Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Ightrril

Pages: 1 [2] 3 4 ... 8
16
I ban Huskarr because I don't believe Mann can indeed bad himself.

17
Feedback and Suggestions / Re: In Game Guide/s
« on: April 22, 2016, 11:16:04 am »
Everyone keep things civil please. This is a thread discussing in-game guides, not one for poking fun at or insulting each other.

18
Moved topic to where it belongs.

19
This topic has been moved to The Pit.

https://gunsoficarus.com/community/forum/index.php?topic=7599.0

20
Feedback and Suggestions / Re: Water No Hazard
« on: April 14, 2016, 07:29:35 pm »
Sorry for the confusion here, trying to get an answer for you. The information about who moderates each board is very out of date, all mods can moderate all boards.

21
General Discussion / Re: Ai matchmaker value
« on: March 29, 2016, 08:33:50 pm »
I'm not sure if the AI matchmaking rank is "accurate" but it does have a value, and that value is often higher than what newer players have.

22
The Pit / Re: The Description Game
« on: March 25, 2016, 12:50:11 pm »
A particularly violent ram, often performed at the start of an engagement in order to force crews to stumble, or even fall off the ship. Unwary traders are often greeted in dangerous areas by a raider Anvalan kiss.

Chaladonian Horse

23
How about making loch damage increase inversely proportional to clip size, just like the damage to the gun is now?

So guns with more ammo benefit more from loch than guns with little ammo?

Currently as clip size increases, damage to gun per shot decreases. Boulder was saying that as clip size increases, damage increase per shot would decrease. So a 1-shot gun would get +125% damage per shot, a 50 shot gun could get +75% damage per shot.

24
If a hwacha gets that close to you, you should be screwed...

With every other gun there's always a decent opportunity to escape or recover. Hwacha doesn't give that chance. The only way to get out after it hits is to move vertically, but that requires (usually) a full health buffed balloon, often also a helm tool. If the enemy ship with Hwacha still has the ability to move vertically you just can't get away. It's the worst case of "spam more of this gun onto the loadouts, that works" that I've ever seen. The range half to full disable was annoying, but close is where it's really overpowered.

25
Fair enough.  Was just thinking out loud mainly regarding the way overpowered loch gatmortar.
Yeah, definitely the most OP guns with it at the moment. Hades is still very, very scary though, 4 shots of >205 armour damage (Galleon has 800 armour unbuffed).
Quote
I like the idea of an ambush ammo type.  My concern with option 2 is that I think the gunner class remains worse than worthless.  A good engineer with mallet can counter the DPS decrease from gun damage in the middle of a clip in well under a second.
For light guns the pipe wrench repairs 60% of its health in a single hit with a much shorter repair cooldown. Pipe wrench is probably the best option if the gun isn't taking any other damage.
Quote
Fundamentally, an ambush type with high DPS should come with a fairly hefty price.  If your ambush doesn't come off, you should end up with the light guns used for the ambush disabled until at least the enemy has a chance to bring his guns to bear.  If the loch gatling can continually strip armor at anywhere near the current rate then the game has devolved into lobby stacking.
Absolutely agreed, it should be a huge risk but with high reward payoff. Also having another ammo type rather than greased to use in guns gives Gunner more uses too, especially with stamina assisting with the reduced gun turning speed.

26
I tried playing buff-engineer hwacha the other day and got balloon-blocked rather heavily, knocking 5-10 degrees off the down arcs might have a worthwhile effect without ruining anything else.

That'd work pretty well for making dodging down work a little better certainly. I quite like the idea of adding a delay between the gunner activating the gun and the rockets firing (could be seen as lighting a "fuse", 1-2s long or so). That way pilots have a chance to dodge but also crews (for larger ships) have a small window to be able to disable the gun.

27
One way to fix this would be to radically increase loch jitter.

Might work for the Gat, not for Mortar or Hades. Also affects l.carro very negatively with loch.

I think the best changes would be to

  • Reduce clip size further (to 30% of normal or below)
or
  • Reduce R.O.F. to 70% (or below)
or
  • Make damage inversely proportional to clip size

First option makes a single loch gun of whatever gun choice that bit less frightening over the course of 1 clip.
Second option makes loch more in-line for Gatling and gives more time for the enemy for all other guns also. I like this option as the dmg/sec stays high (typically higher than greased) initially but after a few shots will drop. I really like loch as an 'ambushing' ammo type, make the first hits matter more.
Third option should balance between all guns better.

Of course an alternative is to just put loch back to what it used to be, but to be honest I like it being useful on other guns. Having an alternative to Greased is nice. As I said before, initial DPS being higher in a fight can make for some interesting engagements.

There's also the issue that Hwacha is still just as stupid as ever, velocity reduction doesn't solve anything when close.

28
Community Events / Re: Cronus League Finals!
« on: March 08, 2016, 07:11:23 am »
I don't think it changes much, but Pastry Timepiece lost too many points for our first match (1307 down to 1055, it looks like DI Ryder Legion's score was used instead of ours).

29
I ban Crow.  No further discussion will be held on the matter.
Meaning? Mr.Moderator is shutting down this thread?
you forgot to ban me :P
I ban you for not banning me and for telling me that I forgot to ban you when in fact Crow forgot to ban you and it wasn't up for me to ban you but now it is so consider yourself banned.

30
I agree with banning Crow. 2 mods on it, go ahead whenever you want, ramjamslam :D

Pages: 1 [2] 3 4 ... 8