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Gameplay / Rebuild Behavior
« on: June 07, 2014, 11:38:42 am »
Does anyone know how exactly rebuilding works? I mean, full on -
How does the rebuild power of the tool is affecting the number of hits or rebuild power(?) per hit of tool on different components -
I gathered some info here about number of hits for rebuild-
Hull Armor ( Squid ): Mallet - 10 / Spanner - 4 / Wrench - 5
Balloon: Mallet - 24 / Spanner - 10 / Wrench - 12
Light Gun: Mallet - 22 / Spanner - 9 / Wrench - 11
Heavy Gun: Mallet - 36 / Spanner - 15 / Wrench - 18
Light Engine: Mallet - 20 / Spanner - 8 / Wrench - 10
Heavy Engine: Mallet - 30 / Spanner - 12 / Wrench - 15
I have only yet to test out squid armor and I thought I might ask before I go in further to save some work.
Also, if anyone knows too - what is the 'cooldown' for using a tool for rebuild? that is - the time between tool hits upon rebuild.
Thanks in advance.
How does the rebuild power of the tool is affecting the number of hits or rebuild power(?) per hit of tool on different components -
I gathered some info here about number of hits for rebuild-
Hull Armor ( Squid ): Mallet - 10 / Spanner - 4 / Wrench - 5
Balloon: Mallet - 24 / Spanner - 10 / Wrench - 12
Light Gun: Mallet - 22 / Spanner - 9 / Wrench - 11
Heavy Gun: Mallet - 36 / Spanner - 15 / Wrench - 18
Light Engine: Mallet - 20 / Spanner - 8 / Wrench - 10
Heavy Engine: Mallet - 30 / Spanner - 12 / Wrench - 15
I have only yet to test out squid armor and I thought I might ask before I go in further to save some work.
Also, if anyone knows too - what is the 'cooldown' for using a tool for rebuild? that is - the time between tool hits upon rebuild.
Thanks in advance.