31
Feedback and Suggestions / Re: The Everyone Think Really Hard And Make Rangefinder Useful Thread
« on: February 25, 2016, 06:17:20 am »Quote
This would essentially make 1 rangefinder "spot" for the entire team. I don't like that. Imagine a 3 vs. 3 or a 4 vs. 4... one rangefinder can give all those players this info? "Overpowered." I like the one-per-ship idea.
Did you read my footnote - what do you think?
My suggestion: I think the best quality the rangefinder could give players is this: once a rangefinder is "used" on an already-spotted enemy ship, any crew mate on the rangefinding ship who is mounting a gun receives some sort of notification when an enemy comes within their mounted gun's maximum range. It alerts the shooters when firing their guns will allow the bullets to reach the enemy vessel. No more firing gatlings or carronades early... rangefinder will tell you when to open fire!
I like this idea, but it's already in the game (get ready for incoming secret about a stupid feature) - if you enable tutorial text the relevant components on enemy ships are hi-lighted and blink as soon as you get in range. Also I think that the range finder does this currently anyway with a x on the reticle.