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Feedback and Suggestions / Re: Weapon: Thunder Cloud bomb (quick suggestion)
« on: October 03, 2013, 07:25:53 pm »
I like this, but would actually go the opposite direction. Make it a multi-shot 'tesla-class' mine weapon. Once a mine is launched and armed, it would pump out an electrified/magnetized gas cloud that destabilizes (not stops) bullets and rounds, modifying their trajectory. Explodes special munitions. Mine explodes after a set time, dissipating the cloud and perhaps dealing moderate component damage to any nearby ships. The mechanics of it are very mysterious and shrouded in smoke, of course.
Each mine would have a relatively small area of coverage (maybe half the size of the Galleon?) so it would take several well placed mines to create a defensive 'wall' of sorts. Like the mine launcher, limit the number of active units to something reasonable.
Pros- Enemy can't shoot effectively through it. Flying though it causes slight component damage, or possibly just some sort of extra drag.
Cons- You can't shoot effectively through it. It also damages you if you fly through it. Very low damage weapon. Useless up close.
Option: mine and cloud 'stick' to any ship that bumps into the core mine. Basically blinds the ship, but also provides some protection from incoming rounds.
Each mine would have a relatively small area of coverage (maybe half the size of the Galleon?) so it would take several well placed mines to create a defensive 'wall' of sorts. Like the mine launcher, limit the number of active units to something reasonable.
Pros- Enemy can't shoot effectively through it. Flying though it causes slight component damage, or possibly just some sort of extra drag.
Cons- You can't shoot effectively through it. It also damages you if you fly through it. Very low damage weapon. Useless up close.
Option: mine and cloud 'stick' to any ship that bumps into the core mine. Basically blinds the ship, but also provides some protection from incoming rounds.