work also with t10 blocks and the balloon of them canvas colored t3 dwarf blocks, if you have them. I made a squid a while back also. The gun mounts are in the traditional places, along with the other places visible, on the balloon, as that was designed with the pilot's seat enclosed in it.

(A fair time ago.)
I was thinking of making myself a mini-mobula using helium blocks.

The Lounge / Re: Introducing the new CAs!
« on: December 28, 2014, 12:55:32 am »

The Lounge / Re: Indreams is Back
« on: December 20, 2014, 02:07:49 am »
Use Microsoft's autoruns program. disable the virus's functions that enable on startup, along with the other processes relating to the virus. Don't. Touch. Anything. Or Else. You can seriously fuck up your system if you aren't careful. Be sure to look at the publisher of the driver, and make sure it is nothing pertaining to microsoft, your graphics card's brand, your processor/RAM/HDD's brand and your programs, such as antiviruses. It has command line also, if that is your cup of tea. Personally, it isn't, so I used the GUI version. Remember to run it as an administrator also.
Get it here:

Feedback and Suggestions / Re: I haven't crazy king in ages
« on: December 17, 2014, 12:33:34 am »
I always thought matchmaking would have been a quick-join replacement, with the match-list as the more full-fledged, a la carte option. Then we got this. 3v3s, which pre-matchmaking, we had usually at least one going on in the list during most parts of the day, with the occasional 4v4, and several 2v2s, all of them varied game modes, going on all day. Then we get matchmaking. 3v3s? maybe three to five times a week, not counting custom lobbies. 4v4s? Only once in a blue moon, and with that, almost exclusively deathmatch. Want to play crazy king, or King of the hill? Cross your fingers, it's probably not going to happen. Want the tactical maneuvers and team coordination? That'll happen in 3v3s. not 2v2s, as it's pretty impractical in a 2v2 deathmatch. Muse! Next patch, reimplement the match list back in! but keep matchmaking, and see how popular each is. Put the two options side by side, and show them to the player once they press "Play". Explain the differences, such as for matchmaking, a quicker, faster match and turnaround time, while the match list system has a more in-depth gameplay aspect, socialization, communication and thoughtful tactics, and just plain fun organized stuff. And not just the current lobby type added back with a list, the old lobbies, where you had gentlemen's agreements on when to ready up, no force-starting by the game, and lasting lobbies and the option of lasting crew pairings or groupings, with the option of people to PICK WHO THEY WANT TO PLAY WITH! The complaints about stacking by the newer players were not because all of us veteran players like pub stomping, but because of the folly of the novices, wandering into a higher-levelled match, without a thought of what they might experience. Matches that which happened to have a weaker, or less coordinated team on the other side, due to veteran players wanting to play with friends or people who communicate. Then, a percentage of them come here, complain about it, blaming us, the veteran players for their own mistakes. Eventually all these complaints, along with the inability for the servers to cope under sale-sized loads of player traffic, lead to the implementation of matchmaking, which decreases the overall competence level per match, and throws us veterans into it, with only a few competent players, usually at most one or maybe two, to a ship, with the not so competent or unwilling to learn and/or listen players also, dragging the games down, leading to a spiral down into madness. And to add insult to injury, we get a half-assed way of replacing the custom game mechanic, which uses the same UI as the matchmaker, having confusing language, and if we want to get everyone of high levels to play with, we have to track them down, or get carpal tunnel from clicking and typing in quick bursts, enduring menus to add people to a hard-to-navigate friends list just to get a shadowy facsimile of the old functionality and joy of the true lobbies of icarus experience, to set up custom matches with friends , among other things, We get an inconvenient location for featured matches, which worked best at the top of a match list, and a horribly unintuitive way to set up and join custom matches or lobbies for events such as those for the competitive scene. Not to mention that matchmaking made the community driven weekly matches and events into an extinct breed, as it became practically impossible to fill up and start up anything, such as the Iron Fork of Friday or Merry Men Mine Madness Monday events.

On top of that, the matchmaker does not do the sort of balancing we were promised. We were promised that it would not be too different than it was before. It was drastically different. The quality of play went into the toilet. Anything besides Deathmatches became practically extinct. 2v2s became pretty much the only commonly played game size. Want to socialize with the other team and other players on your team while in a lobby? Sorry, not possible any more, you will have to deal with either a party or setting up a teamspeak/mumble and trying to get everyone to join it. Muse, just put back in match lists, and let the player base decide and the numbers tell you which is preferred.

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